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Ray of Sickness

From Avardon
File:Rayofsickness.png
Ray of Sickness
Type1st Level Spell
SchoolNecromancy
Range6 tiles
TargetSingle Target
Damage2d8 Poison

Ray of Sickness

Spell Level: 1

Area of Effect: Single target

School: Necromancy

Duration: Instantaneous

Usage: Combat spell

Description:

A ray of sickening greenish energy lashes out toward a creature within range.

Effects:

Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.