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Show new changes starting from 21:26, 25 March 2026
 
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25 March 2026

24 March 2026

     21:10  Hunting diffhist +21 Bulltrup talk contribs
     21:09  Foraging diffhist +22 Bulltrup talk contribs
     19:53  Leatherworking diffhist +126 Bulltrup talk contribs
     00:54  (Upload log) [Shrimp (2×)]
     
00:54 Shrimp talk contribs uploaded File:RPR ability profession image..png
     
00:51 Shrimp talk contribs uploaded File:Profession map.png

22 March 2026

     16:23  Mining diffhist +22 Bulltrup talk contribs

21 March 2026

N    23:19  Blacksmithing 2 changes history +4,597 [Mocaris (2×)]
     
23:19 (cur | prev) +16 Mocaris talk contribs
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23:18 (cur | prev) +4,581 Mocaris talk contribs (Created page with "== 20x Metal Scraps == '''Craft x1''' Metal Scraps '''- Required Skill: 5 Craft Quota: 5 Requires 1x Iron Ingot. == 5x Buckle == '''Craft x1''' Buckle - '''Required Skill: 10 Craft Quota: 5 Requires 1x Metal Scraps. == Chain == '''Craft x1 Chain - Required Skill: 10 Craft Quota: 5 Requires 1x Iron Ingot. == Light Hammer == '''Craft x1 Light Hammer - Required Skill: 10 Craft Quota: 10 Requires 1x Iron Ingot, 1x Short Haft. == Javelin == '''C...")

20 March 2026

N    04:12  Woodcarving diffhist +1,816 Mocaris talk contribs (Created page with "== Quality Branch == '''Craft x1''' Quality Branch '''- Required Skill: 5 Craft Quota: 5 Requires 1x Common Branch == Short Haft == '''Craft x1''' Short Haft - '''Required Skill: 10 Craft Quota: 5 Requires 1x Common Branch == Long Haft == '''Craft x1 Long Haft - Required Skill: 10 Craft Quota: 5 Requires 1x Common Branch == Pitchfork == '''Craft x1 Pitchfork - Required Skill: 10 Craft Quota: 10 Requires 2x Common Branch == Quarterstaff == '...")
N    03:40  Leatherworking 2 changes history +1,057 [Mocaris (2×)]
     
03:40 (cur | prev) 0 Mocaris talk contribs
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03:34 (cur | prev) +1,057 Mocaris talk contribs (Created page with "== 20x Leather Scraps == '''Craft x1''' Leather Scraps '''- Required Skill: 5 Craft Quota: 5 Requires 1x Rawhide Leather == Rawhide Leather == '''Craft x1''' Rawhide Leather - '''Required Skill: 10 Craft Quota: 5 Requires 1x Hide == Tanned Leather == '''Craft x1 Tanned Leather - Required Skill: 15 Craft Quota: 5 Requires 1x Rawhide Leather == Leather Armor == '''Craft x1 Leather Armor - Required Skill: 15 Craft Quota: 15 Requires 3x Rawhide...")
N    03:05  Chirurgery 2 changes history +742 [Mocaris (2×)]
     
03:05 (cur | prev) +45 Mocaris talk contribs
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03:03 (cur | prev) +697 Mocaris talk contribs (Created page with "This Profession grants the ability to heal others from various states of wounds. To do so requires Medical supplies to treat others. == First Aid == Heals 3 wounds. Requirements: 5 Chirurgery, 1x Medical Supplies. [Can only be used as the first treatment.] == Wound Care == Heals 2 wounds Requirements: 10 Chirurgery, 1x Medical Supplies. == Wound Mending == Heals 5 wounds. Requirements: 25 Chirurgery, 2x Medical Supplies. == Advanced Treatment == Heals 10 wounds...")

19 March 2026

N    23:21  Alchemy 17 changes history +2,349 [Mocaris (17×)]
     
23:21 (cur | prev) −17 Mocaris talk contribs
     
23:15 (cur | prev) +4 Mocaris talk contribs
     
23:14 (cur | prev) +559 Mocaris talk contribs
     
23:02 (cur | prev) −154 Mocaris talk contribs
     
22:57 (cur | prev) +427 Mocaris talk contribs
     
22:51 (cur | prev) −2 Mocaris talk contribs
     
22:50 (cur | prev) +209 Mocaris talk contribs
     
22:42 (cur | prev) +61 Mocaris talk contribs
     
22:40 (cur | prev) +908 Mocaris talk contribs
     
22:37 (cur | prev) +28 Mocaris talk contribs
     
22:36 (cur | prev) −893 Mocaris talk contribs
     
22:30 (cur | prev) −50 Mocaris talk contribs
     
22:23 (cur | prev) −20 Mocaris talk contribs (Alchemy)
     
22:22 (cur | prev) −58 Mocaris talk contribs
     
22:21 (cur | prev) +35 Mocaris talk contribs
     
22:20 (cur | prev) +29 Mocaris talk contribs
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21:24 (cur | prev) +1,283 Mocaris talk contribs (Created page with "'''An alchemist was a craft profession. At the most basic level, anyone who mixed substances together in a liquid form to create a wanted effect could be considered an alchemist. Alchemy required a fair amount of intelligence, as well as time and materials. It could also be a very expensive pursuit''' === Alchemy === x5 {{:Curative Reagent}} '''- Required Skill: 5 Craft Quota: 5''' x5 {{:Medical Supplies}} '''- Required Skill: 10 Craft Quota: 5''' x5 {{:Reactive...")