MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

{
    "batchcomplete": "",
    "continue": {
        "lecontinue": "20260313120749|377",
        "continue": "-||"
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    "query": {
        "logevents": [
            {
                "logid": 387,
                "ns": 0,
                "title": "Chat Commands",
                "pageid": 308,
                "logpage": 308,
                "revid": 647,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Rataj",
                "timestamp": "2026-03-13T16:17:12Z",
                "comment": "Created page with \"* '''/settings''' - Open settings window * '''/wiki [Name]''' - Open an article on this Wiki * '''/measure [Distance]''' - Use a measurement tool\""
            },
            {
                "logid": 386,
                "ns": 0,
                "title": "Swashbuckler",
                "pageid": 307,
                "logpage": 307,
                "revid": 643,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Huddel",
                "timestamp": "2026-03-13T12:51:11Z",
                "comment": "Created page with \"'''{{PAGENAME}}''' is a [[Rogue]] sub-class available on Avardon.  You focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts. While some warriors are brutes clad in heavy armor, your method of fighting looks almost like a performance. Duelists and pirates typically belong to this archetype.  A Swashbuckler excels in single combat, and can fight with two weapons while safely darting away from an opponent.  * As a Swashbuckler yo...\""
            },
            {
                "logid": 385,
                "ns": 0,
                "title": "Evasion",
                "pageid": 306,
                "logpage": 306,
                "revid": 642,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Huddel",
                "timestamp": "2026-03-13T12:36:35Z",
                "comment": "Created page with \"You can nimbly dodge out of the way of certain area effects, such as a red dragon's fiery breath or an Ice Storm spell. When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.\""
            },
            {
                "logid": 384,
                "ns": 0,
                "title": "Thieves Cant",
                "pageid": 305,
                "logpage": 305,
                "revid": 640,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Huddel",
                "timestamp": "2026-03-13T12:27:56Z",
                "comment": "Created page with \"During your rogue training you learned thieves' cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. Only another creature that knows thieves' cant understands such messages. It takes four times longer to convey such a message than it does to speak the same idea plainly.  In addition, you understand a set of secret signs and symbols used to convey short, simple messages, such as whether an area is dangerous or...\""
            },
            {
                "logid": 383,
                "ns": 0,
                "title": "Cunning Action",
                "pageid": 304,
                "logpage": 304,
                "revid": 638,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Huddel",
                "timestamp": "2026-03-13T12:26:47Z",
                "comment": "Created page with \"Your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash or Disengage action.\""
            },
            {
                "logid": 382,
                "ns": 0,
                "title": "Uncanny Dodge",
                "pageid": 303,
                "logpage": 303,
                "revid": 635,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Huddel",
                "timestamp": "2026-03-13T12:22:58Z",
                "comment": "Created page with \"Reduce damage from an attack by half.\""
            },
            {
                "logid": 381,
                "ns": 0,
                "title": "Sneak Attack",
                "pageid": 302,
                "logpage": 302,
                "revid": 634,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Huddel",
                "timestamp": "2026-03-13T12:21:59Z",
                "comment": "Created page with \"You know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 5d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.  You don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.\""
            },
            {
                "logid": 380,
                "ns": 0,
                "title": "Rogue",
                "pageid": 301,
                "logpage": 301,
                "revid": 633,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Huddel",
                "timestamp": "2026-03-13T12:20:57Z",
                "comment": "Created page with \"'''Rogues rely on skill, stealth, and their foes' vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party.'''  '''Hit Points:''' +53  '''Saving Throws:''' Dexterity,  Intelligence +4  == Class Features ==  === [[Sneak Attack]] === {{:Sneak Attack}}  === [[Uncanny  Dodge]] === {{:Uncanny Dodge}}...\""
            },
            {
                "logid": 379,
                "ns": 0,
                "title": "Gloom Stalker",
                "pageid": 300,
                "logpage": 300,
                "revid": 631,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Huddel",
                "timestamp": "2026-03-13T12:13:23Z",
                "comment": "Created page with \"'''{{PAGENAME}}''' is a [[Ranger]] sub-class available on Avardon.  Gloom stalkers are at home in the darkest places: deep under the earth, in gloomy alleyways, in primeval forests, and wherever else the light dims. Most folk enter such places with trepidation, but a gloom stalker ventures boldly into the darkness, seeking to ambush threats before they can reach the broader world. Such rangers are often found in the Underdark, but they will go any place where evil lurks...\""
            },
            {
                "logid": 378,
                "ns": 0,
                "title": "Gloom stalker",
                "pageid": 299,
                "logpage": 299,
                "revid": 630,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Huddel",
                "timestamp": "2026-03-13T12:12:37Z",
                "comment": "Created page with \"'''{{PAGENAME}}''' is a [[Ranger]] sub-class available on Avardon.  Gloom stalkers are at home in the darkest places: deep under the earth, in gloomy alleyways, in primeval forests, and wherever else the light dims. Most folk enter such places with trepidation, but a gloom stalker ventures boldly into the darkness, seeking to ambush threats before they can reach the broader world. Such rangers are often found in the Underdark, but they will go any place where evil lurks...\""
            }
        ]
    }
}