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Maims: Difference between revisions

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Healing Progression: Updated healing progression
 
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'''[[Status Effects|Maimed]] is a status effect that is a result of an [[Consequences|Escalated Consequence]] of Combat. Maims are a permanent status effect meaning [[Long Rest]] cannot get rid of it. Whilst there are means of removing Maims they can take days and up to a week.
'''[[Status Effects|Maimed]] is a status effect that is a result of an [[Consequences|Escalated Consequence]] of Combat. Maims are a permanent status effect meaning [[Long Rest]] cannot get rid of it. Whilst there are means of removing Maims, they can take days and up to a week.


=== Starting the Healing ===
=== Starting the Healing ===
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* 1x Bloody Bundle
* 1x Bloody Bundle


After the initial cost, once a day in order to progress the healing further you will need to spend:  
=== Healing Progression ===
 
After the initial cost, you may optionally spend resources every day to speed up healing. The resource cost is as follows:  


* 5th Level Spell slot
* 5th Level Spell slot

Latest revision as of 17:02, 29 May 2026

Maimed is a status effect that is a result of an Escalated Consequence of Combat. Maims are a permanent status effect meaning Long Rest cannot get rid of it. Whilst there are means of removing Maims, they can take days and up to a week.

Starting the Healing

In order to begin the process of healing a maim first you will need one of the following:

Or

Depending on which of the options you chose will determine whether you are healing the maim via Magical Healing or Physical Healing.

Magical Healing

In order to begin the process with Magical Healing you will need the following:

  • 2x Blood Vials
  • 80x Silver Coins

Physical Healing

In order to begin the process with Physical Healing you will need the following:

  • 2x Blood Vials
  • 1x Bloody Bundle

Healing Progression

After the initial cost, you may optionally spend resources every day to speed up healing. The resource cost is as follows:

  • 5th Level Spell slot

Or