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Barbarian: Difference between revisions

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BanePrime (talk | contribs)
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added rage to showcase transclusion of articles
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'''For some, their rage springs from a communion with fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength.'''
'''For some, their rage springs from a communion with fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength.'''
== Class Features ==
=== Rage ===
{{:Rage}}

Revision as of 01:27, 10 March 2026

For some, their rage springs from a communion with fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength.

Class Features

Rage

You fight with primal ferocity. At a cost of bonus action, you can enter Rage on your turn. Rage lasts for up to 10 turns, but it ends early if you haven't attacked a hostile creature or taken damage for a since the start of your last turn.

While raging, you get the following benefits:

  • Advantage on Strength saving throws
  • Resistance to Bludgeoning, Piercing, and Slashing damage
  • Bonus damage of +3 when making weapon attacks using Strength