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Arcane Trickster: Difference between revisions

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Proficiencies:
'''Some rogues enhance their fine-honed skills of stealth and agility with magic, learning tricks of enchantment and illusion. These rogues include pickpockets and burglars, but also pranksters, mischief-makers, and a significant number of adventurers.'''


-Light Armor
==Subclass Features==
===Magical Ambush===
If you are hidden from a creature, that does not have alert, when you cast a spell on it, the creature has disadvantage on any saving throw it makes against the spell this turn.


-Simple Weapons
===Spellcasting Ability===
Intelligence is your spellcasting ability for your wizard spells, since you learn your spells through dedicated study and memorization.


-Longswords
Spell save DC = 8 + Intelligence modifier + Proficiency Bonus (4)
Spell attack modifier = Intelligence modifier + Proficiency Bonus (4)


-Hand Crossbows
You may learn 7 Spells up to 2nd level and 3 cantrips from the [[Wizard Spell List]].
 
-Shortswords
 
-Rapiers

Latest revision as of 00:52, 25 March 2026

Some rogues enhance their fine-honed skills of stealth and agility with magic, learning tricks of enchantment and illusion. These rogues include pickpockets and burglars, but also pranksters, mischief-makers, and a significant number of adventurers.

Subclass Features

Magical Ambush

If you are hidden from a creature, that does not have alert, when you cast a spell on it, the creature has disadvantage on any saving throw it makes against the spell this turn.

Spellcasting Ability

Intelligence is your spellcasting ability for your wizard spells, since you learn your spells through dedicated study and memorization.

Spell save DC = 8 + Intelligence modifier + Proficiency Bonus (4) Spell attack modifier = Intelligence modifier + Proficiency Bonus (4)

You may learn 7 Spells up to 2nd level and 3 cantrips from the Wizard Spell List.