Ray of Sickness
From Avardon
More actions
| Ray of Sickness | |
|---|---|
| Type | 1st Level Spell |
| School | Necromancy |
| Range | 6 tiles |
| Target | Single Target |
| Damage | 2d8 Poison |
Ray of Sickness
Spell Level: 1
Area of Effect: Single target
School: Necromancy
Duration: Instantaneous
Usage: Combat spell
Description:
A ray of sickening greenish energy lashes out toward a creature within range.
Effects:
Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.