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Shillelagh

From Avardon
Shillelagh
TypeCantrip Level Spell
SchoolTransmutation
TargetClub or Quarterstaff
CostBonus Action
DamageNone

Imbue the wood of a club or a quarterstaff you are holding with nature's power.

For the duration of 10 turns, you may use your spellcasting modifier instead of Strength for attack and damage rolls and the weapon's damage die becomes d8. The weapon also becomes magical for the purposes of breaking through damage resistance.