Professions: Difference between revisions
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The crafting roll is a 1d20 + bonuses and costs one profession energy. Bonuses include one tenth of your profession level (IE: 30 = +3) and the Artisan bonus if applicable. The crafting quota can be met cumulatively from all crafting rolls. | The crafting roll is a 1d20 + bonuses and costs one profession energy. Bonuses include one tenth of your profession level (IE: 30 = +3) and the Artisan bonus if applicable. The crafting quota can be met cumulatively from all crafting rolls. | ||
In select | In select locations there are also [[Quests]] that can be done to gain experience and/or silver based on crafting professions. | ||
[[File:RPR ability profession image..png|thumb]]'''Gathering:''' | [[File:RPR ability profession image..png|thumb]]'''Gathering:''' | ||
* [[Foraging]] | * [[Foraging]] | ||
Latest revision as of 18:42, 17 July 2026

Professions in Avardon are sorted into two types, gathering and crafting. There is no limit on how many you can pick, but only a cap of a hundred can be spread out overall. If you'd like to make sure you don't go over a cap, use /caps to set limits. To gather, move into the territory or circle of the node and open up the rpr sheet under Economy.
To find the territories, go to avardon.com/map. There's an option in the far-right corner to see the profession areas.
The crafting roll is a 1d20 + bonuses and costs one profession energy. Bonuses include one tenth of your profession level (IE: 30 = +3) and the Artisan bonus if applicable. The crafting quota can be met cumulatively from all crafting rolls.
In select locations there are also Quests that can be done to gain experience and/or silver based on crafting professions.

Gathering:
Crafting:
Others: