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Arms of Hadar

From Avardon
Arms of Hadar
Type1st Level Spell
SchoolConjuration
Range1 tiles
TargetSelf
CostAction
Damage2d6 (Necrotic)
SaveStrength

Description:

Invoking Hadar, you cause tendrils to erupt from yourself. Each creature within 1 tile Emanation originating from you makes a Strength saving throw. On a failed save, a target takes 2d6 Necrotic damage and can't take Reactions until the start of its next turn. On a successful save, a target takes half as much damage only.

  • Intended for combat use only.