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Druid: Difference between revisions

From Avardon
Enny (talk | contribs)
Class basics - language and wildshapes.
 
Bulltrup (talk | contribs)
HP/Saves/CR
 
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'''Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will.'''
'''Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will.'''
'''Hit Points:''' +53
'''Saving Throws:''' Intelligence, Wisdom +4
'''Class Resources (Wild Shape Charges):''' 2
'''Extra Attack:''' No


== Class Features ==
== Class Features ==
Language: Druidic
Language: Druidic


=== '''Wild Shape''' ===
=== [[Wild Shape]] ===
At the cost of an action, you can use your action to magically assume the shape of a beast. You can use this feature twice, and you regain expended uses when you take a Long or Short Rest.
At the cost of an action, you can use your action to magically assume the shape of a beast. You can use this feature twice, and you regain expended uses when you take a Long or Short Rest.


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Wild Shape: Panther
Wild Shape: Panther


=== '''Wound Regeneration''' ===
=== [[Lesser Wound Regeneration]] ===
At the cost of a Level 2 Spell Slot, you may recover 3 Wounds. You may upcast this using higher level Spell Slots to heal a further 1 Wound per Spell Slot Level.
At the cost of a Level 2 Spell Slot, you may recover 3 Wounds. You may upcast this using higher level Spell Slots to heal a further 1 Wound per Spell Slot Level.

Latest revision as of 18:56, 14 March 2026

Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will.

Hit Points: +53

Saving Throws: Intelligence, Wisdom +4

Class Resources (Wild Shape Charges): 2

Extra Attack: No

Class Features

Language: Druidic

At the cost of an action, you can use your action to magically assume the shape of a beast. You can use this feature twice, and you regain expended uses when you take a Long or Short Rest.

Wild Shape: Wolf

Wild Shape: Bear

Wild Shape: Panther

At the cost of a Level 2 Spell Slot, you may recover 3 Wounds. You may upcast this using higher level Spell Slots to heal a further 1 Wound per Spell Slot Level.