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| ==== Archery====
| | #REDIRECT [[Fighting Styles]] |
| You gain a +2 bonus to attack rolls you make with ranged weapons.
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| ==== Blind Fighting====
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| This style allows you to target foes in melee radius without disadvantage when Blinded. Others also don't get advantage against you while you're Blinded.
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| ====Close Quarters Shooter====
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| This style negates disadvantage when shooting within melee range.
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| Pre-requisite: Ranger
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| ==== Defense====
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| While you are wearing armor, you gain a +1 bonus to AC.
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| ==== Dueling====
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| When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
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| ====Druidic Warrior====
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| This style allows you to pick 2 cantrips from the Druid list.
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| Pre-requisite: Ranger
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| ==== Protection====
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| When a creature you can see attacks a target other than you that is within 1 tile of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
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| ==== Great Weapon Fighting====
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| When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit. This applies only to the weapon roll itself, and not any riders or additional effects. This includes effects that allow you to make a weapon attack.
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| ==== Two-Weapon Fighting ====
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| When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
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