Bard: Difference between revisions
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=== [[Lesser Wound Regeneration]] === | === [[Lesser Wound Regeneration]] === | ||
{{:Lesser_Wound_Regeneration}} | {{:Lesser_Wound_Regeneration}} | ||
== Subclasses == | |||
* [[College of Lore]] | |||
* [[College of Swords]] | |||
* [[College of Valor]] | |||
Revision as of 02:09, 18 March 2026
| Bard | |
|---|---|
| Hit Points | 83 |
Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain.
Hit Points: +53
Saving Throws: Dexterity, Charisma +4
Class Resources (Bardic Inspiration Charges): 5
Extra Attack: No
Class Features
You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within 6 tiles of you who can hear you. That creature gains one Bardic Inspiration die, a 1d10
You can use soothing music or oration to help revitalize you and your allies as though you had taken a Short Rest. Usable once a long rest outside of combat.
Recover 3 wounds (+1 per upcast level)