Barbarian: Difference between revisions
More actions
Created page with "Barbarian is one of the classes available on Avardon. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat." |
Adding subclasses, will attempt to have them display in page in the future. |
||
| (5 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
'''For some, their rage springs from a communion with fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength.''' | |||
== Class Features == | |||
=== [[Rage]] === | |||
{{:Rage}} | |||
=== [[Reckless Attack]] === | |||
{{:Reckless_Attack}} | |||
== Subclasses == | |||
=== [[Berserker]] === | |||
=== [[Storm Herald]] === | |||
=== [[Totem Warrior]] === | |||
Latest revision as of 22:14, 12 March 2026
For some, their rage springs from a communion with fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength.
Class Features
You fight with primal ferocity. At a cost of bonus action, you can enter Rage on your turn. Rage lasts for up to 10 turns, but it ends early if you haven't attacked a hostile creature or taken damage for a since the start of your last turn.
While raging, you get the following benefits:
- Advantage on Strength saving throws
- Resistance to Bludgeoning, Piercing, and Slashing damage
- Bonus damage of +3 when making weapon attacks using Strength
You can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.