Timeline
From Avardon
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Avardon became a Domain of Dread in the year 1401 DR.
91 years have passed since; as new souls arriving into the realm from Toril remember the year being 1492 DR.
Full timeline
This section includes even the less significant events.
- 1365 DR
- Farkas de Brasov is born.
- 1388 DR
- Gabor de Brasov dies in battle.
- House Steinberg claims rule over Avardon.
- 1395 DR
- Farkas de Brasov becomes Count of Avardon.
- 1397 DR
- Count Farkas orders killings of Steinbergs.
- 1398 DR
- Rule of Count Farkas starts becoming very strict, diseases are released, from beloved to feared.
- 1401 DR
- Death of Valeria de Brasov.
- Avardon becomes a Domain of Dread.
- 1492 DR
- Current year on Toril.
Quick chronological facts
(temporarily copied here from the Farkas' article)
- Young Farkas was being prepared to rule Avardon (as primary successor).
- Rival House Steinberg takes rule instead after Gabor's death.
- Farkas works really hard to prove himself as capable leader to the people of Avardon, earning great popularity.
- Farkas becomes the ruler and is beloved, but paranoid and obsessed with securing his power.
- Farkas orders killing of young Steinbergs. Generals avoid killing children, only one gets killed.
- Farkas loses trust in the loyalty of his own men, looks into other solutions such as diseases and magic.
- Disease gets out of hand, killing many people. Problems in the county are solved by strict ruling.
- Farkas' rule is being challenged and he becomes more obsessed with keeping the title in his family.
- Farkas catches the disease himself and becomes infertile, however his wife is still pregnant.
- Farkas kills his own wife after she gives birth to a third daughter, leaving him without male successor.
- Dark Powers turn Avardon into a Domain of Dread, a purgatory that mockingly reflects Farkas' evil acts.
- The county becomes less sustainable, poverty and famine cause uprisings and civil wars.
- Farkas uses his newly acquired powers to put people in line, to enforce law with iron fist.
- Monsters are created and used to follow Farkas' will, causing decay in the land.
- Population plummets, too many die and survivors hide where they can, scavanging remnants of civilization.
- Everything is slowly being rebuilt by surviving locals and foreigners taken by the mists.
- Factions arise, Farkas becomes more of an inactive ruler, letting them fight each other. Divide and conquer.