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18 March 2026
- 22:5322:53, 18 March 2026 Cloudkill (hist | edit) [777 bytes] Dirkh (talk | contribs) (Created page with "{{Infobox Ability | name = '''CloudKill''' | image = thumb | range = 3 | target = (Sphere, 2 tiles) | cost = Action | damage = 5d8 (5~40) Poison | level = 5 | school = Conjuration | type = Spell | concentration = Up to 10 turns }} Description: You create a 2 tile sphere of poisonous, yellow-green fog centered on a point you choose within range. The fog spreads around corners. It lasts for the duration or until strong wind disperses the fog, en...")
- 22:3222:32, 18 March 2026 Insect Plague (hist | edit) [869 bytes] Dirkh (talk | contribs) (Created page with "{{Infobox Ability | name = '''Insect Plague''' | image = | range = 3 | target = (Sphere, 2 tiles) | cost = Action | damage = 4d10 (4~40) Piercing | level = 5 | concentration = 10 turns | school = Conjuration | type = Spell }} Description: Swarming, biting locusts fill a 2 tile sphere centered on a point you choose within range. The sphere spreads around corners. The sphere remains for the duration, and its area is lightly obscured. The sphere’s area is difficult...")
- 22:1122:11, 18 March 2026 Synaptic Static (hist | edit) [522 bytes] Dirkh (talk | contribs) (Created page with "'''Synaptic Static''' '''Spell level:''' 5th '''Casting time:'''Action '''Area of Effect:''' (Sphere, 2 tiles) '''School:''' Enchantment '''Duration:''' Instantaneous Description: You choose a point within range and cause psychic energy to explode there. Each creature in a 2 tilesphere centered on that point must make an Intelligence saving throw.") Tag: Visual edit: Switched
- 21:5221:52, 18 March 2026 Resistance (hist | edit) [340 bytes] Inkish (talk | contribs) (Created page with "{{Infobox Ability |image=Resistance.png |type=Spell |level=0 |school=Abjuration |target=Single Target |range=Touch (1 Tile) |radius=None |damage=None |save=None |concentration=10 }} '''Resistance''' '''Spell Level:''' Cantrip '''Area of Effect:''' Touch (1 Tile) '''School:''' Abjuration '''Duration:''' Up to 10 turns (Concentration) '''Usage:''' Combat spell '''Description:''' You touch a '''willing creature''' and choose a damage type: Acid, Bludgeoning, Cold, Fi...") Tag: Visual edit: Switched
- 21:3821:38, 18 March 2026 Guidance (hist | edit) [331 bytes] Inkish (talk | contribs) (Created page with "{{Infobox Ability |image=Guidance.png |type=Spell |level=0 |school=Divination |target=Single Target |range=Touch (1 Tile) |radius=None |damage=None |save=None |concentration=10 }} '''Guidance''' '''Spell Level:''' Cantrip '''Area of Effect:''' Touch (1 Tile) '''School:''' Divination '''Duration:''' Up to 10 turns (Concentration) '''Usage:''' Combat/Support spell '''Description:''' You touch a willing creature and choose a skill. Until the spell ends, the creature...")
- 17:3917:39, 18 March 2026 Livarun (hist | edit) [670 bytes] Druidslaw (talk | contribs) (Created page; added basic description.) Tag: Visual edit
- 17:2517:25, 18 March 2026 Avardon (hist | edit) [287 bytes] Druidslaw (talk | contribs) (Created page for realm of Avardon; added in base information.) Tag: Visual edit
- 04:1304:13, 18 March 2026 Tireless (hist | edit) [83 bytes] Bulltrup (talk | contribs) (Created page with "Give yourself a number of temporary hit points equal to 1d8 + your Wisdom modifier.")
- 03:4003:40, 18 March 2026 Avoid Danger (hist | edit) [197 bytes] Bulltrup (talk | contribs) (Created page with "You are not typically inclined to stick around when confronted with a threat. Whenever you are attacked you may use your Reaction to Disengage, provoking no Opportunity Attacks on your next turn.")
- 03:3803:38, 18 March 2026 Teamwork (hist | edit) [256 bytes] Bulltrup (talk | contribs) (Created page with "Give your ally a helping hand, Removing their Entangled, Ensnared, Dazed, Off Balance, Weak Grip, Asleep, Burning, and Prone Conditions. If the Target Doesn't Suffer from any of these conditions, you give them +1d10 bonus to their next Attack Roll Instead.")
- 03:2503:25, 18 March 2026 Lesser Wound Regeneration (hist | edit) [38 bytes] Bulltrup (talk | contribs) (Created page with "Recover 3 wounds (+1 per upcast level)") Tag: Visual edit
- 03:2303:23, 18 March 2026 Sorcerer Spell List (hist | edit) [1,036 bytes] Bulltrup (talk | contribs) (Created page with "=== Cantrips === Acid Splash Blade Ward Blooming Blade Chill Touch Firebolt Poison Spray Ray of Frost Shocking Grasp === 1st Level Spells === Absorb Elements Burning Hands Charm Person False Life Feather Fall Fog Cloud Mage Armor Magic Missile Ray of Sickness Shield Sleep === 2nd Level Spells === Blindness Blur Cloud of Daggers Darkness Enlarge Gust o...")
- 03:0403:04, 18 March 2026 Ranger Spell List (hist | edit) [392 bytes] Bulltrup (talk | contribs) (Created page with "=== 1st Level Spells === Absorb Elements Cure Wounds Ensnaring Strike Fog Cloud Hail of Thorns Hunter's Mark Longstrider === 2nd Level Spells === Barkskin Lesser Restoration Pass Without Trace Silence Spike Growth === 3rd Level Spells === Conjure Barrage Daylight Lightning Arrow Protection from Energy")
- 02:5702:57, 18 March 2026 Druid Spell List (hist | edit) [696 bytes] Bulltrup (talk | contribs) (Created page with "=== Cantrips === Guidance Thorn Whip Resistance Poison Spray === 1st Level Spells === Absorb Elements Charm Person Cure Wounds Entangle Faerie Fire Fog Cloud Healing Word Longstrider Thunderwave === 2nd Level Spells === Barkskin Gust of Wind Lesser Restoration Moonbean Pass Without Trace Spike Growth === 3rd Level Spells === Daylight Protection From Energy Sleet Sto...")
- 02:3202:32, 18 March 2026 Cleric Spell List (hist | edit) [634 bytes] Bulltrup (talk | contribs) (Created page with "=== Cantrips === Guidance Resistance Sacred Flame Toll the Dead === 1st Level Spells === Bane Bless Cure Wounds Guiding Bolt Healing Word Inflict Wounds Shield of Faith === 2nd Level Spells === Aid Blindness Lesser Restoration Silence === 3rd Level Spells === Daylight Glyph of Warding Mass Healing Word Protection from Energy Spirit Guardians === 4th Level Spells === Death...")
- 02:1902:19, 18 March 2026 Bard Spell List (hist | edit) [683 bytes] Bulltrup (talk | contribs) (Created page with "=== Cantrips === Blade Ward True Strike Vicious Mockery === 1st Level Spells === Bane Charm Person Cure Wounds Dissonant Whispers Feather Fall Faerie Fire Healing Word Heroism Longstrider Sleep Thunderwave === 2nd Level Spells === Blindness Cloud of Daggers Invisibility Lesser Restoration Phantasmal Force Silence === 3rd Level Spells === Glyph of Warding Grant Fligh...")
- 02:0402:04, 18 March 2026 Warlock Spell List (hist | edit) [627 bytes] Bulltrup (talk | contribs) (Created page with "=== Cantrips === Blade Ward Booming Blade Toll the Dead True Strike Chill Touch Poison Spray Eldritch Blast === 1st Level Spells === Armor of Agathys Arms of Hadar Charm Person Hellish Rebuke Hex Shield Witch Bolt === 2nd Level Spells === Blur Cloud of Daggers Darkness Invisibility Misty Step Shatter === 3rd Level Spells === Elemental Weapon Fear Grant Flight...")
- 00:2200:22, 18 March 2026 Spell Lists (hist | edit) [192 bytes] Bulltrup (talk | contribs) (Created page with "* Bard Spell List * Cleric Spell List * Druid Spell List * Paladin Spell List * Ranger Spell List * Sorcerer Spell List * Warlock Spell List * Wizard Spell List")
16 March 2026
- 23:4923:49, 16 March 2026 Eldritch Blast (hist | edit) [421 bytes] Bulltrup (talk | contribs) (Created page with "''Evocation Cantrip'' '''Casting Time:''' 1 action '''Range:''' 6 Tiles '''Components:''' V, S You hurl a beam of crackling energy. Make a ranged spell attack against one creature or object in range. On a hit, the target takes 1d10 Force damage per beam.")
- 23:4623:46, 16 March 2026 Hex (hist | edit) [376 bytes] Bulltrup (talk | contribs) (Created page with "''1st-level Enchantment'' '''Casting Time:''' Bonus Action '''Range:''' Touch '''Components:''' V, S '''Duration:''' Concentration 10 Make your attacks against a creature deal additional 1d6 (Necrotic) damage and give them disadvantage on a saving throw of your choosing.")
- 02:0102:01, 16 March 2026 Arcane Trickster (hist | edit) [1,243 bytes] Shrimp (talk | contribs) (Added Proficiecies) Tag: Visual edit
15 March 2026
- 22:1922:19, 15 March 2026 Armor of Hexes (hist | edit) [151 bytes] Bulltrup (talk | contribs) (Created page with "If the target cursed by your Hexblade's Curse hits you with an attack roll, you can use your reaction to roll 50% chance at making the attack fail.")
- 22:1722:17, 15 March 2026 Hexblade's Curse (hist | edit) [183 bytes] Bulltrup (talk | contribs) (Created page with "As a bonus action, you can place a baleful curse on someone. The curse lasts for 10 turns. You deal +4 damage to the cursed character, and you critical hit them even on a roll of 19.")
- 22:1622:16, 15 March 2026 Bind Hexed Weapon (hist | edit) [240 bytes] Bulltrup (talk | contribs) (Created page with "Bind your currently held main hand weapon as your hexed weapon. Hexed Weapon is always magical and allows you to use CHA modifier instead of STR/DEX. If you use a pact weapon, your pact weapon also becomes hexed weapon, but not vice versa.")
- 15:3515:35, 15 March 2026 Chat Ranges (hist | edit) [390 bytes] Rataj (talk | contribs) (Created page with "* '''Encounter''' - 20 tiles * '''Shout''' - 10 tiles * '''Say''' - 5 tiles * '''Mumble''' - 3 tiles * '''Hush''' - 1.5 tiles * '''Whisper''' - 0.75 tiles")
13 March 2026
- 16:1716:17, 13 March 2026 Chat Commands (hist | edit) [595 bytes] Rataj (talk | contribs) (Created page with "* '''/settings''' - Open settings window * '''/wiki [Name]''' - Open an article on this Wiki * '''/measure [Distance]''' - Use a measurement tool")
- 12:5112:51, 13 March 2026 Swashbuckler (hist | edit) [1,719 bytes] Huddel (talk | contribs) (Created page with "'''{{PAGENAME}}''' is a Rogue sub-class available on Avardon. You focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts. While some warriors are brutes clad in heavy armor, your method of fighting looks almost like a performance. Duelists and pirates typically belong to this archetype. A Swashbuckler excels in single combat, and can fight with two weapons while safely darting away from an opponent. * As a Swashbuckler yo...")
- 12:3612:36, 13 March 2026 Evasion (hist | edit) [327 bytes] Huddel (talk | contribs) (Created page with "You can nimbly dodge out of the way of certain area effects, such as a red dragon's fiery breath or an Ice Storm spell. When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.")
- 12:2712:27, 13 March 2026 Thieves Cant (hist | edit) [635 bytes] Huddel (talk | contribs) (Created page with "During your rogue training you learned thieves' cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. Only another creature that knows thieves' cant understands such messages. It takes four times longer to convey such a message than it does to speak the same idea plainly. In addition, you understand a set of secret signs and symbols used to convey short, simple messages, such as whether an area is dangerous or...")
- 12:2612:26, 13 March 2026 Cunning Action (hist | edit) [194 bytes] Huddel (talk | contribs) (Created page with "Your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash or Disengage action.")
- 12:2212:22, 13 March 2026 Uncanny Dodge (hist | edit) [37 bytes] Huddel (talk | contribs) (Created page with "Reduce damage from an attack by half.")
- 12:2112:21, 13 March 2026 Sneak Attack (hist | edit) [425 bytes] Huddel (talk | contribs) (Created page with "You know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 5d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon. You don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.")
- 12:2012:20, 13 March 2026 Rogue (hist | edit) [994 bytes] Huddel (talk | contribs) (Created page with "'''Rogues rely on skill, stealth, and their foes' vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party.''' '''Hit Points:''' +53 '''Saving Throws:''' Dexterity, Intelligence +4 == Class Features == === Sneak Attack === {{:Sneak Attack}} === Uncanny Dodge === {{:Uncanny Dodge}}...")
- 12:1312:13, 13 March 2026 Gloom Stalker (hist | edit) [1,807 bytes] Huddel (talk | contribs) (Created page with "'''{{PAGENAME}}''' is a Ranger sub-class available on Avardon. Gloom stalkers are at home in the darkest places: deep under the earth, in gloomy alleyways, in primeval forests, and wherever else the light dims. Most folk enter such places with trepidation, but a gloom stalker ventures boldly into the darkness, seeking to ambush threats before they can reach the broader world. Such rangers are often found in the Underdark, but they will go any place where evil lurks...")
- 12:0712:07, 13 March 2026 Hunter (hist | edit) [1,215 bytes] Huddel (talk | contribs) (Created page with "'''{{PAGENAME}}''' is a Ranger sub-class available on Avardon. Some rangers seek to master weapons to better protect civilization from the terrors of the wilderness. Members of the Hunter Conclave learn specialized fighting techniques for use against the most dire threats, from rampaging ogres and hordes of orcs to towering giants and terrifying dragons. * You might stalk the forests of Avardon since you where a child, having learned to live off the land, helping t...")
- 11:3211:32, 13 March 2026 Hide in Plain Sight (hist | edit) [114 bytes] Huddel (talk | contribs) (Created page with "Camouflage yourself with your enviornment to gain a +10 bonus to Stealth while hiding, as long as you stand still.")
- 11:2911:29, 13 March 2026 Extra Attack (hist | edit) [54 bytes] Huddel (talk | contribs) (Created page with "As part of your attack action you make another attack.")
- 11:2711:27, 13 March 2026 Ranger (hist | edit) [1,402 bytes] Huddel (talk | contribs) (Created page with "'''Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.''' '''Hit Points:''' +64 '''Saving Throws:''' Strength, Dexterity +4 '''Class Resources (Lay on Hands Charges):''' 5 '''Spellcasting Ability:''' Wisdom '''Spell Slots:''' * 1st Level: 4 * 2nd Level: 3 * 3rd Level: 2 Paladi...")
- 11:0211:02, 13 March 2026 Divine Soul (hist | edit) [1,958 bytes] Huddel (talk | contribs) (Created page with "'''{{PAGENAME}}''' is a Sorcerer sub-class available on Avardon. Sometimes the spark of magic that fuels a sorcerer comes from a divine source that glimmers within the soul. Having such a blessed soul is a sign that your innate magic might come from a distant but powerful familial connection to a divine being. Perhaps your ancestor was an angel, transformed into a mortal and sent to fight in a god’s name. Or your birth might align with an ancient prophecy, marking...")
- 10:4810:48, 13 March 2026 Shadow Magic (hist | edit) [1,200 bytes] Huddel (talk | contribs) (Created page with "'''{{PAGENAME}}''' is a Sorcerer sub-class available on Avardon. You are a creature of shadow, for your innate magic comes from the Shadowfell itself. You might trace your lineage to an entity from that place, or perhaps you were exposed to its fell energy and transformed by it. The power of shadow magic casts a strange pall over your physical presence. The spark of life that sustains you is muffled, as if it struggles to remain viable against the dark energy that...")
- 10:3910:39, 13 March 2026 Storm Sorcery (hist | edit) [1,313 bytes] Huddel (talk | contribs) (Created page with "'''{{PAGENAME}}''' is a Sorcerer sub-class available on Avardon. Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born during a howling gale so powerful that folk still tell stories of it, or your lineage might include the influence of potent air creatures such as vaati or djinn. Whatever the case, the magic of the storm permeates your be...")
- 07:4407:44, 13 March 2026 Sorcerer (hist | edit) [2,451 bytes] Huddel (talk | contribs) (Created page with "'''Somewhere in your bloodline there was a powerfull magical beeing. A creature of immense power. The same blood that ran through your ancestor, now runs through you, grating you inherent magical powers.''' '''Hit Points:''' +42 '''Saving Throws:''' Constitution, Charisma +4 '''Class Resources :''' 10 '''Spellcasting Ability:''' Charisma '''Spell Slots:''' * 1st Level: 4 * 2nd Level: 3 * 3rd Level: 3 * 4th Level: 3 * 5th Level: 2 Sorcerer Spell List|'''Sorcerer...")
- 06:4606:46, 13 March 2026 Frightened (hist | edit) [220 bytes] Huddel (talk | contribs) (Created page with "===Frightened=== * A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight. * The creature can’t willingly move closer to the source of its fear.")
- 06:4306:43, 13 March 2026 Prone (hist | edit) [295 bytes] Huddel (talk | contribs) (Created page with "=== Prone === * Your movememnt is reduced by 2 * You may stand up costing 2 movement * You have disadvantage on attack rolls (Not implemented yet?) * An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.")
- 06:0306:03, 13 March 2026 Darklords (hist | edit) [1,144 bytes] Rose (talk | contribs) (Stub added) Tag: Visual edit
- 02:4502:45, 13 March 2026 Lay on Hands: Cure (hist | edit) [490 bytes] Bulltrup (talk | contribs) (Created page with "{{Infobox Ability |image= |type=Class Ability |target=Single Target |range=1 |radius=None |damage=None |save=None |concentration=0 }} '''Lay On Hands: Cure''' '''Range:''' Touch (1 tile) '''Usage:''' Healing '''Description:''' Using one or more of your lay on hands charges, your blessed touch can cure Diseased and Poisoned conditions. '''Effects:''' * Target cures '''Diseased and Poisoned conditions.'''. * Only affects '''one creature per casting'''. * Intended for...")
- 02:4402:44, 13 March 2026 Lay on Hands: Greater Healing (hist | edit) [467 bytes] Bulltrup (talk | contribs) (Created page with "{{Infobox Ability |image= |type=Class Ability |target=Single Target |range=1 |radius=None |damage=None |save=None |concentration=0 }} '''Lay On Hands: Greater Healing''' '''Range:''' Touch (1 tile) '''Usage:''' Healing '''Description:''' Using one or more of your lay on hands charges, your blessed touch can heal wounds. '''Effects:''' * Target heals '''20 HP and recover 1 Wound'''. * Only affects '''one creature per casting'''. * Intended for '''Support'''.")
- 02:3902:39, 13 March 2026 Lay on Hands: Lesser Healing (hist | edit) [471 bytes] Bulltrup (talk | contribs) (Created page with "{{Infobox Ability |image= |type=Class Ability |target=Single Target |range=1 |radius=None |damage=None |save=None |concentration=0 }} '''Lay On Hands: Lesser Healing''' '''Range:''' Touch (1 tile) '''Usage:''' Healing '''Description:''' Using one or more of your lay on hands charges, your blessed touch can heal wounds or cure Diseased and Poisoned conditions. '''Effects:''' * Target gains '''Heal 10 HP and recover 1 Wound'''. * Only affects '''one creature per cast...")
- 02:3202:32, 13 March 2026 Lay on Hands (hist | edit) [124 bytes] Bulltrup (talk | contribs) (Created page with "Using one or more of your lay on hands charges, your blessed touch can heal wounds or cure Diseased and Poisoned conditions.")
- 02:2702:27, 13 March 2026 Divine Sense (hist | edit) [131 bytes] Bulltrup (talk | contribs) (Created page with "Using your bonus action, tap into your spiritual awareness to gain Advantage on Attack Rolls against Celestials, Fiends and Undead.")