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Booming Blade: Difference between revisions

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''Evocation cantrip''
Booming Blade


'''Casting Time:''' 1 action
Spell Level: Cantrip (0)


'''Range:''' Self (5-foot radius)
Area of Effect: Single target


'''Components:''' S, M (a melee weapon worth at least 1 sp)
School: Evocation
 
Usage: Combat spell
 
'''Casting Time:''' 1 action as a part of an attack
 
'''Range:''' Touch


'''Duration:''' 1 round
'''Duration:''' 1 round


You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects and then becomes sheathed in booming energy until the start of your next turn. If the target willingly moves 5 feet or more before then, the target takes 1d8 thunder damage, and the spell ends.
You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you.  
 
Effects:


'''''At Higher Levels.''''' At 5th level, the melee attack deals an extra 1d8 thunder damage to the target on a hit, and the damage the target takes for moving increases to 2d8. Both damage rolls increase by 1d8 at 11th level (2d8 and 3d8) and again at 17th level (3d8 and 4d8).
On a hit, the weapon attack deals an extra 1d8 thunder damage and if the target willingly moves 5 feet or more before then, the target takes 2d8 thunder damage, and the spell ends.


'''''Spell Lists.''''' Artificer, Sorcerer (Optional), Warlock (Optional), Wizard (Optional)
'''''Spell Lists.''''' Artificer, Sorcerer (Optional), Warlock (Optional), Wizard (Optional)

Latest revision as of 21:42, 11 March 2026

Booming Blade

Spell Level: Cantrip (0)

Area of Effect: Single target

School: Evocation

Usage: Combat spell

Casting Time: 1 action as a part of an attack

Range: Touch

Duration: 1 round

You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you.

Effects:

On a hit, the weapon attack deals an extra 1d8 thunder damage and if the target willingly moves 5 feet or more before then, the target takes 2d8 thunder damage, and the spell ends.

Spell Lists. Artificer, Sorcerer (Optional), Warlock (Optional), Wizard (Optional)