Rage: Difference between revisions
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Created page with "{{Infobox Ability |image=Rage.png |type=Class Ability |target=self |5ewiki=barbarian#toc4 }} <onlyinclude> You fight with primal ferocity. At a cost of bonus action, you can enter Rage on your turn. Rage lasts for up to 10 turns, but it ends early if you haven't attacked a hostile creature or taken damage for a since the start of your last turn. While raging, you get the following benefits: * Advantage on Strength saving throws * Resistance to Bludgeoning, Piercing, an..." |
Rage update |
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| Line 13: | Line 13: | ||
* Resistance to Bludgeoning, Piercing, and Slashing damage | * Resistance to Bludgeoning, Piercing, and Slashing damage | ||
* Bonus damage of +3 when making weapon attacks using Strength | * Bonus damage of +3 when making weapon attacks using Strength | ||
You cannot: | |||
* Benefit from 4 tile movement in Heavy Armor | |||
* Rage in Heavy Armor | |||
* Cast spells or maintain concentration | |||
</onlyinclude> | </onlyinclude> | ||
Revision as of 06:10, 28 July 2026
| Rage | |
|---|---|
| Type | Class Ability |
| Target | self |
| External Links | |
| Rage on D&D 5e Wiki | |
You fight with primal ferocity. At a cost of bonus action, you can enter Rage on your turn. Rage lasts for up to 10 turns, but it ends early if you haven't attacked a hostile creature or taken damage for a since the start of your last turn.
While raging, you get the following benefits:
- Advantage on Strength saving throws
- Resistance to Bludgeoning, Piercing, and Slashing damage
- Bonus damage of +3 when making weapon attacks using Strength
You cannot:
- Benefit from 4 tile movement in Heavy Armor
- Rage in Heavy Armor
- Cast spells or maintain concentration
