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Fighter: Difference between revisions

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Enny (talk | contribs)
Class basics.
 
Bulltrup (talk | contribs)
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'''Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. They are well acquainted with death, both meting it out and staring it defiantly in the face.'''
'''Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. They are well acquainted with death, both meting it out and staring it defiantly in the face.'''


'''Hit Points''': +64
'''Hit Points:''' +64


'''Saving Throws''': Strength, Constitution +4
'''Saving Throws:''' Strength, Constitution +4


=== Class Features ===
'''Extra Attack:''' Yes
 
== Class Features ==


=== Extra Attack ===
=== Extra Attack ===
All fighters have two attack actions per turn.
All fighters have two attack actions per turn.


=== Action Surge ===
=== [[Action Surge]] ===
Once per long rest, you can push yourself beyond your normal limits for a moment. You immediately gain an extra action to use that turn.
Once per long rest, you can push yourself beyond your normal limits for a moment. You immediately gain an extra action to use that turn.


=== Second Wind ===
=== [[Second Wind]] ===
Draw on your stamina to protect yourself. At the cost of a Bonus Action, regain 10+1d10 Hit Points.
Draw on your stamina to protect yourself. At the cost of a Bonus Action, regain 10+1d10 Hit Points.

Latest revision as of 18:57, 14 March 2026

Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. They are well acquainted with death, both meting it out and staring it defiantly in the face.

Hit Points: +64

Saving Throws: Strength, Constitution +4

Extra Attack: Yes

Class Features

Extra Attack

All fighters have two attack actions per turn.

Once per long rest, you can push yourself beyond your normal limits for a moment. You immediately gain an extra action to use that turn.

Draw on your stamina to protect yourself. At the cost of a Bonus Action, regain 10+1d10 Hit Points.