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Eldritch Invocations

From Avardon

Devil's Sight

  • You are able to see through areas of magical Darkness.

Repelling Blast

  • When you hit a creature with eldritch blast, you can push the creature up to 1 tile away from you in a straight line.

Lance of Lethargy

  • Once on each of your turns when you hit a creature with your eldritch blast, you can reduce that creature's speed by 1 tile until the end of your next turn.

Grasp of Hadar

  • Once on each of your turns when you hit a creature with your eldritch blast, you can move that creature in a straight line 1 tile closer to yourself.

Relentless Hex

  • As a bonus action, you can magically teleport up to 3 tiles to an unoccupied space you can see within 1 tile of the target cursed by your hex spell or by a warlock feature. You must see the target.

Armor of Shadows

  • You can cast mage armor on yourself at will, without expending a spell slot.

Maddening Hex

  • As a bonus action, you cause a psychic disturbance around the target cursed by your hex spell or by a warlock feature. The target and every hostile creature to you within range of 1 tile around them take damage equal to your Charisma modifier (minimum of 1). You must see the target.

Agonizing Blast

  • When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.

Eldritch Mind

  • You have advantage on Constitution saving throws that you make to maintain your concentration on a spell.