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Toll the Dead: Difference between revisions

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Huddel (talk | contribs)
Created page with "Toll the Dead Spell Level: Cantrip (0) Area of Effect: Single target School: Necromancy Usage: Combat spell '''Casting Time:''' 1 action '''Range:''' 6 Tiles '''Duration:''' Instantaneous You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. Effects: The target must succeed on a Wisdom saving throw or take 2d8 necrotic damage. If the target is missing any of its hit points, it instead takes 2d..."
 
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Toll the Dead
{{Infobox Ability
|image=Toll_the_Dead.png
|type=Spell
|level=0
|school=Necromancy
|target=Single Target
|cost=Action
|range=6
|radius=None
|damage=2d8 (Necrotic)
|saves=Wisdom
}}


Spell Level: Cantrip (0)
'''Description:'''


Area of Effect: Single target
You point at one creature you can see within range, and the single chime of a dolorous bell is audible within 10 feet of the target. The target must succeed on a Wisdom saving throw or take 2d8 Necrotic damage. If the target is missing any of its Hit Points, it instead takes 2d12 Necrotic damage.


School: Necromancy
* Intended for '''combat use only'''.
 
Usage: Combat spell
 
'''Casting Time:''' 1 action
 
'''Range:''' 6 Tiles
 
'''Duration:''' Instantaneous
 
You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment.
 
Effects:
 
The target must succeed on a Wisdom saving throw or take 2d8 necrotic damage. If the target is missing any of its hit points, it instead takes 2d12 necrotic damage.
 
'''''Spell Lists.''''' [[Cleric]], [[Warlock]], [[Wizard]]

Latest revision as of 23:39, 18 March 2026

Toll the Dead
TypeCantrip Level Spell
SchoolNecromancy
Range6 tiles
TargetSingle Target
CostAction
Damage2d8 (Necrotic)
SaveWisdom

Description:

You point at one creature you can see within range, and the single chime of a dolorous bell is audible within 10 feet of the target. The target must succeed on a Wisdom saving throw or take 2d8 Necrotic damage. If the target is missing any of its Hit Points, it instead takes 2d12 Necrotic damage.

  • Intended for combat use only.