Champion: Difference between revisions
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[[File:Class Fighter Champion Badge Icon.png|thumb]] | |||
'''The archetypal Champion focuses on the development of raw physical power honed to deadly perfection. Those who model themselves on this archetype combine rigorous training with physical excellence to deal devastating blows.''' | '''The archetypal Champion focuses on the development of raw physical power honed to deadly perfection. Those who model themselves on this archetype combine rigorous training with physical excellence to deal devastating blows.''' | ||
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=== Combat Stance === | === Combat Stance === | ||
At the cost of Bonus Action, change your Combat Stance, lasting until the end of your | At the cost of Bonus Action, change your Combat Stance, lasting until the end of the duration or if you change your stance: | ||
* '''Bulwark -''' You cannot be forcibly moved | * '''Bulwark (4 Turns) -''' You cannot be forcibly moved, knocked prone or disarmed and adds a +2 to your AC. | ||
* '''Reckless Abandon -''' Suffer -1 on | * '''Reckless Abandon (2 Turns) -''' Suffer -1 on AC in exchange for +4 on weapon damage. | ||
* '''Deft Footwork -''' Your Opportunity Attacks have Advantage. | * '''Deft Footwork (3 Turns)-''' Your Opportunity Attacks have Advantage (including Mage Slayer) while also imposing disadvantage on Opportunity Attacks (including Mage Slayer) against you. | ||
=== Initiative Bonus === | |||
Gain a permanent +2 bonus to initiative rolls | |||
=== Improved Critical === | === Improved Critical === | ||
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=== Additional Fighting Style === | === Additional Fighting Style === | ||
You can choose a second option from the [Fighting Style] list. | You can choose a second option from the [[Fighting Style]] list. | ||
Latest revision as of 17:58, 27 July 2026

The archetypal Champion focuses on the development of raw physical power honed to deadly perfection. Those who model themselves on this archetype combine rigorous training with physical excellence to deal devastating blows.
Class Features
Combat Stance
At the cost of Bonus Action, change your Combat Stance, lasting until the end of the duration or if you change your stance:
- Bulwark (4 Turns) - You cannot be forcibly moved, knocked prone or disarmed and adds a +2 to your AC.
- Reckless Abandon (2 Turns) - Suffer -1 on AC in exchange for +4 on weapon damage.
- Deft Footwork (3 Turns)- Your Opportunity Attacks have Advantage (including Mage Slayer) while also imposing disadvantage on Opportunity Attacks (including Mage Slayer) against you.
Initiative Bonus
Gain a permanent +2 bonus to initiative rolls
Improved Critical
Your weapon attacks score a critical hit on a roll of 19 or 20.
Additional Fighting Style
You can choose a second option from the Fighting Style list.