Barkskin: Difference between revisions
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Scoundrel1 (talk | contribs) AC correctly changed to 18 to match ingame spell. |
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|school=Transmutation | |school=Transmutation | ||
|target=Single Target | |target=Single Target | ||
|range= | |range=1 | ||
|radius=None | |radius=None | ||
|save=None | |save=None | ||
|concentration=0 | |||
}} | }} | ||
'''Description:''' | '''Description:''' | ||
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This spell toughens a creature’s skin, causing it to take on a bark-like texture. While the effect lasts, the creature’s defenses become significantly more resilient, granting them a '''minimum AC of 18''', regardless of armor, natural armor, or Dexterity modifiers. The creature’s AC cannot be reduced below this value for the duration of the spell. | This spell toughens a creature’s skin, causing it to take on a bark-like texture. While the effect lasts, the creature’s defenses become significantly more resilient, granting them a '''minimum AC of 18''', regardless of armor, natural armor, or Dexterity modifiers. The creature’s AC cannot be reduced below this value for the duration of the spell. | ||
* Intended for '''combat use only'''. | |||
* | |||
Latest revision as of 02:13, 19 March 2026
| Barkskin | |
|---|---|
| Type | 2nd Level Spell |
| School | Transmutation |
| Range | 1 tiles |
| Target | Single Target |
| Concentration | until broken |
Description:
This spell toughens a creature’s skin, causing it to take on a bark-like texture. While the effect lasts, the creature’s defenses become significantly more resilient, granting them a minimum AC of 18, regardless of armor, natural armor, or Dexterity modifiers. The creature’s AC cannot be reduced below this value for the duration of the spell.
- Intended for combat use only.
