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	<id>https://wiki.avardon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shaliseidyho</id>
	<title>Avardon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.avardon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shaliseidyho"/>
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	<updated>2026-04-10T06:04:26Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.avardon.com/index.php?title=Warlock&amp;diff=1648</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Warlock&amp;diff=1648"/>
		<updated>2026-04-07T02:35:49Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:4e warlock.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Warlock&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 80&lt;br /&gt;
| st = Wisdom, Charisma&lt;br /&gt;
| description =&lt;br /&gt;
| spells = [[Warlock Spell List]]&lt;br /&gt;
* 5th Level Pact slots: 2&lt;br /&gt;
| 5ewiki = Warlock&lt;br /&gt;
| frwiki = Warlock&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
=== Spellcasting ===&lt;br /&gt;
Charisma is your spellcasting ability for your warlock spells, so you use your Charisma whenever a spell refers to your spellcasting ability. &lt;br /&gt;
&lt;br /&gt;
Spell save DC = 8 + Charisma modifier + Proficiency Bonus (4)&lt;br /&gt;
&lt;br /&gt;
Spell attack modifier = Charisma modifier + Proficiency Bonus (4)&lt;br /&gt;
&lt;br /&gt;
You may memorize 10 spells and 4 cantrips to call upon from the [[Warlock Spell List]].&lt;br /&gt;
=== [[Eldritch Invocations]] ===&lt;br /&gt;
You gain five invocations you can choose from at character creation. These invocations range from changing the way some of your spells behave to gaining entirely new abilities, or ways you can interact with your abilities.&lt;br /&gt;
=== Pact Boon ===&lt;br /&gt;
Choose one of the following pact boons:&lt;br /&gt;
==== Pact of the Blade ====&lt;br /&gt;
You can now bind your currently equipped weapon, gaining the following benefits for doing so:&lt;br /&gt;
* As long as the weapon is bound in this way you are always considered proficient in it.&lt;br /&gt;
* For the purposes of overcoming resistances, your weapon is considered magical.&lt;br /&gt;
* You can dismiss your weapon into a harmless demiplane from which you can later summon it again afterwards.&lt;br /&gt;
* You cannot be disarmed of your bound weapon.&lt;br /&gt;
==== Pact of the Tome ====&lt;br /&gt;
* Gain three new cantrips of your choosing which you can now cast as warlock cantrips. (NOTE: You cannot change these after whitelisting so make sure your choice is final before you commit to them!)&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[The Fiend]]&lt;br /&gt;
&lt;br /&gt;
[[The Great Old One]]&lt;br /&gt;
&lt;br /&gt;
[[The Hexblade]]&lt;br /&gt;
&lt;br /&gt;
== Warlock Flavor Spells ==&lt;br /&gt;
* [[Flavor_Spells#Control_Flames|Control Flames]]&lt;br /&gt;
* [[Flavor_Spells#Illusory_Script|Illusory Script]]&lt;br /&gt;
* [[Flavor_Spells#Mage_Hand|Mage Hand]]&lt;br /&gt;
* [[Flavor_Spells#Major_Image|Major Image]]&lt;br /&gt;
* [[Flavor_Spells#Minor_Illusion|Minor Illusion]]&lt;br /&gt;
* [[Flavor_Spells#Prestiditation|Prestiditation]]&lt;br /&gt;
* [[Flavor_Spells#Unseen_Servant|Unseen Servant]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Sorcerer&amp;diff=1647</id>
		<title>Sorcerer</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Sorcerer&amp;diff=1647"/>
		<updated>2026-04-07T02:30:43Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sorcerer PHB5e2024.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Sorcerer&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 69&lt;br /&gt;
| st = Constitution, Charisma&lt;br /&gt;
| cr = 10 LR&lt;br /&gt;
| description =&lt;br /&gt;
| spells = [[Sorcerer Spell List]]&lt;br /&gt;
* 1st Level: 4&lt;br /&gt;
* 2nd Level: 3&lt;br /&gt;
* 3rd Level: 3&lt;br /&gt;
* 4th Level: 3&lt;br /&gt;
* 5th Level: 2&lt;br /&gt;
| 5ewiki = Sorcerer&lt;br /&gt;
| frwiki = Sorcerer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Somewhere in your bloodline there was a powerful magical being. A creature of immense power. The same blood that ran through your ancestor, now runs through you, grating you inherent magical powers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
=== Spellcasting ===&lt;br /&gt;
Charisma is your spellcasting ability for your sorcerer spells, since the power of your magic relies on your ability to project your will into the world.&lt;br /&gt;
&lt;br /&gt;
Spell save DC = 8 + Charisma modifier + Proficiency Bonus (4)&lt;br /&gt;
Spell attack modifier = Charisma modifier + Proficiency Bonus (4)&lt;br /&gt;
&lt;br /&gt;
You may memorize 11 spells and 6 cantrips to call upon from the [[Sorcerer Spell List]].&lt;br /&gt;
&lt;br /&gt;
=== Metamagic ===&lt;br /&gt;
You gain the ability to twist your spells to suit your needs. You gain the following Metamagic options of your choice. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Careful Spell&#039;&#039;&#039;: Allies caught in your spell automatically succeed on their saving throw&lt;br /&gt;
* &#039;&#039;&#039;Distant Spell&#039;&#039;&#039;: Doubles the cast range of your next AOE Spell&lt;br /&gt;
* &#039;&#039;&#039;Quickened Spell&#039;&#039;&#039;: Refunds the Action it has cost to cast a spell in exchange for a bonus action.&lt;br /&gt;
* &#039;&#039;&#039;Subtle Spell&#039;&#039;&#039;: Allows you to cast a spell without the use of Somatic or verbal components.&lt;br /&gt;
&lt;br /&gt;
=== Create Spell Slot ===&lt;br /&gt;
Convert Sorcery points into spell slots.&lt;br /&gt;
&lt;br /&gt;
* Level 1 (2 Sorcery Points)&lt;br /&gt;
* Level 2 (3 Sorcery Points)&lt;br /&gt;
* Level 3 (5 Sorcery Points)&lt;br /&gt;
* Level 4 (6 Sorcery Points)&lt;br /&gt;
* Level 5 (7 Sorcery Points)&lt;br /&gt;
&lt;br /&gt;
=== Create Sorcery Points ===&lt;br /&gt;
Convert Spell Slots into Sorcery points.&lt;br /&gt;
&lt;br /&gt;
* Level 1 (1 Sorcery Point)&lt;br /&gt;
* Level 2 (2 Sorcery Points)&lt;br /&gt;
* Level 3 (3 Sorcery Points)&lt;br /&gt;
* Level 4 (4 Sorcery Points)&lt;br /&gt;
* Level 5 (5 Sorcery Points)&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[Divine Soul]]&lt;br /&gt;
&lt;br /&gt;
[[Shadow Magic]]&lt;br /&gt;
&lt;br /&gt;
[[Storm Sorcery]]&lt;br /&gt;
&lt;br /&gt;
== Sorcerer Flavor Spells ==&lt;br /&gt;
* [[Flavor_Spells#Control_Flames|Control Flames]]&lt;br /&gt;
* [[Flavor_Spells#Levitate|Levitate]] &lt;br /&gt;
* [[Flavor_Spells#Light|Light]]&lt;br /&gt;
* [[Flavor_Spells#Mage_Hand|Mage Hand]]&lt;br /&gt;
* [[Flavor_Spells#Mending|Mending]]&lt;br /&gt;
* [[Flavor_Spells#Minor_Illusion|Minor Illusion]]&lt;br /&gt;
* [[Flavor_Spells#Major_Image|Major Image]]&lt;br /&gt;
* [[Flavor_Spells#Mold_Earth|Mold Earth]]&lt;br /&gt;
* [[Flavor_Spells#Prestidigitation|Prestidigitation]]&lt;br /&gt;
* [[Flavor_Spells#Shape_Water|Shape Water]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Arcane_Trickster&amp;diff=1646</id>
		<title>Arcane Trickster</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Arcane_Trickster&amp;diff=1646"/>
		<updated>2026-04-07T02:23:40Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Some rogues enhance their fine-honed skills of stealth and agility with magic, learning tricks of enchantment and illusion. These rogues include pickpockets and burglars, but also pranksters, mischief-makers, and a significant number of adventurers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Subclass Features==&lt;br /&gt;
===Magical Ambush===&lt;br /&gt;
If you are hidden from a creature, that does not have alert, when you cast a spell on it, the creature has disadvantage on any saving throw it makes against the spell this turn.&lt;br /&gt;
&lt;br /&gt;
===Spellcasting Ability===&lt;br /&gt;
Intelligence is your spellcasting ability for your wizard spells, since you learn your spells through dedicated study and memorization.&lt;br /&gt;
&lt;br /&gt;
Spell save DC = 8 + Intelligence modifier + Proficiency Bonus (4)&lt;br /&gt;
Spell attack modifier = Intelligence modifier + Proficiency Bonus (4)&lt;br /&gt;
&lt;br /&gt;
You may learn 7 Spells up to 2nd level and 3 cantrips from the [[Wizard Spell List]].&lt;br /&gt;
&lt;br /&gt;
== Arcane Trickster Flavor Spells ==&lt;br /&gt;
* [[Flavor_Spells#Control_Flames|Control Flames]]&lt;br /&gt;
* [[Flavor_Spells#Dancing_Lights|Dancing Lights]]&lt;br /&gt;
* [[Flavor_Spells#Mage_Hand|Mage Hand]]&lt;br /&gt;
* [[Flavor_Spells#Illusory_Script|Illusory Script]]&lt;br /&gt;
* [[Flavor_Spells#Minor_Illusion|Minor Illusion]]&lt;br /&gt;
* [[Flavor_Spells#Prestidigitation|Prestidigitation]]&lt;br /&gt;
* [[Flavor_Spells#Shape_Water|Shape Water]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Paladin&amp;diff=1645</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Paladin&amp;diff=1645"/>
		<updated>2026-04-07T02:16:53Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Divine Smite php5e revised.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Paladin&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 91&lt;br /&gt;
| st = Charisma, Wisdom&lt;br /&gt;
| cr = 5 LR&lt;br /&gt;
| description =&lt;br /&gt;
| spells = [[Paladin Spell List]]&lt;br /&gt;
* 1st Level: 4&lt;br /&gt;
* 2nd Level: 3&lt;br /&gt;
* 3rd Level: 2&lt;br /&gt;
| 5ewiki = Paladin&lt;br /&gt;
| frwiki = Paladin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whether sworn before a god&#039;s altar and the witness of a priest, in a sacred glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only witness, a paladin&#039;s oath is a powerful bond. It is a source of power that turns a devout warrior into a blessed champion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
===Proficiencies===&lt;br /&gt;
* Shields&lt;br /&gt;
* Light Armor&lt;br /&gt;
* Medium Armor&lt;br /&gt;
* Heavy Armor&lt;br /&gt;
* Simple Weapons&lt;br /&gt;
* Martial Weapons&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===Spellcasting Ability===&lt;br /&gt;
Charisma is your spellcasting ability for your paladin spells, since their power derives from the strength of your convictions. &lt;br /&gt;
&lt;br /&gt;
Spell save DC = 8 + Charisma modifier + 4&lt;br /&gt;
Spell attack modifier = Charisma modifier + 4&lt;br /&gt;
&lt;br /&gt;
You may memorize 14 spells from the [[Paladin Spell List]].&lt;br /&gt;
&lt;br /&gt;
===Aura of Protection===&lt;br /&gt;
Whenever you or a friendly creature within 1 tile of you must make a saving throw in combat, the creature gains a bonus to the saving throw equal to your Charisma modifier (with a minimum bonus of +1).&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Lay on Hands]]&#039;&#039;&#039; ===&lt;br /&gt;
Using one or more of your lay on hands charges, your blessed touch can heal wounds or cure Diseased and Poisoned conditions.&lt;br /&gt;
&lt;br /&gt;
* [[Lay on Hands: Lesser Healing]]&lt;br /&gt;
* [[Lay on Hands: Greater Healing]]&lt;br /&gt;
* [[Lay on Hands: Cure]]&lt;br /&gt;
&lt;br /&gt;
=== [[Divine Sense]] ===&lt;br /&gt;
{{:Divine_Sense}}&lt;br /&gt;
&lt;br /&gt;
=== [[Divine Smite]] ===&lt;br /&gt;
{{:Divine_Smite}}&lt;br /&gt;
&lt;br /&gt;
=== [[Searing Smite]] ===&lt;br /&gt;
{{:Searing_Smite}}&lt;br /&gt;
&lt;br /&gt;
=== [[Thunderous Smite]] ===&lt;br /&gt;
{{:Thunderous_Smite}}&lt;br /&gt;
&lt;br /&gt;
=== [[Wrathful Smite]] ===&lt;br /&gt;
{{:Wrathful_Smite}}&lt;br /&gt;
&lt;br /&gt;
=== [[Branding Smite]] ===&lt;br /&gt;
{{:Branding_Smite}}&lt;br /&gt;
&lt;br /&gt;
=== [[Blinding Smite]] ===&lt;br /&gt;
{{:Blinding_Smite}}&lt;br /&gt;
&lt;br /&gt;
===Fighting Styles===&lt;br /&gt;
You may choose the following from the [[Fighting Styles]] list.&lt;br /&gt;
&lt;br /&gt;
* Blind Fighting&lt;br /&gt;
* Defense&lt;br /&gt;
* Dueling&lt;br /&gt;
* Protection&lt;br /&gt;
* Great Weapon Fighting&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[Oath of Devotion]]&lt;br /&gt;
&lt;br /&gt;
[[Oath of the Crown]]&lt;br /&gt;
&lt;br /&gt;
[[Oath of Vengeance]]&lt;br /&gt;
&lt;br /&gt;
== Paladin Flavor Spells ==&lt;br /&gt;
* [[Flavor_Spells#Purify_Food_And_Drink|Purify Food and Drink]]&lt;br /&gt;
* [[Flavor_Spells#Light|Light]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Druid&amp;diff=1644</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Druid&amp;diff=1644"/>
		<updated>2026-04-07T02:02:32Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Druid PHB5e.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Druid&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 80&lt;br /&gt;
| st= Intelligence, Wisdom&lt;br /&gt;
| cr = 2 SR or LR&lt;br /&gt;
| description =&lt;br /&gt;
| spells = [[Druid Spell List]]&lt;br /&gt;
* 1st Level: 4&lt;br /&gt;
* 2nd Level: 3&lt;br /&gt;
* 3rd Level: 3&lt;br /&gt;
* 4th Level: 3&lt;br /&gt;
* 5th Level: 2&lt;br /&gt;
| 5ewiki = Druid&lt;br /&gt;
| frwiki = Druid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature&#039;s resilience, cunning, and fury. They claim no mastery over nature, but see themselves as extensions of nature&#039;s indomitable will.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Roleplaying Guide ===&lt;br /&gt;
Druids are aligned with the natural world and to some degree distance themselves from that which civilisation has wrought. They make a conscious choice to wear materials and garments that reflect their connection to the natural world, such as leather, bone, hide wood and other natural materials. Druids do not wear metal such as armour, nor do they use shields made of metal. Though for practical reasons druids may wear small metal items such as buckles or small items of jewellery like necklaces. &lt;br /&gt;
&lt;br /&gt;
On Avardon, players are expected to correctly depict their characters as per the Ravenloft and Forgotten Realms lore. Wearing metal armour or using a metal shield is considered a breach of our rules regarding character depiction.&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
===Extra Language===&lt;br /&gt;
Druidic&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Proficiencies&#039;&#039;&#039;===&lt;br /&gt;
* Shields&lt;br /&gt;
* Light Armor*&lt;br /&gt;
* Medium Armor*&lt;br /&gt;
* Clubs&lt;br /&gt;
* Daggers&lt;br /&gt;
* Javelins&lt;br /&gt;
* Maces&lt;br /&gt;
* Quarterstaves&lt;br /&gt;
* Sickles&lt;br /&gt;
* Scimitars&lt;br /&gt;
* Spears&lt;br /&gt;
* &#039;&#039;&#039;*Note: Druids are unable to use armour made of metal materials as it interferes with their magic ability.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Spellcasting Ability===&lt;br /&gt;
Wisdom is your spellcasting ability for your druid spells, since your magic draws upon your devotion and attunement to nature. You use your Wisdom whenever a spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw DC for a druid spell you cast and when making an attack roll with one.&lt;br /&gt;
&lt;br /&gt;
Spell save DC = 8 + Wisdom modifier + Proficiency Bonus&lt;br /&gt;
Spell attack modifier = Wisdom modifier + Proficiency Bonus&lt;br /&gt;
&lt;br /&gt;
You may memorize 14 spells and 4 cantrips to call upon from the [[Druid Spell List]].&lt;br /&gt;
&lt;br /&gt;
=== [[Wild Shape]] ===&lt;br /&gt;
At the cost of an action, you can use your action to magically assume the shape of a beast. You can use this feature twice, and you regain expended uses when you take a Long or Short Rest.&lt;br /&gt;
&lt;br /&gt;
Wild Shape: Wolf&lt;br /&gt;
&lt;br /&gt;
Wild Shape: Bear&lt;br /&gt;
&lt;br /&gt;
Wild Shape: Panther&lt;br /&gt;
&lt;br /&gt;
==== Roleplaying in Wild Shape ====&lt;br /&gt;
Druids have a unique and deep connection to the natural and untamed world that few others may even attempt to understand. Their powers derive from this bond and as such they have an innate respect for untamed wildlife which forms the foundation for their ability to Wild Shape. &lt;br /&gt;
&lt;br /&gt;
On Avardon, we expect players to properly reflect this deep and respectful bond. This means that a druid would not ever use their Wild Shape ability in a manner that demeans the untamed wildlife whose form they take. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Druids do not in any situation act as domestic animals or pets. Engaging in such behaviour is considered a breach of our rules regarding character depiction.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Lesser Wound Regeneration]] ===&lt;br /&gt;
At the cost of a Level 2 Spell Slot, you may recover 3 Wounds. You may upcast this using higher level Spell Slots to heal a further 1 Wound per Spell Slot Level.&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[Circle of the Land]]&lt;br /&gt;
&lt;br /&gt;
[[Circle of the Moon]]&lt;br /&gt;
&lt;br /&gt;
[[Circle of the Spores]]&lt;br /&gt;
&lt;br /&gt;
== Druid Flavor Spells ==&lt;br /&gt;
* [[Flavor_Spells#Druidcraft|Druidcraft]]&lt;br /&gt;
* [[Flavor_Spells#Control_Flames|Control Flames]]&lt;br /&gt;
* [[Flavor_Spells#Create_Water|Create Water]]&lt;br /&gt;
* [[Flavor_Spells#Mending|Mending]]&lt;br /&gt;
* [[Flavor_Spells#Mold_Earth|Mold Earth]]&lt;br /&gt;
* [[Flavor_Spells#Plant_Growth|Plant Growth]]&lt;br /&gt;
* [[Flavor_Spells#Purify_Food_And_Drink|Purify Food and Drink]]&lt;br /&gt;
* [[Flavor_Spells#Shape_Water|Shape Water]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Cleric&amp;diff=1643</id>
		<title>Cleric</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Cleric&amp;diff=1643"/>
		<updated>2026-04-07T01:50:18Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cleric PHB5e2024.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Cleric&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 80&lt;br /&gt;
| st = Wisdom, Charisma&lt;br /&gt;
| cr = 2 SR or LR&lt;br /&gt;
| description =&lt;br /&gt;
| spells = [[Cleric Spell List]]&lt;br /&gt;
* 1st Level: 4&lt;br /&gt;
* 2nd Level: 3&lt;br /&gt;
* 3rd Level: 3&lt;br /&gt;
* 4th Level: 3&lt;br /&gt;
* 5th Level: 2&lt;br /&gt;
| 5ewiki = Cleric&lt;br /&gt;
| frwiki = Cleric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the gods they serve, clerics strive to embody the handiwork of their deities. No ordinary priest, a cleric is imbued with divine magic.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Proficiencies:&#039;&#039;&#039;===&lt;br /&gt;
* Shields&lt;br /&gt;
* Light Armour&lt;br /&gt;
* Medium Armour&lt;br /&gt;
* Simple weapons&lt;br /&gt;
* Flails&lt;br /&gt;
* Morningstars&lt;br /&gt;
&lt;br /&gt;
=== Spellcasting ===&lt;br /&gt;
Wisdom is your spellcasting ability for your cleric spells. Though most deities cannot reach Avardon, the power lent to you yet lingers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Save DC&#039;&#039;&#039; = 8 + Wisdom Modifier + proficiency bonus (4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Attack Modifier&#039;&#039;&#039; = Wisdom modifier + proficiency bonus (4)&lt;br /&gt;
&lt;br /&gt;
You may memorize 14 spells and 5 cantrips to call upon from the [[Cleric Spell List]].&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Channel Divinity&#039;&#039;&#039; ===&lt;br /&gt;
You gain the ability to channel divine energy, An effect determined by your domain. This costs a class resource to use.&lt;br /&gt;
&lt;br /&gt;
=== [[Lesser Wound Regeneration]] ===&lt;br /&gt;
{{:Lesser Wound Regeneration}}&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[Death Domain]]&lt;br /&gt;
&lt;br /&gt;
[[Life Domain]]&lt;br /&gt;
&lt;br /&gt;
[[War Domain]]&lt;br /&gt;
&lt;br /&gt;
== Cleric Flavor Spells ==&lt;br /&gt;
* [[Flavor_Spells#Continual_Flame|Continual Flame]]&lt;br /&gt;
* [[Flavor_Spells#Create_Water|Create Water]]&lt;br /&gt;
* [[Flavor_Spells#Light|Light]]&lt;br /&gt;
* [[Flavor_Spells#Mending|Mending]]&lt;br /&gt;
* [[Flavor_Spells#Purify_Food_And_Drink|Purify Food and Drink]]&lt;br /&gt;
* [[Flavor_Spells#Thaumaturgy|Thaumaturgy]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Bard&amp;diff=1642</id>
		<title>Bard</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Bard&amp;diff=1642"/>
		<updated>2026-04-07T01:30:30Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:4e bard.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Bard&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 80&lt;br /&gt;
| st= Dexterity, Charisma&lt;br /&gt;
| cr = 5 LR&lt;br /&gt;
| description =&lt;br /&gt;
| spells = [[Bard Spell List]]&lt;br /&gt;
* 1st Level: 4&lt;br /&gt;
* 2nd Level: 3&lt;br /&gt;
* 3rd Level: 3&lt;br /&gt;
* 4th Level: 3&lt;br /&gt;
* 5th Level: 2&lt;br /&gt;
| 5ewiki = Bard&lt;br /&gt;
| frwiki = Bard&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
===&#039;&#039;&#039;Proficiencies&#039;&#039;&#039;===&lt;br /&gt;
* Light Armor&lt;br /&gt;
* Hand Crossbows&lt;br /&gt;
* Longswords&lt;br /&gt;
* Rapiers&lt;br /&gt;
* Shortswords&lt;br /&gt;
* Simple Weapons&lt;br /&gt;
===Spellcasting Ability===&lt;br /&gt;
Charisma is your spellcasting ability for your bard spells. Your magic comes from the heart and soul you pour into the performance of your music or oration. &lt;br /&gt;
&lt;br /&gt;
Spell save DC = 8 + Charisma modifier + proficiency bonus (4)&lt;br /&gt;
Spell attack modifier = Charisma modifier + proficiency bonus (4)&lt;br /&gt;
&lt;br /&gt;
You may memorize 14 spells and 4 cantrips to call upon from the [[Bard Spell List]].&lt;br /&gt;
&lt;br /&gt;
=== [[Bardic Inspiration]] ===&lt;br /&gt;
{{:Bardic Inspiration}}&lt;br /&gt;
=== [[Song of Rest]] ===&lt;br /&gt;
{{:Song of Rest}}&lt;br /&gt;
=== [[Lesser Wound Regeneration]] ===&lt;br /&gt;
{{:Lesser_Wound_Regeneration}}&lt;br /&gt;
=== Magical Secrets ===&lt;br /&gt;
Pick 2 spells from any of the [[Spell Lists]].&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
* [[College of Lore]]&lt;br /&gt;
* [[College of Swords]]&lt;br /&gt;
* [[College of Valor]]&lt;br /&gt;
&lt;br /&gt;
==Bard Flavor Spells==&lt;br /&gt;
* [[Flavor_Spells#Dancing_Lights|Dancing Lights]]&lt;br /&gt;
* [[Flavor_Spells#Light|Light]]&lt;br /&gt;
* [[Flavor_Spells#Mage_Hand|Mage Hand]]&lt;br /&gt;
* [[Flavor_Spells#Major_Image|Major Image]]&lt;br /&gt;
* [[Flavor_Spells#Mending|Mending]]&lt;br /&gt;
* [[Flavor_Spells#Minor_Illusion|Minor Illusion]]&lt;br /&gt;
* [[Flavor_Spells#Prestidigitation|Prestidigitation]]&lt;br /&gt;
* [[Flavor_Spells#Illusory_Script|Illusory Script]]&lt;br /&gt;
* [[Flavor_Spells#Silent_Image|Silent Image]]&lt;br /&gt;
* [[Flavor_Spells#Unseen_Servant|Unseen Servant]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Eldritch_Knight&amp;diff=1586</id>
		<title>Eldritch Knight</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Eldritch_Knight&amp;diff=1586"/>
		<updated>2026-03-29T17:36:05Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Class Fighter Eldritch Knight Badge Icon.png|thumb]]&lt;br /&gt;
&#039;&#039;&#039;The archetypal Eldritch Knight combines the martial mastery common to all fighters with a careful study of magic. Eldritch Knights use magical techniques similar to those practiced by wizards. They focus their study on two of the eight schools of magic: abjuration and evocation. Abjuration spells grant an Eldritch Knight additional protection in battle, and evocation spells deal damage to many foes at once, extending the fighter&#039;s reach in combat. These knights learn a comparatively small number of spells, committing them to memory instead of keeping them in a spellbook.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
=== War Magic ===&lt;br /&gt;
You have honed your body and magic for war. After you cast a Cantrip, you can make a Weapon Attack using your Bonus Action.&lt;br /&gt;
&lt;br /&gt;
=== Spellcasting Ability  ===&lt;br /&gt;
Intelligence is your spellcasting ability for your wizard spells, since you learn your spells through study and memorization.&lt;br /&gt;
&lt;br /&gt;
Spell save DC = 8 + Intelligence modifier + Proficiency Bonus (4)&lt;br /&gt;
Spell attack modifier = Intelligence modifier + Proficiency Bonus (4)&lt;br /&gt;
&lt;br /&gt;
You may learn 7 Spells up to 2nd Level and 3 Cantrips from the [[Wizard Spell List]].&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Class_Fighter_Eldritch_Knight_Badge_Icon.png&amp;diff=1585</id>
		<title>File:Class Fighter Eldritch Knight Badge Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Class_Fighter_Eldritch_Knight_Badge_Icon.png&amp;diff=1585"/>
		<updated>2026-03-29T17:35:12Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Eldritch Knight Subclass&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Eldritch Knight Subclass&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Champion&amp;diff=1584</id>
		<title>Champion</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Champion&amp;diff=1584"/>
		<updated>2026-03-29T17:33:54Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Class Fighter Champion Badge Icon.png|thumb]]&lt;br /&gt;
&#039;&#039;&#039;The archetypal Champion focuses on the development of raw physical power honed to deadly perfection. Those who model themselves on this archetype combine rigorous training with physical excellence to deal devastating blows.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Class Features&lt;br /&gt;
&lt;br /&gt;
=== Combat Stance ===&lt;br /&gt;
At the cost of Bonus Action, change your Combat Stance, lasting until the end of your next turn:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bulwark -&#039;&#039;&#039; You cannot be forcibly moved or knocked prone.&lt;br /&gt;
* &#039;&#039;&#039;Reckless Abandon -&#039;&#039;&#039; Suffer -1 on Attack Rolls in exchange for +3 on weapon damage.&lt;br /&gt;
* &#039;&#039;&#039;Deft Footwork -&#039;&#039;&#039; Your Opportunity Attacks have Advantage. &lt;br /&gt;
&lt;br /&gt;
=== Improved Critical ===&lt;br /&gt;
Your weapon attacks score a critical hit on a roll of 19 or 20.&lt;br /&gt;
&lt;br /&gt;
=== Additional Fighting Style ===&lt;br /&gt;
You can choose a second option from the [Fighting Style] list.&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Class_Fighter_Champion_Badge_Icon.png&amp;diff=1583</id>
		<title>File:Class Fighter Champion Badge Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Class_Fighter_Champion_Badge_Icon.png&amp;diff=1583"/>
		<updated>2026-03-29T17:32:29Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Champion subclass&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Champion subclass&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Battle_Master&amp;diff=1582</id>
		<title>Battle Master</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Battle_Master&amp;diff=1582"/>
		<updated>2026-03-29T17:30:01Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Class Fighter Battle Master Badge Icon.png|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Those who emulate the archetypal Battle Master employ martial techniques passed down through generations. To a Battle Master, combat is an academic field, sometimes including subjects beyond battle such as weaponsmithing and calligraphy. Not every fighter absorbs the lessons of history, theory, and artistry that are reflected in the Battle Master archetype, but those who do are well-rounded fighters of great skill and knowledge.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
=== Superiority Dice ===&lt;br /&gt;
You gain 5 Superiority Dice. 1 Superiority Dice is expended when you use it. Your Superiority Dice are restored on a Long or Short Rest.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Maneuvers&#039;&#039;&#039; ===&lt;br /&gt;
At the cost of 1 Superiority Dice, you may use a Maneuver, all of which enhance your attack in some way. You can only use one Maneuver per attack.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Commander&#039;s Strike -&#039;&#039;&#039; Direct an ally to strike a foe. The ally can use their Reaction to make a Weapon Attack with +1d10 bonus damage.&lt;br /&gt;
* &#039;&#039;&#039;Disarming Attack -&#039;&#039;&#039; Attempt to Disarm your opponent&#039;s main hand weapon (STR save). +1d10 Bonus Damage.&lt;br /&gt;
* &#039;&#039;&#039;Distracting Strike -&#039;&#039;&#039; Upon Hit, your opponent is Distracted and your allies can attack them with Advantage. +1d10 Bonus Damage.&lt;br /&gt;
* &#039;&#039;&#039;Evasive Footwork -&#039;&#039;&#039; Enemies receive Disadvantage on Attacks against you. &lt;br /&gt;
* &#039;&#039;&#039;Feinting Attack -&#039;&#039;&#039; Use both your Attack Action and Bonus Action to attack with advantage. +1d10 Bonus Damage.&lt;br /&gt;
* &#039;&#039;&#039;Precision Attack -&#039;&#039;&#039; Your superiority die bonus (1d10) will be added to your next Attack Roll.&lt;br /&gt;
* &#039;&#039;&#039;Pushing Attack -&#039;&#039;&#039; Attempt to Push your opponent 1 tile away from you. +1d10 Bonus Damage.&lt;br /&gt;
* &#039;&#039;&#039;Trip Attack -&#039;&#039;&#039; Attempt to Trip your opponent to the ground (DEX save). +1d10 Bonus Damage.&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Class_Fighter_Battle_Master_Badge_Icon.png&amp;diff=1581</id>
		<title>File:Class Fighter Battle Master Badge Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Class_Fighter_Battle_Master_Badge_Icon.png&amp;diff=1581"/>
		<updated>2026-03-29T17:29:08Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Battle Master subclass&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Battle Master subclass&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Circle_of_the_Spores&amp;diff=1580</id>
		<title>Circle of the Spores</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Circle_of_the_Spores&amp;diff=1580"/>
		<updated>2026-03-29T17:21:44Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Class Druid Spores Badge Icon.png|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Druids of the Circle of Spores find beauty in decay. They see within mold and other fungi the ability to transform lifeless material into abundant, albeit somewhat strange, life. These druids believe that life and death are parts of a grand cycle, with one leading to the other and then back again. Death isn&#039;t the end of life, but instead a change of state that sees life shift into a new form.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Druids of this circle have a complex relationship with the undead. They see nothing inherently wrong with undeath, which they consider to be a companion to life and death. But these druids believe that the natural cycle is healthiest when each segment of it is vibrant and changing. Undead that seek to replace all life with undeath, or that try to avoid passing to a final rest, violate the cycle and must be thwarted.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Class Features ===&lt;br /&gt;
&lt;br /&gt;
=== Symbiotic Entity ===&lt;br /&gt;
At the cost of an Action and a Class Resource, awaken the magic of your spores, granting you 40 Temporary HP and adding 1d6 Necrotic damage to your weapon attacks. This also doubles the damage of Halo of Spores.&lt;br /&gt;
&lt;br /&gt;
=== Spreading Spores ===&lt;br /&gt;
At the cost of a Bonus Action, spread spores to enemies within a 1 tile sphere radius around you. The enemy must succeed on a CON Save versus your Spell Bonus or take 2d8 Necrotic damage.&lt;br /&gt;
&lt;br /&gt;
=== Halo of Spores ===&lt;br /&gt;
Whenever an enemy moves within 1 tile of you or starts their turn there, you can use your Reaction to cast Halo of Spores. The enemy must succeed on a CON Save versus your Spell Bonus or take 1d8 Necrotic damage. This damage is doubled whilst using Symbiotic Entity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Circle of Spores Spells===&lt;br /&gt;
====Cantrips====&lt;br /&gt;
* [[Chill Touch]]&lt;br /&gt;
====2nd Level Spells====&lt;br /&gt;
*[[Blindness]]&lt;br /&gt;
====5th Level Spells====&lt;br /&gt;
*[[Cloudkill]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Class_Druid_Spores_Badge_Icon.png&amp;diff=1579</id>
		<title>File:Class Druid Spores Badge Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Class_Druid_Spores_Badge_Icon.png&amp;diff=1579"/>
		<updated>2026-03-29T17:19:24Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Circle of Spores Subclass&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Circle of Spores Subclass&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Circle_of_the_Moon&amp;diff=1578</id>
		<title>Circle of the Moon</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Circle_of_the_Moon&amp;diff=1578"/>
		<updated>2026-03-29T17:06:29Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Class Druid Moon Badge Icon.png|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Druids of the Circle of the Moon are fierce guardians of the wilds. Their order gathers under the full moon to share news and trade warnings. They haunt the deepest parts of the wilderness, where they might go for weeks on end before crossing paths with another humanoid creature, let alone another druid.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changeable as the moon, a druid of this circle might prowl as a great cat one night, soar over the treetops as an eagle the next day, and crash through the undergrowth in bear form to drive off a trespassing monster. The wild is in the druid&#039;s blood.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
=== Lunar Mend ===&lt;br /&gt;
At the cost of a Bonus Action, whilst in Wild Form, heal 1d8 Hit Points per Spell Slot Level.&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Class_Druid_Moon_Badge_Icon.png&amp;diff=1577</id>
		<title>File:Class Druid Moon Badge Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Class_Druid_Moon_Badge_Icon.png&amp;diff=1577"/>
		<updated>2026-03-29T17:05:34Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Druid Subclass Circle of Moon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Druid Subclass Circle of Moon&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Circle_of_the_Land&amp;diff=1576</id>
		<title>Circle of the Land</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Circle_of_the_Land&amp;diff=1576"/>
		<updated>2026-03-29T17:00:32Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Class Druid Land Badge Icon.png|thumb]]&lt;br /&gt;
&#039;&#039;&#039;The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. These druids meet within sacred circles of trees or standing stones to whisper primal secrets in Druidic. The circle&#039;s wisest members preside as the chief priests of communities that hold to the Old Faith and serve as advisors to the rulers of those folk. As a member of this circle, your magic is influenced by the land where you were initiated into the circle&#039;s mysterious rites.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Natural Recovery&#039;&#039;&#039; ===&lt;br /&gt;
At the cost of one charge per spell level, you may recover any spell slot.&lt;br /&gt;
&lt;br /&gt;
You have 5 charges of Natural Recovery and they refresh on a Longrest&lt;br /&gt;
&lt;br /&gt;
===Circle of the Land Spells===&lt;br /&gt;
====2nd Level Spells====&lt;br /&gt;
* [[Blur]]&lt;br /&gt;
* [[Darkness]]&lt;br /&gt;
* [[Invisibility]]&lt;br /&gt;
* [[Silence]]&lt;br /&gt;
====3rd Level Spells====&lt;br /&gt;
*[[Haste]]&lt;br /&gt;
*[[Grant Flight]]&lt;br /&gt;
*[[Lightning Bolt]]&lt;br /&gt;
====5th Level Spells====&lt;br /&gt;
*[[Cloudkill]]&lt;br /&gt;
*[[Cone of Cold]]&lt;br /&gt;
*[[Greater Restoration]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Class_Druid_Land_Badge_Icon.png&amp;diff=1575</id>
		<title>File:Class Druid Land Badge Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Class_Druid_Land_Badge_Icon.png&amp;diff=1575"/>
		<updated>2026-03-29T16:59:44Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Druid Land Subclass badge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Druid Land Subclass badge&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=War_Domain&amp;diff=1574</id>
		<title>War Domain</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=War_Domain&amp;diff=1574"/>
		<updated>2026-03-29T16:51:07Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Class Cleric War Badge Icon.png|thumb]]&lt;br /&gt;
&#039;&#039;&#039;War has many manifestations. It can make heroes of ordinary people. It can be desperate and horrific, with acts of cruelty and cowardice eclipsing instances of excellence and courage. In either case, the gods of war watch over warriors and reward them for their great deeds. The clerics of such gods excel in battle, inspiring others to fight the good fight or offering acts of violence as prayers. Gods of war include champions of honor and chivalry as well as gods of destruction and pillage and gods of conquest and domination. Other war gods take a more neutral stance, promoting war in all its manifestations and supporting warriors in any circumstance.&#039;&#039;&#039;&lt;br /&gt;
== Class Features ==&lt;br /&gt;
===Proficiencies===&lt;br /&gt;
*Heavy Armor&lt;br /&gt;
*Martial Weapons&lt;br /&gt;
&lt;br /&gt;
=== War Priest ===&lt;br /&gt;
Use your Bonus Action and War Priest Charge to make another attack with an additional 1d6 damage.&lt;br /&gt;
&lt;br /&gt;
You gain 5 War Priest Charges and they refresh on long rest&lt;br /&gt;
&lt;br /&gt;
=== Channel Divinity: Guided Strike ===&lt;br /&gt;
Add +10 to your next Attack Roll.&lt;br /&gt;
&lt;br /&gt;
This can be used before any attack, reactions included.&lt;br /&gt;
&lt;br /&gt;
=== Channel Divinity: Wargod&#039;s Blessing===&lt;br /&gt;
Add +10 to the next Attack Roll of your ally within 3 tiles.&lt;br /&gt;
&lt;br /&gt;
This can be used outside of your turn, before another player&#039;s attack, including reactions.&lt;br /&gt;
&lt;br /&gt;
=== Divine Strike: Radiant ===&lt;br /&gt;
As an attack action, make a weapon attack against a target. On a hit, the target takes 1d8 additional Radiant damage. This can only be used once per turn.&lt;br /&gt;
&lt;br /&gt;
===War Domain Spells===&lt;br /&gt;
====1st Level Spells====&lt;br /&gt;
* [[Divine Favor]]&lt;br /&gt;
===2nd Level Spells===&lt;br /&gt;
*[[Magic Weapon]]&lt;br /&gt;
====3rd Level Spells====&lt;br /&gt;
*[[Crusader&#039;s Mantle]]&lt;br /&gt;
====4th Level Spells====&lt;br /&gt;
*[[Stoneskin]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Class_Cleric_War_Badge_Icon.png&amp;diff=1573</id>
		<title>File:Class Cleric War Badge Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Class_Cleric_War_Badge_Icon.png&amp;diff=1573"/>
		<updated>2026-03-29T16:48:26Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: War cleric badge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
War cleric badge&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Life_Domain&amp;diff=1572</id>
		<title>Life Domain</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Life_Domain&amp;diff=1572"/>
		<updated>2026-03-29T16:45:42Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Class Cleric Life Badge Icon.png|thumb]]&lt;br /&gt;
The Life domain focuses on the vibrant positive energy – one of the fundamental forces of the universe – that sustains all life. The gods of life promote vitality and health through healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities, sun gods, gods of healing or endurance, and gods of home and community.&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
===Proficiencies===&lt;br /&gt;
*Heavy Armor&lt;br /&gt;
=== Channel Divinity: Preserve Life ===&lt;br /&gt;
Heal 30 HP to yourself and all allies within 3 tiles.&lt;br /&gt;
&lt;br /&gt;
=== Divine Strike: Radiant ===&lt;br /&gt;
As an attack action, make a weapon attack against a target. On a hit, the target takes 1d8 additional Radiant damage. This can only be used once per turn.&lt;br /&gt;
&lt;br /&gt;
=== Blessed Healer ===&lt;br /&gt;
The healing spells you cast on others heal you as well. When you cast a spell of 1st level or higher that restores hit points to a creature other than you, you regain hit points equal to 2 + the spell&#039;s level.&lt;br /&gt;
&lt;br /&gt;
=== Greater Wound regeneration ===&lt;br /&gt;
Heal a target within 1 Tile of you. The Target recovers 7 (+3 per upcast Level) wounds.&lt;br /&gt;
&lt;br /&gt;
===Life Domain Spells===&lt;br /&gt;
====3rd Level Spells====&lt;br /&gt;
[[Spirit Guardians]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Class_Cleric_Life_Badge_Icon.png&amp;diff=1571</id>
		<title>File:Class Cleric Life Badge Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Class_Cleric_Life_Badge_Icon.png&amp;diff=1571"/>
		<updated>2026-03-29T16:44:03Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: life cleric badge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
life cleric badge&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Death_Domain&amp;diff=1570</id>
		<title>Death Domain</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Death_Domain&amp;diff=1570"/>
		<updated>2026-03-29T16:33:08Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Class Cleric Death Badge Icon.png|thumb]]&lt;br /&gt;
&#039;&#039;&#039;The Death domain is concerned with the forces that cause death, as well as the negative energy that gives rise to undead creatures. Deities such as Chemosh, Myrkul, and Wee Jas are patrons of necromancers, death knights, liches, mummy lords, and vampires. Gods of the Death domain also embody murder, pain, disease or poison, and the underworld.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Subclass Features==&lt;br /&gt;
&lt;br /&gt;
===Proficiencies===&lt;br /&gt;
Martial Weapons&lt;br /&gt;
&lt;br /&gt;
===Divine Strike: Necrotic===&lt;br /&gt;
As an attack action, make a weapon attack against a target. On a hit, the target takes 1d8 additional Necrotic damage. This can only be used once per turn. &lt;br /&gt;
&lt;br /&gt;
===Channel Divinity: Touch of Death===&lt;br /&gt;
By expending a class resource, deal 25 necrotic damage after a melee attack. This includes melee spell attacks.&lt;br /&gt;
&lt;br /&gt;
===Death Domain Spells===&lt;br /&gt;
====Cantrips====&lt;br /&gt;
* [[Chill Touch]]&lt;br /&gt;
====1st Level Spells====&lt;br /&gt;
* [[False Life]]&lt;br /&gt;
* [[Ray of Sickness]]&lt;br /&gt;
====3rd Level Spells====&lt;br /&gt;
*[[Vampiric Touch]]&lt;br /&gt;
====4th Level Spells====&lt;br /&gt;
*[[Blight]]&lt;br /&gt;
====5th Level Spells====&lt;br /&gt;
*[[Cloudkill]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Class_Cleric_Death_Badge_Icon.png&amp;diff=1569</id>
		<title>File:Class Cleric Death Badge Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Class_Cleric_Death_Badge_Icon.png&amp;diff=1569"/>
		<updated>2026-03-29T16:30:52Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Death Cleric icon badge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Death Cleric icon badge&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=College_of_Valor&amp;diff=1453</id>
		<title>College of Valor</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=College_of_Valor&amp;diff=1453"/>
		<updated>2026-03-23T02:20:47Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Class Bard Valour Badge Icon.png|thumb]]&lt;br /&gt;
&#039;&#039;&#039;[[Bard]]s of the College of Valor are daring skalds whose tales keep alive the memory of the great heroes of the past, and thereby inspire a new generation of heroes. These bards gather in mead halls or around great bonfires to sing the deeds of the mighty, both past and present. They travel the land to witness great events firsthand and to ensure that the memory of those events doesn&#039;t pass from the world. With their songs, they inspire others to reach the same heights of accomplishment as the heroes of old.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Subclass Features ==&lt;br /&gt;
===Proficiencies===&lt;br /&gt;
* Shields&lt;br /&gt;
* Martial Weapons&lt;br /&gt;
* Medium Armor&lt;br /&gt;
===Extra Attack===&lt;br /&gt;
{{:Extra Attack}}&lt;br /&gt;
===Combat Inspiration===&lt;br /&gt;
When you give out Bardic Inspiration to another creature it may spend it to Add 1d10 bonus to the damage of their next weapon attack.&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Class_Bard_Valour_Badge_Icon.png&amp;diff=1451</id>
		<title>File:Class Bard Valour Badge Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Class_Bard_Valour_Badge_Icon.png&amp;diff=1451"/>
		<updated>2026-03-23T02:18:40Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Bard Subclass Valour&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Bard Subclass Valour&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=College_of_Swords&amp;diff=1450</id>
		<title>College of Swords</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=College_of_Swords&amp;diff=1450"/>
		<updated>2026-03-23T02:17:01Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Class Bard Swords Badge Icon.png|thumb]]&lt;br /&gt;
&#039;&#039;&#039;A [[Bard]] of the College of Swords is called a blade, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and juggling, and mock combats. Though they use their weapons to entertain, they are also highly trained and skilled warriors in their own right.&lt;br /&gt;
&lt;br /&gt;
Their talent with weapons inspires many blades to lead double lives. One blade might use a circus troupe as cover for nefarious deeds such as assassination, robbery, and blackmail. Other blades strike at the wicked, bringing justice to bear against the cruel and powerful. Most troupes are happy to accept a blade’s talent for the excitement it adds to a performance, but few entertainers fully trust a blade in their ranks.&lt;br /&gt;
&lt;br /&gt;
Blades who abandon their lives as entertainers have often run into trouble that makes maintaining their secret activities impossible. A blade caught stealing or engaging in vigilante justice is too great a liability for most troupes. With their weapon skills and magic, these blades either take up work as enforcers for thieves’ guilds or strike out on their own as adventurers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Subclass Features ==&lt;br /&gt;
=== Proficiencies ===&lt;br /&gt;
* Scimitars&lt;br /&gt;
* Medium Armor&lt;br /&gt;
&lt;br /&gt;
=== Extra Attack===&lt;br /&gt;
{{:Extra Attack}}&lt;br /&gt;
=== Defensive Flourish ===&lt;br /&gt;
By spending a Bardic Inspiration die on a hit, deal an additional 1d10 damage with your equipped weapon as well as gain 4 AC for 1 turn. This is only usable once per turn.&lt;br /&gt;
=== Mobile Flourish===&lt;br /&gt;
By spending a Bardic Inspiration die on a hit, deal an additional 1d10 damage with your equipped weapon as well as make your foe move 2 tiles back. This is only usable once per turn.&lt;br /&gt;
===Slashing Flourish===&lt;br /&gt;
By spending a Bardic Inspiration die on a hit, deal an additional 1d10 damage with your equipped weapon as well as target a second additional target. This is only usable once per turn.&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Class_Bard_Swords_Badge_Icon.png&amp;diff=1447</id>
		<title>File:Class Bard Swords Badge Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Class_Bard_Swords_Badge_Icon.png&amp;diff=1447"/>
		<updated>2026-03-23T02:15:46Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Bard subclass swords&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Bard subclass swords&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=College_of_Lore&amp;diff=1445</id>
		<title>College of Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=College_of_Lore&amp;diff=1445"/>
		<updated>2026-03-23T02:13:55Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Class Bard Lore Badge Icon.png|thumb]]&lt;br /&gt;
&#039;&#039;&#039;A [[Bard]] of the College of Lore knows something about most things, collecting bits of knowledge from sources as diverse as scholarly tomes and peasant tales. Whether singing folk ballads in taverns or elaborate compositions in royal courts, these bards use their gifts to hold audiences spellbound. When the applause dies down, the audience members might find themselves questioning everything they held to be true, from their faith in the priesthood of the local temple to their loyalty to the king.&lt;br /&gt;
&lt;br /&gt;
The loyalty of these bards lies in the pursuit of beauty and truth, not in fealty to a monarch or following the tenets of a deity. A noble who keeps such a bard as a herald or advisor knows that the bard would rather be honest than politic.&lt;br /&gt;
&lt;br /&gt;
The college&#039;s members gather in libraries and sometimes in actual colleges, complete with classrooms and dormitories, to share their lore with one another. They also meet at festivals or affairs of state, where they can expose corruption, unravel lies, and poke fun at self-important figures of authority.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Subclass Features ==&lt;br /&gt;
=== Cutting Words ===&lt;br /&gt;
By spending a bardic inspiration die you may give an opponent -1d10 penalty to their next Saving Throw.&lt;br /&gt;
&lt;br /&gt;
This is a reaction that can be used outside of your own turn.&lt;br /&gt;
&lt;br /&gt;
=== Additional Magical Secrets ===&lt;br /&gt;
In addition to your normal spell selection these will also be selectable in your normal spell repertoire. &lt;br /&gt;
====Cantrips====&lt;br /&gt;
* [[Eldritch Blast]]&lt;br /&gt;
* [[Sacred Flame]]&lt;br /&gt;
====1st Level Spells====&lt;br /&gt;
* [[Disguise Self]]&lt;br /&gt;
* [[Guiding Bolt]]&lt;br /&gt;
* [[False Life]]&lt;br /&gt;
====2nd Level Spells====&lt;br /&gt;
* [[Blur]]&lt;br /&gt;
* [[Darkness]]&lt;br /&gt;
* [[Misty Step]]&lt;br /&gt;
* [[Shatter]]&lt;br /&gt;
====3rd Level Spells====&lt;br /&gt;
* [[Aura of Vitality]]&lt;br /&gt;
* [[Fireball]]&lt;br /&gt;
* [[Slow]]&lt;br /&gt;
====4th level Spells====&lt;br /&gt;
* [[Death Ward]]&lt;br /&gt;
* [[Fire Shield]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Class_Bard_Lore_Badge_Icon.png&amp;diff=1440</id>
		<title>File:Class Bard Lore Badge Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Class_Bard_Lore_Badge_Icon.png&amp;diff=1440"/>
		<updated>2026-03-23T02:08:03Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Subclass lore bard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Subclass lore bard&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Berserker&amp;diff=1439</id>
		<title>Berserker</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Berserker&amp;diff=1439"/>
		<updated>2026-03-23T02:02:46Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Class Barbarian Berserker Badge Icon.png|thumb]]&lt;br /&gt;
&#039;&#039;&#039;For some [[barbarian]]s, rage is a means to an end – that end being violence. The Path of the Berserker is a path of untrammeled fury, slick with blood. As you enter the berserker&#039;s rage, you thrill in the chaos of battle, heedless of your own health or well-being.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subclass Features ==&lt;br /&gt;
=== [[Frenzy]] ===&lt;br /&gt;
{{:Frenzy}}&lt;br /&gt;
=== [[Intimidating Presence]] ===&lt;br /&gt;
{{:Intimidating_Presence}}&lt;br /&gt;
=== Mindless Rage ===&lt;br /&gt;
You can&#039;t be charmed or frightened while raging.&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Class_Barbarian_Berserker_Badge_Icon.png&amp;diff=1438</id>
		<title>File:Class Barbarian Berserker Badge Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Class_Barbarian_Berserker_Badge_Icon.png&amp;diff=1438"/>
		<updated>2026-03-23T01:58:48Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Subclass icon for berserker barbarian&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Subclass icon for berserker barbarian&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Wizard&amp;diff=1057</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Wizard&amp;diff=1057"/>
		<updated>2026-03-19T04:08:32Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wizard-2024.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Wizard&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 72&lt;br /&gt;
| st = Intelligence, Wisdom&lt;br /&gt;
| cr = 5 LR&lt;br /&gt;
| description =&lt;br /&gt;
| spells = [[Wizard Spell List]]&lt;br /&gt;
* 1st Level: 4&lt;br /&gt;
* 2nd Level: 3&lt;br /&gt;
* 3rd Level: 3&lt;br /&gt;
* 4th Level: 3&lt;br /&gt;
* 5th Level: 2&lt;br /&gt;
| 5ewiki = Wizard&lt;br /&gt;
| frwiki = Wizard&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wizards are supreme magic-users, defined by their careful and exhaustive study of magic’s inner workings. Drawing on the subtle weave of magic that permeates the cosmos, Wizards cast spells of explosive fire, arcing lightning, subtle deception, and spectacular transformations. Their magic conjures monsters from other planes of existence, glimpses the future, or turns slain foes into zombies. Their mightiest spells change one substance into another, call meteors from the sky, or open portals to other worlds.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
=== Spellcasting ===&lt;br /&gt;
Intelligence is your spellcasting ability for your wizard spells, since you learn your wizard spells through dedicated study and memorization.&lt;br /&gt;
&lt;br /&gt;
Spell save DC = 8 + Intelligence modifier + Proficiency Bonus (4)&lt;br /&gt;
&lt;br /&gt;
Spell attack modifier = Intelligence modifier + Proficiency Bonus (4)&lt;br /&gt;
&lt;br /&gt;
You may memorize 14 spells and 5 cantrips to call upon from the [[Wizard Spell List]].&lt;br /&gt;
&lt;br /&gt;
=== Arcane Recovery ===&lt;br /&gt;
At the cost of 1 class resource per spell level, regain a spell slot of your choice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[Abjuration School]]&lt;br /&gt;
&lt;br /&gt;
[[Bladesinging]]&lt;br /&gt;
&lt;br /&gt;
[[Evocation School]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Wizard-2024.png&amp;diff=1056</id>
		<title>File:Wizard-2024.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Wizard-2024.png&amp;diff=1056"/>
		<updated>2026-03-19T04:07:30Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Floating Wizard with tomes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Floating Wizard with tomes.&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Warlock&amp;diff=1053</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Warlock&amp;diff=1053"/>
		<updated>2026-03-19T03:56:09Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:4e warlock.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Warlock&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 83&lt;br /&gt;
| st = Wisdom, Charisma&lt;br /&gt;
| description =&lt;br /&gt;
| spells = [[Warlock Spell List]]&lt;br /&gt;
* 5th Level Pact slots: 2&lt;br /&gt;
| 5ewiki = Warlock&lt;br /&gt;
| frwiki = Warlock&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
=== Spellcasting ===&lt;br /&gt;
Charisma is your spellcasting ability for your warlock spells, so you use your Charisma whenever a spell refers to your spellcasting ability. &lt;br /&gt;
&lt;br /&gt;
Spell save DC = 8 + Charisma modifier + Proficiency Bonus (4)&lt;br /&gt;
&lt;br /&gt;
Spell attack modifier = Charisma modifier + Proficiency Bonus (4)&lt;br /&gt;
&lt;br /&gt;
You may memorize 10 spells and 4 cantrips to call upon from the [[Warlock Spell List]].&lt;br /&gt;
=== [[Eldritch Invocations]] ===&lt;br /&gt;
You gain five invocations you can choose from at character creation. These invocations range from changing the way some of your spells behave to gaining entirely new abilities, or ways you can interact with your abilities.&lt;br /&gt;
=== Pact Boon ===&lt;br /&gt;
Choose one of the following pact boons:&lt;br /&gt;
==== Pact of the Blade ====&lt;br /&gt;
You can now bind your currently equipped weapon, gaining the following benefits for doing so:&lt;br /&gt;
* As long as the weapon is bound in this way you are always considered proficient in it.&lt;br /&gt;
* For the purposes of overcoming resistances, your weapon is considered magical.&lt;br /&gt;
* You can dismiss your weapon into a harmless demiplane from which you can later summon it again afterwards.&lt;br /&gt;
* You cannot be disarmed of your bound weapon.&lt;br /&gt;
==== Pact of the Tome ====&lt;br /&gt;
* Gain three new cantrips of your choosing which you can now cast as warlock cantrips. (NOTE: You cannot change these after whitelisting so make sure your choice is final before you commit to them!)&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[The Fiend]]&lt;br /&gt;
&lt;br /&gt;
[[The Great Old One]]&lt;br /&gt;
&lt;br /&gt;
[[The Hexblade]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:4e_warlock.png&amp;diff=1052</id>
		<title>File:4e warlock.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:4e_warlock.png&amp;diff=1052"/>
		<updated>2026-03-19T03:54:55Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Tiefling warlock.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Tiefling warlock.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license wotc}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Sorcerer&amp;diff=1051</id>
		<title>Sorcerer</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Sorcerer&amp;diff=1051"/>
		<updated>2026-03-19T03:44:04Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sorcerer PHB5e2024.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Sorcerer&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 72&lt;br /&gt;
| st = Constitution, Charisma&lt;br /&gt;
| cr = 10 LR&lt;br /&gt;
| description =&lt;br /&gt;
| spells = [[Sorcerer Spell List]]&lt;br /&gt;
* 1st Level: 4&lt;br /&gt;
* 2nd Level: 3&lt;br /&gt;
* 3rd Level: 3&lt;br /&gt;
* 4th Level: 3&lt;br /&gt;
* 5th Level: 2&lt;br /&gt;
| 5ewiki = Sorcerer&lt;br /&gt;
| frwiki = Sorcerer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Somewhere in your bloodline there was a powerful magical being. A creature of immense power. The same blood that ran through your ancestor, now runs through you, grating you inherent magical powers.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
=== Spellcasting ===&lt;br /&gt;
Charisma is your spellcasting ability for your sorcerer spells, since the power of your magic relies on your ability to project your will into the world.&lt;br /&gt;
&lt;br /&gt;
Spell save DC = 8 + Charisma modifier + Proficiency Bonus (4)&lt;br /&gt;
Spell attack modifier = Charisma modifier + Proficiency Bonus (4)&lt;br /&gt;
&lt;br /&gt;
You may memorize 11 spells and 6 cantrips to call upon from the [[Sorcerer Spell List]].&lt;br /&gt;
&lt;br /&gt;
=== Metamagic ===&lt;br /&gt;
You gain the ability to twist your spells to suit your needs. You gain the following Metamagic options of your choice. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Careful Spell&#039;&#039;&#039;: Allies caught in your spell automatically succeed on their saving throw&lt;br /&gt;
* &#039;&#039;&#039;Distant Spell&#039;&#039;&#039;: Doubles the cast range of your next AOE Spell&lt;br /&gt;
* &#039;&#039;&#039;Quickened Spell&#039;&#039;&#039;: Refunds the Action it has cost to cast a spell in exchange for a bonus action.&lt;br /&gt;
* &#039;&#039;&#039;Subtle Spell&#039;&#039;&#039;: Allows you to cast a spell without the use of Somatic or verbal components.&lt;br /&gt;
&lt;br /&gt;
=== Create Spell Slot ===&lt;br /&gt;
Convert Spell Slots into Sorcery points.&lt;br /&gt;
&lt;br /&gt;
* Level 1 (1 Sorcery Points)&lt;br /&gt;
* Level 2 (2 Sorcery Points)&lt;br /&gt;
* Level 3 (3 Sorcery Points)&lt;br /&gt;
* Level 4 (4 Sorcery Points)&lt;br /&gt;
* Level 5 (5 Sorcery Points)&lt;br /&gt;
&lt;br /&gt;
=== Create Sorcery Points ===&lt;br /&gt;
Convert Sorcery points into spell slots.&lt;br /&gt;
&lt;br /&gt;
* Level 1 (2 Sorcery Points)&lt;br /&gt;
* Level 2 (3 Sorcery Points)&lt;br /&gt;
* Level 3 (5 Sorcery Points)&lt;br /&gt;
* Level 4 (6 Sorcery Points)&lt;br /&gt;
* Level 5 (7 Sorcery Points)&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[Divine Soul]]&lt;br /&gt;
&lt;br /&gt;
[[Shadow Magic]]&lt;br /&gt;
&lt;br /&gt;
[[Storm Sorcery]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Sorcerer_PHB5e2024.png&amp;diff=1050</id>
		<title>File:Sorcerer PHB5e2024.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Sorcerer_PHB5e2024.png&amp;diff=1050"/>
		<updated>2026-03-19T03:40:13Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: A sorceress and her power.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A sorceress and her power.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license wotc}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Rogue&amp;diff=1049</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Rogue&amp;diff=1049"/>
		<updated>2026-03-19T03:30:01Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Grim Hireling.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Rogue&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 83&lt;br /&gt;
| st= Dexterity, Intelligence&lt;br /&gt;
| description = &lt;br /&gt;
| 5ewiki = Rogue&lt;br /&gt;
| frwiki = Rogue&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rogues rely on skill, stealth, and their foes&#039; vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
=== Steady Aim===&lt;br /&gt;
Give yourself advantage on your next attack roll on the current turn. You can use this bonus action only if you haven&#039;t moved during this turn, and after you use the bonus action, your speed is 0 until the end of the current turn.&lt;br /&gt;
&lt;br /&gt;
=== Sneak Attack ===&lt;br /&gt;
{{:Sneak Attack}}&lt;br /&gt;
&lt;br /&gt;
=== Uncanny  Dodge ===&lt;br /&gt;
{{:Uncanny Dodge}}&lt;br /&gt;
&lt;br /&gt;
=== Cunning Action ===&lt;br /&gt;
{{:Cunning Action}}&lt;br /&gt;
&lt;br /&gt;
=== Thieves Cant ===&lt;br /&gt;
{{:Thieves Cant}}&lt;br /&gt;
&lt;br /&gt;
=== Evasion ===&lt;br /&gt;
{{:Evasion}}&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[Arcane Trickster]]&lt;br /&gt;
&lt;br /&gt;
[[Swashbuckler]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Grim_Hireling.png&amp;diff=1048</id>
		<title>File:Grim Hireling.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Grim_Hireling.png&amp;diff=1048"/>
		<updated>2026-03-19T03:28:43Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Tiefling rogue and loot.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Tiefling rogue and loot.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license wotc}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Ranger&amp;diff=1046</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Ranger&amp;diff=1046"/>
		<updated>2026-03-19T03:04:44Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ranger PHB5e2024.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Ranger&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 94&lt;br /&gt;
| st= Strength, Dexterity&lt;br /&gt;
| description =&lt;br /&gt;
| spells = [[Ranger Spell List]]&lt;br /&gt;
* 1st Level: 4&lt;br /&gt;
* 2nd Level: 3&lt;br /&gt;
* 3rd Level: 2&lt;br /&gt;
| 5ewiki = Ranger&lt;br /&gt;
| frwiki = Ranger&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
=== Spellcasting ===&lt;br /&gt;
Wisdom is your spellcasting ability for your ranger spells, since your magic draws on your attunement to nature.&lt;br /&gt;
&lt;br /&gt;
Spell save DC = 8 + Wisdom modifier + Proficiency Bonus&lt;br /&gt;
Spell attack modifier = Wisdom modifier + Proficiency Bonus&lt;br /&gt;
&lt;br /&gt;
You may memorize 6 spells from the [[Ranger Spell List]].&lt;br /&gt;
&lt;br /&gt;
=== [[Hide in Plain Sight]] ===&lt;br /&gt;
{{:Hide in Plain Sight}}&lt;br /&gt;
&lt;br /&gt;
=== [[Extra Attack]] ===&lt;br /&gt;
{{:Extra Attack}}&lt;br /&gt;
&lt;br /&gt;
=== [[Tireless]]===&lt;br /&gt;
{{:Tireless}}&lt;br /&gt;
&lt;br /&gt;
=== Swimming speed ===&lt;br /&gt;
Your swimming speed is now equal to your regular movement speed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[Gloom Stalker]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Ranger_PHB5e2024.png&amp;diff=1045</id>
		<title>File:Ranger PHB5e2024.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Ranger_PHB5e2024.png&amp;diff=1045"/>
		<updated>2026-03-19T03:01:29Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Ranger and cat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Ranger and cat.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license wotc}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Paladin&amp;diff=1034</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Paladin&amp;diff=1034"/>
		<updated>2026-03-19T02:05:26Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Divine Smite php5e revised.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Paladin&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 94&lt;br /&gt;
| st = Charisma, Wisdom&lt;br /&gt;
| cr = 5 LR&lt;br /&gt;
| description =&lt;br /&gt;
| spells = [[Paladin Spell List]]&lt;br /&gt;
* 1st Level: 4&lt;br /&gt;
* 2nd Level: 3&lt;br /&gt;
* 3rd Level: 2&lt;br /&gt;
| 5ewiki = Paladin&lt;br /&gt;
| frwiki = Paladin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whether sworn before a god&#039;s altar and the witness of a priest, in a sacred glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only witness, a paladin&#039;s oath is a powerful bond. It is a source of power that turns a devout warrior into a blessed champion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
===Spellcasting Ability===&lt;br /&gt;
Charisma is your spellcasting ability for your paladin spells, since their power derives from the strength of your convictions. &lt;br /&gt;
&lt;br /&gt;
Spell save DC = 8 + Charisma modifier + 4&lt;br /&gt;
Spell attack modifier = Charisma modifier + 4&lt;br /&gt;
&lt;br /&gt;
You may memorize 14 spells from the [[Paladin Spell List]].&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Lay on Hands]]&#039;&#039;&#039; ===&lt;br /&gt;
Using one or more of your lay on hands charges, your blessed touch can heal wounds or cure Diseased and Poisoned conditions.&lt;br /&gt;
&lt;br /&gt;
* [[Lay on Hands: Lesser Healing]]&lt;br /&gt;
* [[Lay on Hands: Greater Healing]]&lt;br /&gt;
* [[Lay on Hands: Cure]]&lt;br /&gt;
&lt;br /&gt;
=== [[Divine Sense]] ===&lt;br /&gt;
{{:Divine_Sense}}&lt;br /&gt;
&lt;br /&gt;
=== [[Divine Smite]] ===&lt;br /&gt;
{{:Divine_Smite}}&lt;br /&gt;
&lt;br /&gt;
=== [[Searing Smite]] ===&lt;br /&gt;
{{:Searing_Smite}}&lt;br /&gt;
&lt;br /&gt;
=== [[Thunderous Smite]] ===&lt;br /&gt;
{{:Thunderous_Smite}}&lt;br /&gt;
&lt;br /&gt;
=== [[Wrathful Smite]] ===&lt;br /&gt;
{{:Wrathful_Smite}}&lt;br /&gt;
&lt;br /&gt;
=== [[Branding Smite]] ===&lt;br /&gt;
{{:Branding_Smite}}&lt;br /&gt;
&lt;br /&gt;
=== [[Blinding Smite]] ===&lt;br /&gt;
{{:Blinding_Smite}}&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[Oath of Devotion]]&lt;br /&gt;
&lt;br /&gt;
[[Oath of the Crown]]&lt;br /&gt;
&lt;br /&gt;
[[Oath of Vengeance]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Divine_Smite_php5e_revised.png&amp;diff=1031</id>
		<title>File:Divine Smite php5e revised.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Divine_Smite_php5e_revised.png&amp;diff=1031"/>
		<updated>2026-03-19T02:03:49Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Paladin divine smite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Paladin divine smite&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license wotc}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Monk&amp;diff=1023</id>
		<title>Monk</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Monk&amp;diff=1023"/>
		<updated>2026-03-19T01:51:39Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Monk-of-the-Open-Hand-AFR.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Monk&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 83&lt;br /&gt;
| st = Strength, Dexterity&lt;br /&gt;
| cr = 11 SR or LR&lt;br /&gt;
| description = &lt;br /&gt;
| 5ewiki = Monk&lt;br /&gt;
| frwiki = Monk&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monks use rigorous combat training and mental discipline to align themselves with the multiverse and focus their internal reservoirs of power. Different Monks conceptualize this power in various ways: as breath, energy, life force, essence, or self, for example. Whether channeled as a striking display of martial prowess or as a subtler manifestation of defense and speed, this power infuses all that a Monk does.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monks focus their internal power to create extraordinary, even supernatural, effects. They channel uncanny speed and strength into their attacks, with or without the use of weapons. In a Monk’s hands, even the most basic weapons can become sophisticated implements of combat mastery.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Many Monks find that a structured life of ascetic withdrawal helps them cultivate the physical and mental focus they need to harness their power. Other Monks believe that immersing themselves in the vibrant confusion of life helps to fuel their determination and discipline.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monks generally view adventures as tests of their physical and mental development. They are driven by a desire to accomplish a greater mission than merely slaying monsters and plundering treasure; they strive to turn themselves into living weapons.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
=== Extra Attack ===&lt;br /&gt;
All Monks receive an extra attack action per turn.&lt;br /&gt;
&lt;br /&gt;
=== Unarmored Defense ===&lt;br /&gt;
While you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Wisdom modifier.&lt;br /&gt;
&lt;br /&gt;
=== Unarmored Movement ===&lt;br /&gt;
Your speed increases by 1 tile while not wearing armor or a shield.&lt;br /&gt;
&lt;br /&gt;
=== Bonus Unarmed Strike ===&lt;br /&gt;
Monks deal 1d8 + STR/DEX (Bludgeoning) damage with unarmed strikes and they count as magical weapons for the purposes of resistances.&lt;br /&gt;
=== Deflect Missile ===&lt;br /&gt;
Using your reaction, deflect up to 10+1d10 damage from a ranged weapon attack.&lt;br /&gt;
&lt;br /&gt;
=== Slow Fall ===&lt;br /&gt;
Using your reaction, reduce fall damage by up to 50 Hit Points.&lt;br /&gt;
&lt;br /&gt;
=== Flurry of Blows ===&lt;br /&gt;
At the cost of a Bonus Action and a Class Resource, attack twice, dealing 2d8 + STR/DEX (Bludgeoning) damage. Any Damage Riders will also apply twice.&lt;br /&gt;
&lt;br /&gt;
=== Patient Defense ===&lt;br /&gt;
At the cost of a Bonus Action and a Class Resource, Attack Rolls against you will have Disadvantage, and you gain Advantage on Dexterity saving throws.&lt;br /&gt;
&lt;br /&gt;
=== Step of the Wind ===&lt;br /&gt;
At the cost of a Bonus Action and a Class Resource, you can either double your movement OR disengage, avoiding opportunity attacks when you move.&lt;br /&gt;
&lt;br /&gt;
=== Stillness of Mind ===&lt;br /&gt;
At the cost of an Action, remove Charmed or Frightened statuses.&lt;br /&gt;
&lt;br /&gt;
=== Stunning Strike ===&lt;br /&gt;
At the cost of a Bonus Action and a Class Resource, attempt to Stun a creature (CON save). Deals 1d8 + STR/DEX (Bludgeoning) when unarmed, or your weapon damage if using a weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[Way of the Kensei]]&lt;br /&gt;
&lt;br /&gt;
[[Way of the Open Hand]]&lt;br /&gt;
&lt;br /&gt;
[[Way of Shadow]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Monk-of-the-Open-Hand-AFR.png&amp;diff=1021</id>
		<title>File:Monk-of-the-Open-Hand-AFR.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Monk-of-the-Open-Hand-AFR.png&amp;diff=1021"/>
		<updated>2026-03-19T01:49:31Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Way of the Open hand Monk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Way of the Open hand Monk&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license wotc}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Fighter&amp;diff=1011</id>
		<title>Fighter</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Fighter&amp;diff=1011"/>
		<updated>2026-03-19T01:35:37Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fighter 5point5e.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Fighter&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 94&lt;br /&gt;
| st= Strength, Constitution&lt;br /&gt;
| description = &lt;br /&gt;
| 5ewiki = Fighter&lt;br /&gt;
| frwiki = Fighter&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. They are well acquainted with death, both meting it out and staring it defiantly in the face.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Proficiencies&#039;&#039;&#039;===&lt;br /&gt;
* Shields&lt;br /&gt;
* Light Armor&lt;br /&gt;
* Medium Armor&lt;br /&gt;
* Heavy Armor&lt;br /&gt;
* Simple Weapons&lt;br /&gt;
* Martial Weapons&lt;br /&gt;
&lt;br /&gt;
=== Extra Attack ===&lt;br /&gt;
All fighters have two attack actions per turn.&lt;br /&gt;
&lt;br /&gt;
=== Action Surge ===&lt;br /&gt;
Once per long rest, you can push yourself beyond your normal limits for a moment. You immediately gain an extra action to use that turn.&lt;br /&gt;
&lt;br /&gt;
=== Second Wind ===&lt;br /&gt;
Draw on your stamina to protect yourself. At the cost of a Bonus Action, regain 10+1d10 Hit Points.&lt;br /&gt;
&lt;br /&gt;
=== Fighting Style ===&lt;br /&gt;
{{:Fighting Style}}&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[Battle Master]]&lt;br /&gt;
&lt;br /&gt;
[[Champion]]&lt;br /&gt;
&lt;br /&gt;
[[Eldritch Knight]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Fighter_5point5e.png&amp;diff=1009</id>
		<title>File:Fighter 5point5e.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Fighter_5point5e.png&amp;diff=1009"/>
		<updated>2026-03-19T01:33:52Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: Dwarf Fighter with sword and shield&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Dwarf Fighter with sword and shield&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license wotc}}&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Druid&amp;diff=991</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Druid&amp;diff=991"/>
		<updated>2026-03-19T01:13:30Z</updated>

		<summary type="html">&lt;p&gt;Shaliseidyho: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Druid PHB5e.png|thumb]]&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
| name = Druid&lt;br /&gt;
| image = &lt;br /&gt;
| caption = &lt;br /&gt;
| hp = 83&lt;br /&gt;
| st= Intelligence, Wisdom&lt;br /&gt;
| cr = 2 SR or LR&lt;br /&gt;
| description =&lt;br /&gt;
| spells = [[Druid Spell List]]&lt;br /&gt;
* 1st Level: 4&lt;br /&gt;
* 2nd Level: 3&lt;br /&gt;
* 3rd Level: 3&lt;br /&gt;
* 4th Level: 3&lt;br /&gt;
* 5th Level: 2&lt;br /&gt;
| 5ewiki = Druid&lt;br /&gt;
| frwiki = Druid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature&#039;s resilience, cunning, and fury. They claim no mastery over nature, but see themselves as extensions of nature&#039;s indomitable will.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
&lt;br /&gt;
===Extra Language===&lt;br /&gt;
Druidic&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Proficiencies&#039;&#039;&#039;===&lt;br /&gt;
* Shields&lt;br /&gt;
* Light Armor&lt;br /&gt;
* Medium Armor&lt;br /&gt;
* Clubs&lt;br /&gt;
* Daggers&lt;br /&gt;
* Javelins&lt;br /&gt;
* Maces&lt;br /&gt;
* Quarterstaves&lt;br /&gt;
* Sickles&lt;br /&gt;
* Scimitars&lt;br /&gt;
* Spears&lt;br /&gt;
&lt;br /&gt;
===Spellcasting Ability===&lt;br /&gt;
Wisdom is your spellcasting ability for your druid spells, since your magic draws upon your devotion and attunement to nature. You use your Wisdom whenever a spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw DC for a druid spell you cast and when making an attack roll with one.&lt;br /&gt;
&lt;br /&gt;
Spell save DC = 8 + Wisdom modifier + Proficiency Bonus&lt;br /&gt;
Spell attack modifier = Wisdom modifier + Proficiency Bonus&lt;br /&gt;
&lt;br /&gt;
You may memorize 14 spells and 4 cantrips to call upon from the [[Druid Spell List]].&lt;br /&gt;
&lt;br /&gt;
=== [[Wild Shape]] ===&lt;br /&gt;
At the cost of an action, you can use your action to magically assume the shape of a beast. You can use this feature twice, and you regain expended uses when you take a Long or Short Rest.&lt;br /&gt;
&lt;br /&gt;
Wild Shape: Wolf&lt;br /&gt;
&lt;br /&gt;
Wild Shape: Bear&lt;br /&gt;
&lt;br /&gt;
Wild Shape: Panther&lt;br /&gt;
&lt;br /&gt;
=== [[Lesser Wound Regeneration]] ===&lt;br /&gt;
At the cost of a Level 2 Spell Slot, you may recover 3 Wounds. You may upcast this using higher level Spell Slots to heal a further 1 Wound per Spell Slot Level.&lt;br /&gt;
&lt;br /&gt;
== Subclasses ==&lt;br /&gt;
[[Circle of the Land]]&lt;br /&gt;
&lt;br /&gt;
[[Circle of the Moon]]&lt;br /&gt;
&lt;br /&gt;
[[Circle of the Spores]]&lt;/div&gt;</summary>
		<author><name>Shaliseidyho</name></author>
	</entry>
</feed>