Barbarian: Difference between revisions
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'''For some, their rage springs from a communion with fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength.''' | '''For some, their rage springs from a communion with fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength.''' | ||
== Class Features == | |||
=== Rage === | |||
{{:Rage}} | |||
Revision as of 01:27, 10 March 2026
For some, their rage springs from a communion with fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength.
Class Features
Rage
You fight with primal ferocity. At a cost of bonus action, you can enter Rage on your turn. Rage lasts for up to 10 turns, but it ends early if you haven't attacked a hostile creature or taken damage for a since the start of your last turn.
While raging, you get the following benefits:
- Advantage on Strength saving throws
- Resistance to Bludgeoning, Piercing, and Slashing damage
- Bonus damage of +3 when making weapon attacks using Strength