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Compelled Duel

From Avardon
Compelled Duel
Type1st Level Spell
SchoolEnchantment
Range3 tiles
TargetSingle Target
CostBonus Action
Concentrationup to 3 turns
SaveWisdom

Description:

You try to compel a creature into a duel. One creature that you can see within range makes a Wisdom saving throw. On a failed save, the target has Disadvantage on attack rolls against creatures other than you.

  • Intended for combat use only.