Ranger: Difference between revisions
More actions
No edit summary |
No edit summary |
||
| Line 32: | Line 32: | ||
== Subclasses == | == Subclasses == | ||
[[Gloom | [[Gloom Stalker]] | ||
[[Hunter]] | [[Hunter]] | ||
Latest revision as of 12:13, 13 March 2026
Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.
Hit Points: +64
Saving Throws: Strength, Dexterity +4
Class Resources (Lay on Hands Charges): 5
Spellcasting Ability: Wisdom
Spell Slots:
- 1st Level: 4
- 2nd Level: 3
- 3rd Level: 2
Class Features
Camouflage yourself with your enviornment to gain a +10 bonus to Stealth while hiding, as long as you stand still.
As part of your attack action you make another attack.
Spellcasting
You have learned to use the magical essence of nature to cast spells, much as a druid does. Your spell casting modifier is equal to 8 + proficiency bonus + Wisdom modifier.
Spells
You may memorize 6 spells to call upon from the Ranger Spell List.