War Domain: Difference between revisions
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[[File:Class Cleric War Badge Icon.png|thumb]] | |||
'''War has many manifestations. It can make heroes of ordinary people. It can be desperate and horrific, with acts of cruelty and cowardice eclipsing instances of excellence and courage. In either case, the gods of war watch over warriors and reward them for their great deeds. The clerics of such gods excel in battle, inspiring others to fight the good fight or offering acts of violence as prayers. Gods of war include champions of honor and chivalry as well as gods of destruction and pillage and gods of conquest and domination. Other war gods take a more neutral stance, promoting war in all its manifestations and supporting warriors in any circumstance.''' | '''War has many manifestations. It can make heroes of ordinary people. It can be desperate and horrific, with acts of cruelty and cowardice eclipsing instances of excellence and courage. In either case, the gods of war watch over warriors and reward them for their great deeds. The clerics of such gods excel in battle, inspiring others to fight the good fight or offering acts of violence as prayers. Gods of war include champions of honor and chivalry as well as gods of destruction and pillage and gods of conquest and domination. Other war gods take a more neutral stance, promoting war in all its manifestations and supporting warriors in any circumstance.''' | ||
== Class Features == | == Class Features == | ||
Latest revision as of 16:51, 29 March 2026

War has many manifestations. It can make heroes of ordinary people. It can be desperate and horrific, with acts of cruelty and cowardice eclipsing instances of excellence and courage. In either case, the gods of war watch over warriors and reward them for their great deeds. The clerics of such gods excel in battle, inspiring others to fight the good fight or offering acts of violence as prayers. Gods of war include champions of honor and chivalry as well as gods of destruction and pillage and gods of conquest and domination. Other war gods take a more neutral stance, promoting war in all its manifestations and supporting warriors in any circumstance.
Class Features
Proficiencies
- Heavy Armor
- Martial Weapons
War Priest
Use your Bonus Action and War Priest Charge to make another attack with an additional 1d6 damage.
You gain 5 War Priest Charges and they refresh on long rest
Channel Divinity: Guided Strike
Add +10 to your next Attack Roll.
This can be used before any attack, reactions included.
Channel Divinity: Wargod's Blessing
Add +10 to the next Attack Roll of your ally within 3 tiles.
This can be used outside of your turn, before another player's attack, including reactions.
Divine Strike: Radiant
As an attack action, make a weapon attack against a target. On a hit, the target takes 1d8 additional Radiant damage. This can only be used once per turn.