Eldritch Invocations: Difference between revisions
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== Agonizing Blast == | == Agonizing Blast == | ||
* When you cast [[ | * When you cast [[Eldritch Blast]], add your Charisma modifier to the damage it deals on a hit. | ||
== Devil's Sight == | == Devil's Sight == | ||
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== Grasp of Hadar == | == Grasp of Hadar == | ||
* Once on each of your turns when you hit a creature with your [[ | * Once on each of your turns when you hit a creature with your [[Eldritch Blast]], you can move that creature in a straight line 1 tile closer to yourself. | ||
== Improved Pact Weapon == | == Improved Pact Weapon == | ||
*You can bind to ranged weapons, and it additionally adds +1 to attack roll and +1 to damage. | |||
== Lance of Lethargy == | == Lance of Lethargy == | ||
* Once on each of your turns when you hit a creature with your [[ | * Once on each of your turns when you hit a creature with your [[Eldritch Blast]], you can reduce that creature's speed by 1 tile until the end of your next turn. | ||
== Maddening Hex == | == Maddening Hex == | ||
* As a bonus action, you cause a psychic disturbance around the target cursed by your [[ | * As a bonus action, you cause a psychic disturbance around the target cursed by your [[Hex]] spell or by a warlock feature. The target and every hostile creature to you within range of 1 tile around them take damage equal to your Charisma modifier (minimum of 1). You must see the target. | ||
== Relentless Hex == | == Relentless Hex == | ||
* As a bonus action, you can magically teleport up to 3 tiles to an unoccupied space you can see within 1 tile of the target cursed by your [[ | * As a bonus action, you can magically teleport up to 3 tiles to an unoccupied space you can see within 1 tile of the target cursed by your [[Hex]] spell or by a warlock feature. You must see the target. | ||
== Repelling Blast == | == Repelling Blast == | ||
* When you hit a creature with [[ | * When you hit a creature with [[Eldritch Blast]], you can push the creature up to 1 tile away from you in a straight line. | ||
== Thirsting Blade == | == Thirsting Blade == | ||
* Provides an extra attack | * Provides an extra attack | ||
Latest revision as of 22:53, 20 March 2026
Armor of Shadows
- You can cast Mage Armor on yourself at will, without expending a spell slot.
Agonizing Blast
- When you cast Eldritch Blast, add your Charisma modifier to the damage it deals on a hit.
Devil's Sight
- You are able to see through areas of magical Darkness.
Eldritch Mind
- You have advantage on Constitution saving throws that you make to maintain your concentration on a spell.
Eldritch Smite
- Expend a pact slot when you hit a target to deal additional 5d8 damage.
Grasp of Hadar
- Once on each of your turns when you hit a creature with your Eldritch Blast, you can move that creature in a straight line 1 tile closer to yourself.
Improved Pact Weapon
- You can bind to ranged weapons, and it additionally adds +1 to attack roll and +1 to damage.
Lance of Lethargy
- Once on each of your turns when you hit a creature with your Eldritch Blast, you can reduce that creature's speed by 1 tile until the end of your next turn.
Maddening Hex
- As a bonus action, you cause a psychic disturbance around the target cursed by your Hex spell or by a warlock feature. The target and every hostile creature to you within range of 1 tile around them take damage equal to your Charisma modifier (minimum of 1). You must see the target.
Relentless Hex
- As a bonus action, you can magically teleport up to 3 tiles to an unoccupied space you can see within 1 tile of the target cursed by your Hex spell or by a warlock feature. You must see the target.
Repelling Blast
- When you hit a creature with Eldritch Blast, you can push the creature up to 1 tile away from you in a straight line.
Thirsting Blade
- Provides an extra attack