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Way of Shadow

From Avardon

Monks of the Way of Shadow follow a tradition that values stealth and subterfuge. These monks might be called ninjas or shadowdancers, and they serve as spies and assassins. Sometimes the members of a ninja monastery are family members, forming a clan sworn to secrecy about their arts and missions. Other monasteries are more like thieves' guilds, hiring out their services to nobles, rich merchants, or anyone else who can pay their fees. Regardless of their methods, the heads of these monasteries expect the unquestioning obedience of their students.

Class Features

Shadow Arts

At the cost of 2 Class Resources and an Action, you can use your mastery of the shadow arts in one of the two following ways:

  • Shadow Arts: Darkness - Create an area of Darkness in the form of a 2 tile sphere. Magical darkness heavily obscures vision (even of creatures with Darkvision), making it impossible for anyone to see through it. Onle melee attacks are allowed if this area blocks line of sight.
  • Shadow Arts: Silence - Summon a sphere of absolute quiet, 2 tiles in radius, in an area within range, silencing creatures inside (and granting them immunity to Thunder damage).

Shadow Step

At the cost of a Bonus Action and 1 Class Resource, teleport up to 4 tiles and gain advantage on your next attack roll. Your current and intended location both have to be either obscured or at least 1 tile away from any light source.

Cloak of Shadows

Become invisible for 2 turns or until you make an attack, cast a spell, or enter lit area.

For the entirety of your invisibility, you have to stay within obscured areas or at least 1 tile away from any light source.

While Invisible, you gain advantage on attack rolls, others have disadvantage on attack rolls against you, and you can only be targeted with AoE abilities. You can still be heard.