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Trident
Proficiency GroupMartial Weapons
Range1 tiles
Damage1d6 (1~6) + STR

Disarming Strike

Deal 1d4 additional damage and pry the weapon out of your target's hands if they fail a Strength Saving Throw. Uses one attack.

Piercing Strike

Leave your opponent with Gaping Wounds on a failed Constitution Saving Throw. Uses one attack.

Rush Attack

After moving at least 1 tile in a straight line, deal 1d4 additional damage and attempt to throw your opponent Off Balance if they fail a Strength Saving Throw. Uses one attack.