Bard: Difference between revisions
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'''Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain.''' | '''Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain.''' | ||
'''Hit Points:''' +53 | |||
'''Saving Throws:''' Dexterity, Charisma +4 | |||
'''Class Resources (Bardic Inspiration Charges):''' 5 | |||
'''Extra Attack:''' No | |||
== Class Features == | == Class Features == | ||
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=== [[Song of Rest]] === | === [[Song of Rest]] === | ||
{{:Song of Rest}} | {{:Song of Rest}} | ||
=== [[Lesser Wound Regeneration]] === | |||
{{:Lesser_Wound_Regeneration}} | |||
Revision as of 18:54, 14 March 2026
Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain.
Hit Points: +53
Saving Throws: Dexterity, Charisma +4
Class Resources (Bardic Inspiration Charges): 5
Extra Attack: No
Class Features
You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within 6 tiles of you who can hear you. That creature gains one Bardic Inspiration die, a 1d10
You can use soothing music or oration to help revitalize you and your allies as though you had taken a Short Rest.