Reborn: Difference between revisions
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==Racial Features== | ==Racial Features== | ||
=== Language Choice === | |||
As a race that overwrites the base race you gain one language of your choice. | |||
===Resistances=== | ===Resistances=== | ||
Poison | Poison | ||
===Deathless | ===Deathless Nature=== | ||
You have escaped death, a fact represented by the following benefits: | You have escaped death, a fact represented by the following benefits: | ||
:You don’t need to sleep, and magic can’t put you to sleep. | :You don’t need to sleep, and magic can’t put you to sleep. | ||
:You don’t need to eat, drink, or breathe. | :You don’t need to eat, drink, or breathe. | ||
Latest revision as of 01:17, 3 September 2026
| Reborn | |
|---|---|
| Age | As per original race |
| Average Height | As per original race |
| External Links | |
| Reborn on D&D 5e Wiki | |
| Reborn on Forgotten Realms Wiki | |
Death isn’t always the end. The reborn exemplify this, being individuals who have died yet, somehow, still live. Some reborn exhibit the scars of fatal ends, their ashen flesh or bloodless veins making it clear that they’ve been touched by death. Other reborn are marvels of magic or science, being stitched together from disparate beings. Whatever their origins, reborn know a new life and seek experiences and answers all their own.
Character Design: All parts of your body have to be made of flesh of some form, and all reborn are living creatures as well.
Racial Features
Language Choice
As a race that overwrites the base race you gain one language of your choice.
Resistances
Poison
Deathless Nature
You have escaped death, a fact represented by the following benefits:
- You don’t need to sleep, and magic can’t put you to sleep.
- You don’t need to eat, drink, or breathe.