Absorb Elements: Difference between revisions
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'''Description:''' | '''Description:''' | ||
This spell allows you to capture | This spell allows you to capture half of the incoming elemental energy when you take acid, cold, fire, lightning, or thunder damage. You gain resistance to that damage type until the end of the turn, and the first time you hit with a melee attack on your next turn, you deal '''1d6 extra damage''' of the captured type (selected when triggered). | ||
* Intended for '''combat use only'''. | * Intended for '''combat use only'''. | ||
Latest revision as of 23:58, 30 July 2026
| Absorb Elements | |
|---|---|
| Type | 1st Level Spell |
| School | Abjuration |
| Target | Self |
| Cost | Reaction |
Description:
This spell allows you to capture half of the incoming elemental energy when you take acid, cold, fire, lightning, or thunder damage. You gain resistance to that damage type until the end of the turn, and the first time you hit with a melee attack on your next turn, you deal 1d6 extra damage of the captured type (selected when triggered).
- Intended for combat use only.
