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Berserker: Difference between revisions

From Avardon
BanePrime (talk | contribs)
Created page with "'''For some barbarians, rage is a means to an end – that end being violence. The Path of the Berserker is a path of untrammeled fury, slick with blood. As you enter the berserker's rage, you thrill in the chaos of battle, heedless of your own health or well-being.'''"
 
Mocaris (talk | contribs)
Added class skills
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'''For some barbarians, rage is a means to an end – that end being violence. The Path of the Berserker is a path of untrammeled fury, slick with blood. As you enter the berserker's rage, you thrill in the chaos of battle, heedless of your own health or well-being.'''
'''For some barbarians, rage is a means to an end – that end being violence. The Path of the Berserker is a path of untrammeled fury, slick with blood. As you enter the berserker's rage, you thrill in the chaos of battle, heedless of your own health or well-being.'''
'''Rage:''' Deal +3 damage with Melee weapons, gain Resistance to physical damage, and Advantage on Strength saving throws.
'''Reckless Attack:''' Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
'''Frenzied Strike:''' Exchange your bonus action for an additional attack action. Will cause a stack of Frenzied Strain on your character.
'''Intimidating Presence:''' Menace an enemy and instil a terrible fear within them. While Frightened, your enemy has Disadvantage on Attack Rolls and cannot move closer to you.

Revision as of 01:17, 10 March 2026

For some barbarians, rage is a means to an end – that end being violence. The Path of the Berserker is a path of untrammeled fury, slick with blood. As you enter the berserker's rage, you thrill in the chaos of battle, heedless of your own health or well-being.


Rage: Deal +3 damage with Melee weapons, gain Resistance to physical damage, and Advantage on Strength saving throws.

Reckless Attack: Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.

Frenzied Strike: Exchange your bonus action for an additional attack action. Will cause a stack of Frenzied Strain on your character.

Intimidating Presence: Menace an enemy and instil a terrible fear within them. While Frightened, your enemy has Disadvantage on Attack Rolls and cannot move closer to you.