Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Commoner: Difference between revisions

From Avardon
Created page with "{{Infobox Class | name = Commoner | image = | caption = | hp = 80 | description = }} Commoners are the civilians and main work force of Avardon. They're not particularly good at fighting monsters or other people, but they are quite skilled in other areas of life, especially in their crafts. == Class Features == * +2 to all Saving Throws * +2 to max Profession Energy * +2 to daily Profession Energy * +100 max profession level * Avoid Danger * Teamwork * Recov..."
 
Bulltrup (talk | contribs)
No edit summary
Line 8: Line 8:


Commoners are the civilians and main work force of Avardon. They're not particularly good at fighting monsters or other people, but they are quite skilled in other areas of life, especially in their crafts.
Commoners are the civilians and main work force of Avardon. They're not particularly good at fighting monsters or other people, but they are quite skilled in other areas of life, especially in their crafts.
'''Hit Points:''' +53
'''Saving Throws:''' All +2
'''Extra Attack:''' No


== Class Features ==
== Class Features ==
Line 14: Line 20:
* +2 to daily Profession Energy
* +2 to daily Profession Energy
* +100 max profession level
* +100 max profession level
* [[Avoid Danger]]
* [[Teamwork]]
* Recovering d8 (instead of d4) Wounds on Long Rest
* Recovering d8 (instead of d4) Wounds on Long Rest
* Proficiencies: Light Armor, Pikes, Spears, Sickles, Handaxes, War Picks
* Proficiencies: Light Armor, Pikes, Spears, Sickles, Handaxes, War Picks
===[[Avoid Danger]]===
{{:Avoid_Danger}}
===[[Teamwork]]===
{{:Teamwork}}

Revision as of 19:04, 14 March 2026

Commoner
Hit Points80

Commoners are the civilians and main work force of Avardon. They're not particularly good at fighting monsters or other people, but they are quite skilled in other areas of life, especially in their crafts.

Hit Points: +53

Saving Throws: All +2

Extra Attack: No

Class Features

  • +2 to all Saving Throws
  • +2 to max Profession Energy
  • +2 to daily Profession Energy
  • +100 max profession level
  • Recovering d8 (instead of d4) Wounds on Long Rest
  • Proficiencies: Light Armor, Pikes, Spears, Sickles, Handaxes, War Picks

Avoid Danger

Teamwork