Soulknife
More actions
A Soulknife strikes and infiltrates with the mind, cutting through barriers both physical and psychic. These rogues discover psionic power within themselves and channel it to do their roguish work. As a Soulknife, your psionic abilities might have haunted you since you were a child, only revealing their full potential as you experienced the stress of adventure. Or you might have sought out a reclusive order of psychic adepts and spent years learning how to manifest your power.
Subclass Features
Psionic Energy
This subclass uses a Class Resource with maximum of 6 charges that replenish on Long Rest.
Psychic Blade
You can manifest a psychic blade from your free hand and make an attack with that blade. This weapon is considered finesse, magical, and has range of 4 tiles. It deals 1d6 + STR/DEX Psychic damage (ignoring resistance due to being magical).
Secondary Psychic Blade
Following a Psychic Blade attack, you may do another using a bonus action. This attack rolls a 1d4 instead of 1d6.
Homing Strike
After missing a Psychic Blade (or the Secondary) attack, you can spend one Class Resource to repeat the attack with a 1d8 bonus to the attack roll. The damage roll will always be 1d6.
Psychic Teleportation
As a bonus action and with cost of one Class Resource, roll 1d4 and teleport up to that amount of tiles.