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The Great Old One: Difference between revisions

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add Entropic Ward
 
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==Subclass Features==
==Subclass Features==
===Thought Shield===
===Thought Shield===
When in combat you have resistance to psychic damage.
When in combat you have resistance to Psychic damage.
 
When taking Psychic damage, deal 1d6 Psychic damage in retaliation.
===Expanded Spell List===
===Expanded Spell List===
These options are provided in addition to the [[Warlock Spell List]] for spell selection.
These options are provided in addition to the [[Warlock Spell List]] for spell selection.
=== Entropic Ward ===
As a Reaction, magically ward an attack and impose disadvantage on the attack roll. Activation of this feature also grants you advantage on attack rolls against the attacker until the end of your turn. This ability is usable once per Short Rest.
''<small>You have to toggle this ability at the start of combat for it to be utilized. You may toggle it again to turn it off. Toggling is a free action you can do whenever you'd like.</small>''


=== 1st Level Spells ===
=== 1st Level Spells ===

Latest revision as of 17:49, 27 July 2026

A pact with things so old some of them remain nameless. Great stars, being from the far realm, are mysterious entities, or those only known in legend. Their knowledge and secrets are vast and seemingly infinite, but they have shared a few with you. Great old ones have motives and desires that are far beyond the knowledge of mortals, even those who create binding pacts with them. Often, great old ones are entirely indifferent to your service or remain unaware of it.

Subclass Features

Thought Shield

When in combat you have resistance to Psychic damage.

When taking Psychic damage, deal 1d6 Psychic damage in retaliation.

Expanded Spell List

These options are provided in addition to the Warlock Spell List for spell selection.

Entropic Ward

As a Reaction, magically ward an attack and impose disadvantage on the attack roll. Activation of this feature also grants you advantage on attack rolls against the attacker until the end of your turn. This ability is usable once per Short Rest.

You have to toggle this ability at the start of combat for it to be utilized. You may toggle it again to turn it off. Toggling is a free action you can do whenever you'd like.

1st Level Spells

2nd Level Spells

4th Level Spells