Bard
More actions
| Bard | |
|---|---|
| Hit Points | 83 |
| Spell Slots | |
Bard Spell List
| |
| External Links | |
| Bard on D&D 5e Wiki | |
| Bard on Forgotten Realms Wiki | |
Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain.
Hit Points: +53
Saving Throws: Dexterity, Charisma +4
Class Resources (Bardic Inspiration Charges): 5
Extra Attack: No
Proficiencies
- Light Armor
- Hand Crossbows
- Longswords
- Rapiers
- Shortswords
- Simple Weapons
Class Features
You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within 6 tiles of you who can hear you. That creature gains one Bardic Inspiration die, a 1d10
You can use soothing music or oration to help revitalize you and your allies as though you had taken a Short Rest. Usable once a long rest outside of combat.
Recover 3 wounds (+1 per upcast level)
Magical Secrets
Pick 2 spells from any of the Spell Lists.