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Wisdom is your spellcasting ability for your cleric spells. Though most deities cannot reach Avardon, the power lent to you yet lingers.  
Wisdom is your spellcasting ability for your cleric spells. Though most deities cannot reach Avardon, the power lent to you yet lingers.  


'''Spell Save DC''' = 8 + your proficiency bonus (4) + your Wisdom modifier
'''Spell Save DC''' = 8 + Wisdom Modifier + proficiency bonus (4)


'''Spell Attack Modifier''' = your proficiency bonus (4) + your Wisdom modifier
'''Spell Attack Modifier''' = Wisdom modifier + proficiency bonus (4)


You may memorize 14 spells and 5 cantrips to call upon from the [[Cleric Spell List]].
You may memorize 14 spells and 5 cantrips to call upon from the [[Cleric Spell List]].

Revision as of 01:19, 19 March 2026

Cleric
Hit Points83
Saving ThrowsWisdom, Charisma
Class Resources2 SR or LR
Spell Slots
Cleric Spell List
  • 1st Level: 4
  • 2nd Level: 3
  • 3rd Level: 3
  • 4th Level: 3
  • 5th Level: 2
External Links
Cleric on D&D 5e Wiki
Cleric on Forgotten Realms Wiki

Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the gods they serve, clerics strive to embody the handiwork of their deities. No ordinary priest, a cleric is imbued with divine magic.

Class Features

Proficiencies:

  • Shields
  • Light Armour
  • Medium Armour
  • Simple weapons
  • Flails
  • Morningstars

Spellcasting

Wisdom is your spellcasting ability for your cleric spells. Though most deities cannot reach Avardon, the power lent to you yet lingers.

Spell Save DC = 8 + Wisdom Modifier + proficiency bonus (4)

Spell Attack Modifier = Wisdom modifier + proficiency bonus (4)

You may memorize 14 spells and 5 cantrips to call upon from the Cleric Spell List.

Channel Divinity

You gain the ability to channel divine energy, An effect determined by your domain. This costs a class resource to use.

Recover 3 wounds (+1 per upcast level)

Subclasses

Death Domain

Life Domain

War Domain