Fighting Styles: Difference between revisions
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Created page with "==== Archery==== You gain a +2 bonus to attack rolls you make with ranged weapons. ==== Blind Fighting==== This style allows you to target foes in melee radius without disadvantage when Blinded. Others also don't get advantage against you while you're Blinded. ====Close Quarters Shooter==== This style negates disadvantage when shooting within melee range. Pre-requisite: Ranger ==== Defense==== While you are wearing armor, you gain a +1 bonus to AC. ==== Dueling==== W..." |
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Pre-requisite: Ranger | Pre-requisite: Ranger | ||
==== Great Weapon Fighting==== | ==== Great Weapon Fighting==== | ||
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit. This applies only to the weapon roll itself, and not any riders or additional effects. This includes effects that allow you to make a weapon attack. | When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit. This applies only to the weapon roll itself, and not any riders or additional effects. This includes effects that allow you to make a weapon attack. | ||
==== Two-Weapon Fighting ==== | ==== Two-Weapon Fighting ==== | ||
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack. | When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack. | ||
Latest revision as of 21:27, 14 May 2026
Archery
You gain a +2 bonus to attack rolls you make with ranged weapons.
Blind Fighting
This style allows you to target foes in melee radius without disadvantage when Blinded. Others also don't get advantage against you while you're Blinded.
Close Quarters Shooter
This style negates disadvantage when shooting within melee range.
Pre-requisite: Ranger
Defense
While you are wearing armor, you gain a +1 bonus to AC.
Dueling
When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Druidic Warrior
This style allows you to pick 2 cantrips from the Druid list.
Pre-requisite: Ranger
Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit. This applies only to the weapon roll itself, and not any riders or additional effects. This includes effects that allow you to make a weapon attack.
Two-Weapon Fighting
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.