Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Swashbuckler: Difference between revisions

From Avardon
Shrimp (talk | contribs)
Added Proficiecies
removed Fancy Footwork - this ability never existed on Avardon (it might in the future, but it doesn't currently)
 
(One intermediate revision by one other user not shown)
Line 7: Line 7:
* As a Swashbuckler you might come from a noble family and you are looking to find worthy opponents to challenge to duels, to bolster your ego.
* As a Swashbuckler you might come from a noble family and you are looking to find worthy opponents to challenge to duels, to bolster your ego.


* You might be a ussual guest in the local taverns, flirting with people and sometimes cutting some coin pouches to pay for your drinks.
* You might be a usual guest in the local taverns, flirting with people and sometimes cutting some coin pouches to pay for your drinks.


* In combat you can utilize your Fancy footwork to dash in and out of fights, making you a mobile, if so squishy combatant.
* In combat you can utilize your Fancy footwork to dash in and out of fights, making you a mobile, if so squishy combatant.


== Fancy Footwork ==
== Rakish  Audacity ==
If you make a melee attack against a target, that target can't make Opportunity Attacks against you for the rest of your turn.
 
=== Rakish  Audacity ===
You can use your sneak attack without Advantage if there are no other combatants within 1 Tile of the target, or if you have an ally within that range.
You can use your sneak attack without Advantage if there are no other combatants within 1 Tile of the target, or if you have an ally within that range.


==  Dirty Trick: Flick o' the Wrist ==
==  Dirty Trick: Flick o' the Wrist ==
Attempt to Disarm your opponents main hand weapon (Dex Save).
Attempt to Disarm your opponent's main hand weapon (Dex Save).


A successful hit grants you advantage against this target until the end of your next turn.
A successful hit grants you advantage against this target until the end of your next turn.
Line 25: Line 22:
Damage: 1d6 Bludgening
Damage: 1d6 Bludgening


Attempt to Blind your opponent (CON Save)
Attempt to Blind your opponent (CON Save)


A Successful hit grants you advantage against this target until the end of your next turn.
A Successful hit grants you advantage against this target until the end of your next turn.
Line 39: Line 36:
Beguile an enemy, making them focus on you. They get disadvantage on attacking anyone else.
Beguile an enemy, making them focus on you. They get disadvantage on attacking anyone else.


Persuation vs Insight
Persuasion vs Insight
 
 
Proficiencies:
 
-Shortswords
 
-Simple Weapons
 
-Rapiers
 
-Hand Crossbows
 
-Light Armor
 
-Longswords

Latest revision as of 03:48, 24 April 2026

Swashbuckler is a Rogue sub-class available on Avardon.

You focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts. While some warriors are brutes clad in heavy armor, your method of fighting looks almost like a performance. Duelists and pirates typically belong to this archetype.

A Swashbuckler excels in single combat, and can fight with two weapons while safely darting away from an opponent.

  • As a Swashbuckler you might come from a noble family and you are looking to find worthy opponents to challenge to duels, to bolster your ego.
  • You might be a usual guest in the local taverns, flirting with people and sometimes cutting some coin pouches to pay for your drinks.
  • In combat you can utilize your Fancy footwork to dash in and out of fights, making you a mobile, if so squishy combatant.

Rakish Audacity

You can use your sneak attack without Advantage if there are no other combatants within 1 Tile of the target, or if you have an ally within that range.

 Dirty Trick: Flick o' the Wrist

Attempt to Disarm your opponent's main hand weapon (Dex Save).

A successful hit grants you advantage against this target until the end of your next turn.

 Dirty Trick: Sand Toss

Damage: 1d6 Bludgening

Attempt to Blind your opponent (CON Save)

A Successful hit grants you advantage against this target until the end of your next turn.

 Dirty Trick: Vicious Mockery

Damage: 2d4 Psychic

Save Wisdom

A Successful hit grants you Advantage against this target until the end of your next turn.

 Panache

Beguile an enemy, making them focus on you. They get disadvantage on attacking anyone else.

Persuasion vs Insight