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Fighter: Difference between revisions

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Visual and added indominatable
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Draw on your stamina to protect yourself. At the cost of a Bonus Action, regain 10+1d10 Hit Points.
Draw on your stamina to protect yourself. At the cost of a Bonus Action, regain 10+1d10 Hit Points.


=== Fighting Style ===
=== Indominatable ===
{{:Fighting Styles}}
Rerolls a failed Saving Throw and can only be used once per Short Rest. Must be toggled in combat and is a free action.
 
=== [[Fighting Styles]] ===
* Archery
* Blind Fighting
* Defense
* Dueling
* Protection
* Great Weapon Fighting
* Two-Weapon Fighting


== Subclasses ==
== Subclasses ==

Revision as of 15:43, 16 April 2026

Fighter
Hit Points91
Saving ThrowsStrength, Constitution
External Links
Fighter on D&D 5e Wiki
Fighter on Forgotten Realms Wiki

Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. They are well acquainted with death, both meting it out and staring it defiantly in the face.


Class Features

Proficiencies

  • Shields
  • Light Armor
  • Medium Armor
  • Heavy Armor
  • Simple Weapons
  • Martial Weapons

Extra Attack

All fighters have two attack actions per turn.

Action Surge

Once per long rest, you can push yourself beyond your normal limits for a moment. You immediately gain an extra action to use that turn.

Second Wind

Draw on your stamina to protect yourself. At the cost of a Bonus Action, regain 10+1d10 Hit Points.

Indominatable

Rerolls a failed Saving Throw and can only be used once per Short Rest. Must be toggled in combat and is a free action.

  • Archery
  • Blind Fighting
  • Defense
  • Dueling
  • Protection
  • Great Weapon Fighting
  • Two-Weapon Fighting

Subclasses

Battle Master

Champion

Eldritch Knight