Bard: Difference between revisions
From Avardon
More actions
HP/Saves/ CR |
infobox |
||
| Line 1: | Line 1: | ||
{{Infobox Class | |||
| name = Bard | |||
| image = | |||
| caption = | |||
| hp = 83 | |||
| description = | |||
}} | |||
'''Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain.''' | '''Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain.''' | ||
Latest revision as of 19:09, 14 March 2026
| Bard | |
|---|---|
| Hit Points | 83 |
Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain.
Hit Points: +53
Saving Throws: Dexterity, Charisma +4
Class Resources (Bardic Inspiration Charges): 5
Extra Attack: No
Class Features
You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within 6 tiles of you who can hear you. That creature gains one Bardic Inspiration die, a 1d10
You can use soothing music or oration to help revitalize you and your allies as though you had taken a Short Rest.