Maims: Difference between revisions
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'''[[Status Effects|Maimed]] is a status effect that is a result of an [[Consequences|Escalated Consequence]] of Combat. Maims are a permanent status effect meaning [[Long Rest]] cannot get rid of it. Whilst there are means of removing Maims they can take days and up to a week. | '''[[Status Effects|Maimed]] is a status effect that is a result of an [[Consequences|Escalated Consequence]] of Combat. Maims are a permanent status effect meaning [[Long Rest]] cannot get rid of it. Whilst there are means of removing Maims, they can take days and up to a week. | ||
=== Starting the Healing === | === Starting the Healing === | ||
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=== Healing Progression === | === Healing Progression === | ||
After the initial cost, | After the initial cost, you may optionally spend resources every day to speed up healing. The resource cost is as follows: | ||
* 5th Level Spell slot | * 5th Level Spell slot | ||
Latest revision as of 17:02, 29 May 2026
Maimed is a status effect that is a result of an Escalated Consequence of Combat. Maims are a permanent status effect meaning Long Rest cannot get rid of it. Whilst there are means of removing Maims, they can take days and up to a week.
Starting the Healing
In order to begin the process of healing a maim first you will need one of the following:
Or
- LVL 50 Chiurgeon
Depending on which of the options you chose will determine whether you are healing the maim via Magical Healing or Physical Healing.
Magical Healing
In order to begin the process with Magical Healing you will need the following:
- 2x Blood Vials
- 80x Silver Coins
Physical Healing
In order to begin the process with Physical Healing you will need the following:
- 2x Blood Vials
- 1x Bloody Bundle
Healing Progression
After the initial cost, you may optionally spend resources every day to speed up healing. The resource cost is as follows:
- 5th Level Spell slot
Or