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Fighting Style: Difference between revisions

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=== Archery===
#REDIRECT [[Fighting Styles]]
You gain a +2 bonus to attack rolls you make with ranged weapons.
=== Blind Fighting===
This style allows you to target foes in melee radius without disadvantage when Blinded. Others also don't get advantage against you while you're Blinded.
=== Defense===
While you are wearing armor, you gain a +1 bonus to AC.
=== Dueling===
When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
=== Protection===
When a creature you can see attacks a target other than you that is within 1 tile of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
=== Great Weapon Fighting===
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.
=== Two-Weapon Fighting ===
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

Latest revision as of 14:37, 27 March 2026

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