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Fighter: Difference between revisions

From Avardon
Enny (talk | contribs)
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Enny (talk | contribs)
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'''Saving Throws''': Strength, Constitution +4
'''Saving Throws''': Strength, Constitution +4


=== Class Features ===
== Class Features ==


Extra Attack  
=== Extra Attack ===
All fighters have two attack actions per turn.
All fighters have two attack actions per turn.


Action Surge
=== Action Surge ===
Once per long rest, you can push yourself beyond your normal limits for a moment. You immediately gain an extra action to use that turn.
Once per long rest, you can push yourself beyond your normal limits for a moment. You immediately gain an extra action to use that turn.


Second Wind
=== Second Wind ===
Draw on your stamina to protect yourself. At the cost of a Bonus Action, regain 10+1d10 Hit Points.
Draw on your stamina to protect yourself. At the cost of a Bonus Action, regain 10+1d10 Hit Points.

Latest revision as of 16:56, 12 March 2026

Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. They are well acquainted with death, both meting it out and staring it defiantly in the face.

Hit Points: +64

Saving Throws: Strength, Constitution +4

Class Features

Extra Attack

All fighters have two attack actions per turn.

Action Surge

Once per long rest, you can push yourself beyond your normal limits for a moment. You immediately gain an extra action to use that turn.

Second Wind

Draw on your stamina to protect yourself. At the cost of a Bonus Action, regain 10+1d10 Hit Points.