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Factions on Avardon are primarily a narrative framework connected to the [[Settlements]] system. Characters can join a faction to get access to faction missions and work towards common goals. | |||
== Factions == | == Factions == | ||
[[Farkas de Brasov]] | Daughters of [[Farkas de Brasov]] are behind each of the three influential factions of the land. The [[Gilded Hand]] and [[The Wardens]] both openly support Count Farkas, while the two of them are engaged in a cold war. Neither openly strike at the other in large battles that would risk high casualties. Rather than that, they mostly oppose each other through politics and underhanded tactics such as intrigue and sabotage. Smaller skirmishes do happen, but usually with a specific goal, rather than in attempt to eliminate anyone on the other side. Meanwhile, [[The Pale Vigil]] has kept itself under wraps, rumored to be opposing both '''The Wardens''' and '''Gilded Hand'''. | ||
=== [[The Wardens]] === | |||
[[File:The Wardens.png|thumb|200px|alt=The Wardens]] | |||
A faction headed by an excellent strategist and commander, '''Grand Marshall''' [[Levan Borgar]], and the eldest daughter of Count Farkas, [[Ilona de Brasov]]. '''The Wardens''' operate as a military organization with the largest standing army in the realm of [[Avardon]]. | |||
'''The Wardens''' believe people must grow strong through hardship and vigilance, and they must cow the curse upon these lands into submission through might. There is place for common folk, but among soldiers there is no place for weakness. | |||
Backed by old noble houses, '''Wardens''' follow tradition and don't shy away from grand displays of their power and order, be it through architecture, tournaments, or even their firm hierarchies. | |||
== | === [[Gilded Hand]] === | ||
[[File:Gilded Hand.png|thumb|200px|alt=Gilded Hand]] | |||
Many of the merchant guilds of [[Avardon]] were recently united under one banner by no other than [[Katalin de Brasov]] and her council. Groups of soldiers soon followed with the growing need for protection of their trade. But the '''Gilded Hand''' certainly didn't stop there, quickly extending its fingers in all other areas of life. | |||
'''Gilded Hand''' aims to restore the political and economic foundations that once made these lands so very prosperous. While from the outside their influence and actions may seem chaotic, every move is precisely calculated. | |||
Relying on their dynamic nature, '''Gilded Hand''' is involved in ever-changing politics and pulls on their many strings to achieve their goals by any means necessary. | |||
=== [[ | === [[The Pale Vigil]] === | ||
Very little is known of this highly secretive organization. Most never even heard of the name and disregard its existence. There is no known presence or influence in any of the towns. Joining is basically impossible when there's no lead to find them, but perhaps in time they might find you. | |||
Latest revision as of 16:13, 20 September 2026
Factions on Avardon are primarily a narrative framework connected to the Settlements system. Characters can join a faction to get access to faction missions and work towards common goals.
Factions
Daughters of Farkas de Brasov are behind each of the three influential factions of the land. The Gilded Hand and The Wardens both openly support Count Farkas, while the two of them are engaged in a cold war. Neither openly strike at the other in large battles that would risk high casualties. Rather than that, they mostly oppose each other through politics and underhanded tactics such as intrigue and sabotage. Smaller skirmishes do happen, but usually with a specific goal, rather than in attempt to eliminate anyone on the other side. Meanwhile, The Pale Vigil has kept itself under wraps, rumored to be opposing both The Wardens and Gilded Hand.

A faction headed by an excellent strategist and commander, Grand Marshall Levan Borgar, and the eldest daughter of Count Farkas, Ilona de Brasov. The Wardens operate as a military organization with the largest standing army in the realm of Avardon.
The Wardens believe people must grow strong through hardship and vigilance, and they must cow the curse upon these lands into submission through might. There is place for common folk, but among soldiers there is no place for weakness.
Backed by old noble houses, Wardens follow tradition and don't shy away from grand displays of their power and order, be it through architecture, tournaments, or even their firm hierarchies.

Many of the merchant guilds of Avardon were recently united under one banner by no other than Katalin de Brasov and her council. Groups of soldiers soon followed with the growing need for protection of their trade. But the Gilded Hand certainly didn't stop there, quickly extending its fingers in all other areas of life.
Gilded Hand aims to restore the political and economic foundations that once made these lands so very prosperous. While from the outside their influence and actions may seem chaotic, every move is precisely calculated.
Relying on their dynamic nature, Gilded Hand is involved in ever-changing politics and pulls on their many strings to achieve their goals by any means necessary.
Very little is known of this highly secretive organization. Most never even heard of the name and disregard its existence. There is no known presence or influence in any of the towns. Joining is basically impossible when there's no lead to find them, but perhaps in time they might find you.