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Status Effects: Difference between revisions

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Work in progress
{| class="wikitable"
|+Status Effects
!Status
!In-Combat Effect
!Means of Clearing
!Saving Throw
|-
!Bleeding
!-2 slashing damage at start of each turn and (unconfirmed) disadvantage on CON Saving Throws.
!Removed by healing.
!CON
|-
|Frightened
|May not move any closer to the caster and rolls disadvantage on ability checks and attack rolls.
|Start turn, advantage if LOS from caster(?), removed by Heroism
|WIS
|-
|Slowed
|Movement is halved, AC and DEX saves are lowered by 2 and cannot use reactions.
|Remedial Potion, disrupt or cancel concentration. (10 turns)
|WIS
|-
|Lethargic
|No movement, actions, or reactions are able to be used.
|Greater Restoration or wait 1 turn
|—
|-
|Dazed
|Has disadvantage on WIS Saving Throws, no reactions, and loses dexterity bonus to their AC.
|Teamwork, Help, Remedial Potion
|CON
|-
|Prone
|Attacks against a prone creature have advantage within 1 tile, also disadvantage on STR/DEX saving throws. Spend half movement to stand up.
|Use stand up RPR ability during turn.
|DEX/STR
|-
|Blinded
|Disadvantage on Attack Rolls. Unable to target others with '''ranged''' spells or attacks. Attack rolls against affected have advantage.
|Remedial Potion, Lesser Restoration,
|CON
|}

Revision as of 14:34, 8 April 2026

Status Effects
Status In-Combat Effect Means of Clearing Saving Throw
Bleeding -2 slashing damage at start of each turn and (unconfirmed) disadvantage on CON Saving Throws. Removed by healing. CON
Frightened May not move any closer to the caster and rolls disadvantage on ability checks and attack rolls. Start turn, advantage if LOS from caster(?), removed by Heroism WIS
Slowed Movement is halved, AC and DEX saves are lowered by 2 and cannot use reactions. Remedial Potion, disrupt or cancel concentration. (10 turns) WIS
Lethargic No movement, actions, or reactions are able to be used. Greater Restoration or wait 1 turn
Dazed Has disadvantage on WIS Saving Throws, no reactions, and loses dexterity bonus to their AC. Teamwork, Help, Remedial Potion CON
Prone Attacks against a prone creature have advantage within 1 tile, also disadvantage on STR/DEX saving throws. Spend half movement to stand up. Use stand up RPR ability during turn. DEX/STR
Blinded Disadvantage on Attack Rolls. Unable to target others with ranged spells or attacks. Attack rolls against affected have advantage. Remedial Potion, Lesser Restoration, CON