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Ice Storm: Difference between revisions

From Avardon
Dirkh (talk | contribs)
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Dirkh (talk | contribs)
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(One intermediate revision by one other user not shown)
Line 5: Line 5:
| target = Cylinder, 2 tiles
| target = Cylinder, 2 tiles
| cost = Action
| cost = Action
| damage =  4d6 (4~24) Cold + 2d8 (2~16) Bludgeoningon
| damage =  4d6 (4~24) Cold + 2d8 (2~16) Bludgeoning
| level = 4
| level = 4
| school = Evocation
| school = Evocation
Line 15: Line 15:
Description:
Description:


A hail of rock-hard ice pounds to the ground in a 2 tile cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature 4d6 (4~24) Cold + 2d8 (2~16) Bludgeoningon a failed save, or half as much damage on a successful one.
A hail of rock-hard ice pounds to the ground in a 2 tile cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature 4d6 (4~24) Cold + 2d8 (2~16) Bludgeoning a failed save, or half as much damage on a successful one.
 
* Intended for '''combat use only'''.

Latest revision as of 15:58, 19 March 2026

Ice storm
Type4th Level Spell
SchoolEvocation
Range3 tiles
TargetCylinder, 2 tiles
CostAction
Damage4d6 (4~24) Cold + 2d8 (2~16) Bludgeoning
SaveDexterity


Description:

A hail of rock-hard ice pounds to the ground in a 2 tile cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature 4d6 (4~24) Cold + 2d8 (2~16) Bludgeoning a failed save, or half as much damage on a successful one.

  • Intended for combat use only.