<?xml version="1.0"?>
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	<id>https://wiki.avardon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Scoundrel1</id>
	<title>Avardon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.avardon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Scoundrel1"/>
	<link rel="alternate" type="text/html" href="https://wiki.avardon.com/Special:Contributions/Scoundrel1"/>
	<updated>2026-04-28T17:48:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Barkskin&amp;diff=667</id>
		<title>Barkskin</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Barkskin&amp;diff=667"/>
		<updated>2026-03-13T23:27:08Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: AC correctly changed to 18 to match ingame spell.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=Barkskin.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=2&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=Touch&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Barkskin&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single creature&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Transmutation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10 minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell toughens a creature’s skin, causing it to take on a bark-like texture. While the effect lasts, the creature’s defenses become significantly more resilient, granting them a &#039;&#039;&#039;minimum AC of 18&#039;&#039;&#039;, regardless of armor, natural armor, or Dexterity modifiers. The creature’s AC cannot be reduced below this value for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The target’s &#039;&#039;&#039;AC becomes 18&#039;&#039;&#039; if it would otherwise be lower.&lt;br /&gt;
* The target’s AC cannot be reduced below &#039;&#039;&#039;18&#039;&#039;&#039; by any effect while the spell lasts.&lt;br /&gt;
* Applies &#039;&#039;&#039;regardless of armor&#039;&#039;&#039;, natural armor, or Dexterity modifiers.&lt;br /&gt;
* Remains active for the full duration unless the spell is dispelled.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Faerie_Fire&amp;diff=225</id>
		<title>Faerie Fire</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Faerie_Fire&amp;diff=225"/>
		<updated>2025-12-06T21:03:56Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=FaerieFire.png |type=Spell |level=1 |school=Evocation |target=AoE |range=3 |radius=2 |damage=None |save=None |concentration=10 }} &amp;#039;&amp;#039;&amp;#039;Faerie Fire&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; 2-tile radius  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Evocation  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Up to 10 turns (Concentration)  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  You outline creatures in &amp;#039;&amp;#039;&amp;#039;magical light&amp;#039;&amp;#039;&amp;#039; within a &amp;#039;&amp;#039;&amp;#039;2-tile radius&amp;#039;&amp;#039;&amp;#039;. All affected creatures are &amp;#039;&amp;#039;&amp;#039;visible&amp;#039;&amp;#039;&amp;#039;, and a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=FaerieFire.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Evocation&lt;br /&gt;
|target=AoE&lt;br /&gt;
|range=3&lt;br /&gt;
|radius=2&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
|concentration=10&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Faerie Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; 2-tile radius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Evocation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Up to 10 turns (Concentration)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You outline creatures in &#039;&#039;&#039;magical light&#039;&#039;&#039; within a &#039;&#039;&#039;2-tile radius&#039;&#039;&#039;. All affected creatures are &#039;&#039;&#039;visible&#039;&#039;&#039;, and attacks against them are made with &#039;&#039;&#039;advantage&#039;&#039;&#039; for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* All creatures in the area are &#039;&#039;&#039;outlined in magical light&#039;&#039;&#039; and &#039;&#039;&#039;made visible&#039;&#039;&#039;.&lt;br /&gt;
* Attacks against affected creatures have &#039;&#039;&#039;advantage&#039;&#039;&#039;.&lt;br /&gt;
* Only affects creatures &#039;&#039;&#039;within the 2-tile radius&#039;&#039;&#039;.&lt;br /&gt;
* Lasts &#039;&#039;&#039;up to 10 turns&#039;&#039;&#039;, requires &#039;&#039;&#039;concentration&#039;&#039;&#039;.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Armor_of_Agathys&amp;diff=224</id>
		<title>Armor of Agathys</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Armor_of_Agathys&amp;diff=224"/>
		<updated>2025-12-06T21:02:26Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=ArmorOfAgathys.png |type=Spell |level=1 |school=Abjuration |target=Self |range=0 |radius=None |damage=3 (Cold) |save=None |concentration=10 }} &amp;#039;&amp;#039;&amp;#039;Armor of Agathys&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Self  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Abjuration  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 10 turns (Concentration)  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  You surround yourself with a magical frost, gaining &amp;#039;&amp;#039;&amp;#039;temporary hit points&amp;#039;&amp;#039;&amp;#039; and harming any creature that strikes y...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=ArmorOfAgathys.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|target=Self&lt;br /&gt;
|range=0&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=3 (Cold)&lt;br /&gt;
|save=None&lt;br /&gt;
|concentration=10&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Armor of Agathys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Self&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Abjuration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10 turns (Concentration)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You surround yourself with a magical frost, gaining &#039;&#039;&#039;temporary hit points&#039;&#039;&#039; and harming any creature that strikes you with a melee attack. The spell can be upcast to increase both the temporary HP and the cold damage dealt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Grants &#039;&#039;&#039;4 temporary hit points&#039;&#039;&#039; to the caster (increased by &#039;&#039;&#039;+4 per spell level&#039;&#039;&#039; when upcast).&lt;br /&gt;
* Melee attackers take &#039;&#039;&#039;3 cold damage&#039;&#039;&#039; when they hit the caster (increased by &#039;&#039;&#039;+3 per spell level&#039;&#039;&#039; when upcast).&lt;br /&gt;
* Only affects &#039;&#039;&#039;the caster&#039;&#039;&#039;.&lt;br /&gt;
* Lasts &#039;&#039;&#039;10 turns&#039;&#039;&#039;, requires &#039;&#039;&#039;concentration&#039;&#039;&#039;.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Bane&amp;diff=223</id>
		<title>Bane</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Bane&amp;diff=223"/>
		<updated>2025-12-06T21:00:34Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=Bane.png |type=Spell |level=1 |school=Enchantment |target=Multiple Targets |range=3 |radius=None |damage=None |save=None |concentration=10 }} &amp;#039;&amp;#039;&amp;#039;Bane&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Up to 3 targets within 3 tiles  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Enchantment  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Up to 10 turns (Concentration)  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  You curse up to &amp;#039;&amp;#039;&amp;#039;3 creatures&amp;#039;&amp;#039;&amp;#039; within &amp;#039;&amp;#039;&amp;#039;3 tiles&amp;#039;&amp;#039;&amp;#039;. Affected creatures suffer a &amp;#039;&amp;#039;&amp;#039;1d4 penalty...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=Bane.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
|target=Multiple Targets&lt;br /&gt;
|range=3&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
|concentration=10&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Bane&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Up to 3 targets within 3 tiles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Enchantment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Up to 10 turns (Concentration)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You curse up to &#039;&#039;&#039;3 creatures&#039;&#039;&#039; within &#039;&#039;&#039;3 tiles&#039;&#039;&#039;. Affected creatures suffer a &#039;&#039;&#039;1d4 penalty to all attack rolls and saving throws&#039;&#039;&#039; for the duration.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Affected creatures &#039;&#039;&#039;take a flat 1d4 penalty&#039;&#039;&#039; to all attack rolls and saving throws.&lt;br /&gt;
* Only affects &#039;&#039;&#039;up to 3 creatures&#039;&#039;&#039;.&lt;br /&gt;
* Lasts &#039;&#039;&#039;up to 10 turns&#039;&#039;&#039;, requires &#039;&#039;&#039;concentration&#039;&#039;&#039;.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Heroism&amp;diff=222</id>
		<title>Heroism</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Heroism&amp;diff=222"/>
		<updated>2025-12-06T20:58:26Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=Heroism.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=1&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
|concentration=10&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Heroism&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Touch (1 tile)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Enchantment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10 turns (Concentration)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat/support spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You imbue a creature with bravery and magical resilience. The target gains &#039;&#039;&#039;temporary hit points&#039;&#039;&#039; each turn and is &#039;&#039;&#039;immune to fear&#039;&#039;&#039; for the duration.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Target gains &#039;&#039;&#039;5 temporary hit points per turn&#039;&#039;&#039;.&lt;br /&gt;
* Target is &#039;&#039;&#039;immune to fear effects&#039;&#039;&#039; while the spell lasts.&lt;br /&gt;
* Only affects &#039;&#039;&#039;one creature per casting&#039;&#039;&#039;.&lt;br /&gt;
* Lasts &#039;&#039;&#039;10 turns&#039;&#039;&#039;, requires &#039;&#039;&#039;concentration&#039;&#039;&#039;.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat/support use&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Heroism&amp;diff=221</id>
		<title>Heroism</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Heroism&amp;diff=221"/>
		<updated>2025-12-06T20:58:15Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=Heroism.png |type=Spell |level=1 |school=Enchantment |target=Single Target |range=1 |radius=None |damage=None |save=None |concentration=X }} &amp;#039;&amp;#039;&amp;#039;Heroism&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Touch (1 tile)  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Enchantment  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 10 turns (Concentration)  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat/support spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  You imbue a creature with bravery and magical resilience. The target gains &amp;#039;&amp;#039;&amp;#039;temporary hit points&amp;#039;&amp;#039;&amp;#039; each tur...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=Heroism.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=1&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
|concentration=X&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Heroism&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Touch (1 tile)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Enchantment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10 turns (Concentration)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat/support spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You imbue a creature with bravery and magical resilience. The target gains &#039;&#039;&#039;temporary hit points&#039;&#039;&#039; each turn and is &#039;&#039;&#039;immune to fear&#039;&#039;&#039; for the duration.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Target gains &#039;&#039;&#039;5 temporary hit points per turn&#039;&#039;&#039;.&lt;br /&gt;
* Target is &#039;&#039;&#039;immune to fear effects&#039;&#039;&#039; while the spell lasts.&lt;br /&gt;
* Only affects &#039;&#039;&#039;one creature per casting&#039;&#039;&#039;.&lt;br /&gt;
* Lasts &#039;&#039;&#039;10 turns&#039;&#039;&#039;, requires &#039;&#039;&#039;concentration&#039;&#039;&#039;.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat/support use&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Thunderwave&amp;diff=220</id>
		<title>Thunderwave</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Thunderwave&amp;diff=220"/>
		<updated>2025-12-06T20:57:09Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=Thunderwave.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Evocation&lt;br /&gt;
|target=AoE&lt;br /&gt;
|range=1&lt;br /&gt;
|radius=2&lt;br /&gt;
|damage=2d8 (Thunder)&lt;br /&gt;
|save=con&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Thunderwave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; 2×2 square in front of the caster&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Evocation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A wave of thunderous force erupts from the caster in a &#039;&#039;&#039;2×2 square&#039;&#039;&#039; one tile away. Each creature in the area must make a &#039;&#039;&#039;Constitution saving throw&#039;&#039;&#039;. On a failed save, they take thunder damage and are &#039;&#039;&#039;pushed 1 tile away&#039;&#039;&#039; from the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* All creatures in the area must make a &#039;&#039;&#039;Constitution saving throw&#039;&#039;&#039;.&lt;br /&gt;
* On a failed save, creatures take &#039;&#039;&#039;2d8 thunder damage&#039;&#039;&#039; and are &#039;&#039;&#039;pushed 1 tile away&#039;&#039;&#039;.&lt;br /&gt;
* Only affects &#039;&#039;&#039;creatures in the 2×2 square&#039;&#039;&#039;.&lt;br /&gt;
* Instantaneous effect.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Thunderwave&amp;diff=219</id>
		<title>Thunderwave</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Thunderwave&amp;diff=219"/>
		<updated>2025-12-06T20:56:15Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=Thunderwave.png |type=Spell |level=1 |school=Evocation |target=AoE |range=1 |radius=2 |damage=2d8 (Thunder) |save=con |concentration=0 }} &amp;#039;&amp;#039;&amp;#039;Thunderwave&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; 2×2 square in front of the caster  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Evocation  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Instantaneous  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  A wave of thunderous force erupts from the caster in a &amp;#039;&amp;#039;&amp;#039;2×2 square&amp;#039;&amp;#039;&amp;#039; one tile away. Each creature in the a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=Thunderwave.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Evocation&lt;br /&gt;
|target=AoE&lt;br /&gt;
|range=1&lt;br /&gt;
|radius=2&lt;br /&gt;
|damage=2d8 (Thunder)&lt;br /&gt;
|save=con&lt;br /&gt;
|concentration=0&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Thunderwave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; 2×2 square in front of the caster&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Evocation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A wave of thunderous force erupts from the caster in a &#039;&#039;&#039;2×2 square&#039;&#039;&#039; one tile away. Each creature in the area must make a &#039;&#039;&#039;Constitution saving throw&#039;&#039;&#039;. On a failed save, they take thunder damage and are &#039;&#039;&#039;pushed 1 tile away&#039;&#039;&#039; from the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* All creatures in the area must make a &#039;&#039;&#039;Constitution saving throw&#039;&#039;&#039;.&lt;br /&gt;
* On a failed save, creatures take &#039;&#039;&#039;2d8 thunder damage&#039;&#039;&#039; and are &#039;&#039;&#039;pushed 1 tile away&#039;&#039;&#039;.&lt;br /&gt;
* Only affects &#039;&#039;&#039;creatures in the 2×2 square&#039;&#039;&#039;.&lt;br /&gt;
* Instantaneous effect.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Feather_Fall&amp;diff=218</id>
		<title>Feather Fall</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Feather_Fall&amp;diff=218"/>
		<updated>2025-12-06T20:53:15Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=FeatherFall.png |type=Spell |level=1 |school=Transmutation |target=Multiple Targets |range=3 |radius=None |damage=None |save=None }}  &amp;#039;&amp;#039;&amp;#039;Feather Fall&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Up to 5 targets within 3 tiles  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Transmutation  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 10 turns  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  You magically slow the descent of up to &amp;#039;&amp;#039;&amp;#039;5 creatures&amp;#039;&amp;#039;&amp;#039; within &amp;#039;&amp;#039;&amp;#039;3 tiles&amp;#039;&amp;#039;&amp;#039;, preventing them from taking fall damag...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=FeatherFall.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|target=Multiple Targets&lt;br /&gt;
|range=3&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feather Fall&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Up to 5 targets within 3 tiles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Transmutation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10 turns&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You magically slow the descent of up to &#039;&#039;&#039;5 creatures&#039;&#039;&#039; within &#039;&#039;&#039;3 tiles&#039;&#039;&#039;, preventing them from taking fall damage. The affected creatures &#039;&#039;&#039;float safely to the floor&#039;&#039;&#039; for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Targets up to &#039;&#039;&#039;5 creatures within 3 tiles&#039;&#039;&#039;.&lt;br /&gt;
* Targets are &#039;&#039;&#039;immune to fall damage&#039;&#039;&#039;.&lt;br /&gt;
* Targets &#039;&#039;&#039;float safely to the ground&#039;&#039;&#039;.&lt;br /&gt;
* Lasts &#039;&#039;&#039;10 turns&#039;&#039;&#039;.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Sleep&amp;diff=216</id>
		<title>Sleep</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Sleep&amp;diff=216"/>
		<updated>2025-12-06T20:51:30Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=Sleep.png |type=Spell |level=1 |school=Enchantment |target=Single Target |range=6 |radius=None |damage=None |save=wis }} &amp;#039;&amp;#039;&amp;#039;Sleep&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Single target  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Enchantment  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Until saved or disrupted  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Utility / Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  You send a creature within &amp;#039;&amp;#039;&amp;#039;6 tiles&amp;#039;&amp;#039;&amp;#039; into a magical slumber. The target remains unconscious &amp;#039;&amp;#039;&amp;#039;until it succeeds on a Wisdom sa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=Sleep.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=wis&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sleep&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single target&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Enchantment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Until saved or disrupted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Utility / Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You send a creature within &#039;&#039;&#039;6 tiles&#039;&#039;&#039; into a magical slumber. The target remains unconscious &#039;&#039;&#039;until it succeeds on a Wisdom saving throw or takes damage&#039;&#039;&#039;. Only &#039;&#039;&#039;one creature&#039;&#039;&#039; can be affected per casting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The target &#039;&#039;&#039;falls asleep&#039;&#039;&#039; unless it succeeds on a Wisdom saving throw.&lt;br /&gt;
* Lasts until the target &#039;&#039;&#039;succeeds on its save&#039;&#039;&#039; or &#039;&#039;&#039;takes damage&#039;&#039;&#039;.&lt;br /&gt;
* Only affects &#039;&#039;&#039;one creature per casting&#039;&#039;&#039;.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat or non-combat use&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Dissonant_Whispers&amp;diff=214</id>
		<title>Dissonant Whispers</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Dissonant_Whispers&amp;diff=214"/>
		<updated>2025-12-06T20:49:47Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=DissonantWhispers.png |type=Spell |level=1 |school=Enchantment |target=Single Target |range=6 |radius=None |damage=3d6 (Psychic) |save=wis }} &amp;#039;&amp;#039;&amp;#039;Dissonant Whispers&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Single target  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Enchantment  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Instantaneous  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  You whisper a discordant melody of psychic energy that only one creature of your choice within &amp;#039;&amp;#039;&amp;#039;6 tiles&amp;#039;&amp;#039;&amp;#039; can hear....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=DissonantWhispers.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=3d6 (Psychic)&lt;br /&gt;
|save=wis&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dissonant Whispers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single target&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Enchantment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You whisper a discordant melody of psychic energy that only one creature of your choice within &#039;&#039;&#039;6 tiles&#039;&#039;&#039; can hear. The target must make a &#039;&#039;&#039;Wisdom saving throw&#039;&#039;&#039;. On a failed save, it takes psychic damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Target makes a &#039;&#039;&#039;Wisdom saving throw&#039;&#039;&#039;.&lt;br /&gt;
* On a failed save, takes &#039;&#039;&#039;3d6 psychic damage&#039;&#039;&#039;.&lt;br /&gt;
* Only affects &#039;&#039;&#039;one target per casting&#039;&#039;&#039;.&lt;br /&gt;
* Instantaneous effect.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Ray_of_Frost&amp;diff=210</id>
		<title>Ray of Frost</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Ray_of_Frost&amp;diff=210"/>
		<updated>2025-12-06T20:48:22Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=RayOfFrost.png |type=Spell |level=0 |school=Evocation |target=Single Target |range=6 |radius=None |damage=2d8 (Cold) |save=None }} &amp;#039;&amp;#039;&amp;#039;Ray of Frost&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; Cantrip (0)  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Single target  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Evocation  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Instantaneous  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  You fire a frigid beam of blue-white energy at a creature within &amp;#039;&amp;#039;&amp;#039;6 tiles&amp;#039;&amp;#039;&amp;#039;. Make a &amp;#039;&amp;#039;&amp;#039;ranged spell attack&amp;#039;&amp;#039;&amp;#039; against the ta...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=RayOfFrost.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=0&lt;br /&gt;
|school=Evocation&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=2d8 (Cold)&lt;br /&gt;
|save=None&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ray of Frost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; Cantrip (0)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single target&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Evocation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You fire a frigid beam of blue-white energy at a creature within &#039;&#039;&#039;6 tiles&#039;&#039;&#039;. Make a &#039;&#039;&#039;ranged spell attack&#039;&#039;&#039; against the target’s AC. On a hit, it deals cold damage and slows the target’s movement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Make a &#039;&#039;&#039;ranged spell attack&#039;&#039;&#039; against the target’s AC.&lt;br /&gt;
* On a hit, deals &#039;&#039;&#039;2d8 cold damage&#039;&#039;&#039;.&lt;br /&gt;
* Target’s &#039;&#039;&#039;movement speed is reduced by 1 tile&#039;&#039;&#039; until the start of its next turn.&lt;br /&gt;
* Only affects &#039;&#039;&#039;one target per casting&#039;&#039;&#039;.&lt;br /&gt;
* Instantaneous effect.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Fire_Bolt&amp;diff=208</id>
		<title>Fire Bolt</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Fire_Bolt&amp;diff=208"/>
		<updated>2025-12-06T20:47:24Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=FireBolt.png |type=Spell |level=0 |school=Evocation |target=Single Target |range=6 |radius=None |damage=2d10 (Fire) |save=None }} &amp;#039;&amp;#039;&amp;#039;Fire Bolt&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; Cantrip (0)  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Single target  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Evocation  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Instantaneous  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  You hurl a mote of fire at a creature within &amp;#039;&amp;#039;&amp;#039;6 tiles&amp;#039;&amp;#039;&amp;#039;. Make a &amp;#039;&amp;#039;&amp;#039;ranged spell attack&amp;#039;&amp;#039;&amp;#039; against the target’s AC. On a hit, i...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=FireBolt.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=0&lt;br /&gt;
|school=Evocation&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=2d10 (Fire)&lt;br /&gt;
|save=None&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fire Bolt&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; Cantrip (0)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single target&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Evocation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You hurl a mote of fire at a creature within &#039;&#039;&#039;6 tiles&#039;&#039;&#039;. Make a &#039;&#039;&#039;ranged spell attack&#039;&#039;&#039; against the target’s AC. On a hit, it deals fire damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Make a &#039;&#039;&#039;ranged spell attack&#039;&#039;&#039; against the target’s AC.&lt;br /&gt;
* On a hit, deals &#039;&#039;&#039;2d10 fire damage&#039;&#039;&#039;.&lt;br /&gt;
* Only affects &#039;&#039;&#039;one target per casting&#039;&#039;&#039;.&lt;br /&gt;
* Instantaneous effect.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Chill_Touch&amp;diff=205</id>
		<title>Chill Touch</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Chill_Touch&amp;diff=205"/>
		<updated>2025-12-06T20:46:08Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=ChillTouch.png |type=Spell |level=0 |school=Necromancy |target=Single Target |range=6 |radius=None |damage=2d8 (Necrotic) |save=None }} &amp;#039;&amp;#039;&amp;#039;Chill Touch&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; Cantrip (0)  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Single target  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Necromancy  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 1 round  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  You create a ghostly skeletal hand in the space of a creature you can see within range. Make a &amp;#039;&amp;#039;&amp;#039;ranged spell attack&amp;#039;&amp;#039;&amp;#039; against...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=ChillTouch.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=0&lt;br /&gt;
|school=Necromancy&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=2d8 (Necrotic)&lt;br /&gt;
|save=None&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Chill Touch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; Cantrip (0)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single target&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Necromancy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 1 round&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You create a ghostly skeletal hand in the space of a creature you can see within range. Make a &#039;&#039;&#039;ranged spell attack&#039;&#039;&#039; against the target’s AC. On a hit, it deals necrotic damage and prevents the target from regaining hit points until the start of your next turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Make a &#039;&#039;&#039;ranged spell attack&#039;&#039;&#039; against the target’s AC.&lt;br /&gt;
* On a hit, deals &#039;&#039;&#039;2d8 necrotic damage&#039;&#039;&#039;.&lt;br /&gt;
* Target &#039;&#039;&#039;cannot regain hit points&#039;&#039;&#039; until the start of your next turn.&lt;br /&gt;
* Only affects &#039;&#039;&#039;one target per casting&#039;&#039;&#039;.&lt;br /&gt;
* Lasts &#039;&#039;&#039;1 round&#039;&#039;&#039;.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=True_Strike&amp;diff=203</id>
		<title>True Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=True_Strike&amp;diff=203"/>
		<updated>2025-12-06T20:43:21Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=TrueStrike.png |type=Spell |level=0 |school=Divination |target=Single Target |range=6 |radius=None |damage=None |save=None }} &amp;#039;&amp;#039;&amp;#039;True Strike&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; Cantrip (0)  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Single target  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Divination  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 1 round  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  You point at a target—ally or enemy—and gain insight into its defenses. This spell has &amp;#039;&amp;#039;&amp;#039;only a somatic component&amp;#039;&amp;#039;&amp;#039;, requiring gestu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=TrueStrike.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=0&lt;br /&gt;
|school=Divination&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;True Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; Cantrip (0)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single target&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Divination&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 1 round&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You point at a target—ally or enemy—and gain insight into its defenses. This spell has &#039;&#039;&#039;only a somatic component&#039;&#039;&#039;, requiring gestures but no speech. On your next turn, the targeted creature has advantage on its first attack roll.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Grants &#039;&#039;&#039;advantage on the first attack roll&#039;&#039;&#039; made by the target on their next turn.&lt;br /&gt;
* Can target &#039;&#039;&#039;an ally or enemy&#039;&#039;&#039; within 6 tiles.&lt;br /&gt;
* Only affects &#039;&#039;&#039;one target per casting&#039;&#039;&#039;.&lt;br /&gt;
* Lasts for &#039;&#039;&#039;1 round&#039;&#039;&#039;.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Blade_Ward&amp;diff=202</id>
		<title>Blade Ward</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Blade_Ward&amp;diff=202"/>
		<updated>2025-12-06T20:41:49Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=BladeWard.png |type=Spell |level=0 |school=Abjuration |target=Self |range=0 |radius=None |damage=None |save=None }} &amp;#039;&amp;#039;&amp;#039;Blade Ward&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; Cantrip (0)  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Self  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Abjuration  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 2 rounds  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell, defensive  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  You extend magical protection over yourself, reducing damage from weapon attacks. This spell halves the damage taken from bludgeoning, piercing, a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=BladeWard.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=0&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|target=Self&lt;br /&gt;
|range=0&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Blade Ward&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; Cantrip (0)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Self&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Abjuration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 2 rounds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell, defensive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You extend magical protection over yourself, reducing damage from weapon attacks. This spell halves the damage taken from bludgeoning, piercing, and slashing attacks for a brief period.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The caster takes &#039;&#039;&#039;half damage from bludgeoning, piercing, and slashing weapon attacks&#039;&#039;&#039;.&lt;br /&gt;
* Only affects &#039;&#039;&#039;the caster&#039;&#039;&#039;.&lt;br /&gt;
* Lasts for &#039;&#039;&#039;2 rounds&#039;&#039;&#039;.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Vicious_Mockery&amp;diff=201</id>
		<title>Vicious Mockery</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Vicious_Mockery&amp;diff=201"/>
		<updated>2025-12-06T20:40:40Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=ViciousMockery.png |type=Spell |level=0 |school=Enchantment |target=Single Target |range=6 |radius=None |damage=2d4 (Psychic) |save=wis }} &amp;#039;&amp;#039;&amp;#039;Vicious Mockery&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; Cantrip (0)  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Single target  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Enchantment  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Instantaneous  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  You unleash a string of insults laced with subtle enchantments at a creature you can see within range. The target...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=ViciousMockery.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=0&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=2d4 (Psychic)&lt;br /&gt;
|save=wis&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Vicious Mockery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; Cantrip (0)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single target&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Enchantment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You unleash a string of insults laced with subtle enchantments at a creature you can see within range. The target takes psychic damage and has disadvantage on its next attack roll. This spell has &#039;&#039;&#039;only a verbal component&#039;&#039;&#039;, meaning it can be cast even while restrained or when somatic components cannot be used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Deals &#039;&#039;&#039;2d4 psychic damage&#039;&#039;&#039;.&lt;br /&gt;
* The target must make a &#039;&#039;&#039;Wisdom saving throw&#039;&#039;&#039; or suffer &#039;&#039;&#039;disadvantage on its next attack&#039;&#039;&#039;.&lt;br /&gt;
* Only affects &#039;&#039;&#039;one target per casting&#039;&#039;&#039;.&lt;br /&gt;
* Instantaneous effect.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Absorb_Elements&amp;diff=197</id>
		<title>Absorb Elements</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Absorb_Elements&amp;diff=197"/>
		<updated>2025-12-06T20:28:32Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=AbsorbElements.png |type=Spell |level=1 |school=Abjuration |target=Self |range=0 |radius=None |damage=None |save=None }} &amp;#039;&amp;#039;&amp;#039;Absorb Elements&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Self  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Abjuration  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 1 round  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat-only spell, reaction  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  This spell allows you to capture part of the incoming elemental energy when you take acid, cold, fire, lightning, or thunder damage. You gain r...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=AbsorbElements.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|target=Self&lt;br /&gt;
|range=0&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Absorb Elements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Self&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Abjuration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 1 round&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat-only spell, reaction&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell allows you to capture part of the incoming elemental energy when you take acid, cold, fire, lightning, or thunder damage. You gain resistance to that damage type until the end of the turn, and the first time you hit with a melee attack on your next turn, you deal &#039;&#039;&#039;1d6 extra damage&#039;&#039;&#039; of the captured type (selected when triggered).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Reaction&#039;&#039;&#039;: triggers when you take acid, cold, fire, lightning, or thunder damage.&lt;br /&gt;
* Captures &#039;&#039;&#039;half of the elemental damage&#039;&#039;&#039; dealt to you.&lt;br /&gt;
* Grants &#039;&#039;&#039;resistance to that damage type&#039;&#039;&#039; until the end of your turn.&lt;br /&gt;
* On your next melee attack, the &#039;&#039;&#039;first hit deals an extra 1d6 damage&#039;&#039;&#039; of the captured elemental type.&lt;br /&gt;
* Intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Cure_Wounds&amp;diff=196</id>
		<title>Cure Wounds</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Cure_Wounds&amp;diff=196"/>
		<updated>2025-12-06T20:26:04Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=CureWounds.png |type=Spell |level=1 |school=Evocation |target=Single Target |range=1 |radius=None |healing=1d8 + spellcasting modifier |save=None }} &amp;#039;&amp;#039;&amp;#039;Cure Wounds&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Touch (1 tile)  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Evocation  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Instantaneous  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat and utility healing spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  This spell channels magical energy to heal a creature’s injuries. It can be used both in combat a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=CureWounds.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Evocation&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=1&lt;br /&gt;
|radius=None&lt;br /&gt;
|healing=1d8 + spellcasting modifier&lt;br /&gt;
|save=None&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cure Wounds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Touch (1 tile)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Evocation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat and utility healing spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell channels magical energy to heal a creature’s injuries. It can be used both in combat and out of combat, providing reliable recovery to keep allies in fighting shape or aid them during rest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Heals the target for &#039;&#039;&#039;1d8 + spellcasting modifier hit points&#039;&#039;&#039;.&lt;br /&gt;
* Only affects &#039;&#039;&#039;one creature per casting&#039;&#039;&#039;.&lt;br /&gt;
* Takes effect &#039;&#039;&#039;immediately&#039;&#039;&#039; upon casting.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Longstrider&amp;diff=195</id>
		<title>Longstrider</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Longstrider&amp;diff=195"/>
		<updated>2025-12-06T20:24:27Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=Longstrider.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=1&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Longstrider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Touch (1 tile)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Transmutation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 5 turns&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Out-of-combat utility spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell increases a creature’s base movement speed by &#039;&#039;&#039;1 tile&#039;&#039;&#039;. It is intended for &#039;&#039;&#039;non-combat situations&#039;&#039;&#039; such as travel or exploration.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The target’s &#039;&#039;&#039;base movement speed increases by 1 tile&#039;&#039;&#039;.&lt;br /&gt;
* Only affects &#039;&#039;&#039;one creature per casting&#039;&#039;&#039;.&lt;br /&gt;
* Lasts for &#039;&#039;&#039;5 turns&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Longstrider&amp;diff=194</id>
		<title>Longstrider</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Longstrider&amp;diff=194"/>
		<updated>2025-12-06T20:23:43Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=Longstrider.png |type=Spell |level=1 |school=Transmutation |target=Single Target |range=1 |radius=None |damage=None |save=None |concentration=0 }} &amp;#039;&amp;#039;&amp;#039;Longstrider&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Touch (1 tile)  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Transmutation  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 5 turns  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Out-of-combat utility spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  This spell increases a creature’s base movement speed by &amp;#039;&amp;#039;&amp;#039;1 tile&amp;#039;&amp;#039;&amp;#039;. It is intended for &amp;#039;&amp;#039;&amp;#039;non-combat si...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=Longstrider.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=1&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
|concentration=0&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Longstrider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Touch (1 tile)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Transmutation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 5 turns&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Out-of-combat utility spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell increases a creature’s base movement speed by &#039;&#039;&#039;1 tile&#039;&#039;&#039;. It is intended for &#039;&#039;&#039;non-combat situations&#039;&#039;&#039; such as travel or exploration.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The target’s &#039;&#039;&#039;base movement speed increases by 1 tile&#039;&#039;&#039;.&lt;br /&gt;
* Only affects &#039;&#039;&#039;one creature per casting&#039;&#039;&#039;.&lt;br /&gt;
* Lasts for &#039;&#039;&#039;5 turns&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Hunter%27s_Mark&amp;diff=193</id>
		<title>Hunter&#039;s Mark</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Hunter%27s_Mark&amp;diff=193"/>
		<updated>2025-12-06T20:20:16Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=HuntersMark.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Divination&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
|concentration=0&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hunter’s Mark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single target&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Divination&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Concentration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat-only spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell allows the caster to mark a creature as their quarry. While marked, the target takes additional damage from the caster’s attacks. This spell is intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The marked target takes &#039;&#039;&#039;1d6 additional damage&#039;&#039;&#039; from the caster’s weapon attacks.&lt;br /&gt;
* Only one target can be marked at a time.&lt;br /&gt;
* Lasts as long as &#039;&#039;&#039;concentration is maintained&#039;&#039;&#039;, up to the spell’s maximum duration.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Hunter%27s_Mark&amp;diff=192</id>
		<title>Hunter&#039;s Mark</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Hunter%27s_Mark&amp;diff=192"/>
		<updated>2025-12-06T20:20:00Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=HuntersMark.png |type=Spell |level=1 |school=Divination |target=Single Target |range=6 |radius=None |damage=None |save=None |concentration=X }}  &amp;#039;&amp;#039;&amp;#039;Hunter’s Mark&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Single target  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Divination  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Concentration  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat-only spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  This spell allows the caster to mark a creature as their quarry. While marked, the target takes additional damage...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=HuntersMark.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Divination&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
|concentration=X&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hunter’s Mark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single target&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Divination&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Concentration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat-only spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell allows the caster to mark a creature as their quarry. While marked, the target takes additional damage from the caster’s attacks. This spell is intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The marked target takes &#039;&#039;&#039;1d6 additional damage&#039;&#039;&#039; from the caster’s weapon attacks.&lt;br /&gt;
* Only one target can be marked at a time.&lt;br /&gt;
* Lasts as long as &#039;&#039;&#039;concentration is maintained&#039;&#039;&#039;, up to the spell’s maximum duration.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Hail_of_Thorns&amp;diff=191</id>
		<title>Hail of Thorns</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Hail_of_Thorns&amp;diff=191"/>
		<updated>2025-12-06T20:18:25Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=HailOfThorns.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|target=Cylinder&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=1&lt;br /&gt;
|damage=1d8+1d10 (Piercing)&lt;br /&gt;
|save=dex&lt;br /&gt;
|concentration=0&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hail of Thorns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; 1-tile cylinder on target position&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Conjuration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell causes a burst of sharp thorns to erupt at a designated location. The thorns damage all creatures within the area, regardless of whether any attacks hit, making it a reliable tool for controlling space in combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* All creatures within &#039;&#039;&#039;1 tile&#039;&#039;&#039; of the targeted position must make a &#039;&#039;&#039;Dexterity saving throw&#039;&#039;&#039;.&lt;br /&gt;
* On a failed save, they take &#039;&#039;&#039;1d8 + 1d10 piercing damage&#039;&#039;&#039;; on a success, they take &#039;&#039;&#039;half damage&#039;&#039;&#039;.&lt;br /&gt;
* The spell is &#039;&#039;&#039;instantaneous&#039;&#039;&#039; and affects the area immediately.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Hail_of_Thorns&amp;diff=190</id>
		<title>Hail of Thorns</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Hail_of_Thorns&amp;diff=190"/>
		<updated>2025-12-06T20:17:50Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=HailOfThorns.png |type=Spell |level=1 |school=Conjuration |target=Cylinder |range=6 |radius=1 |damage=1d8+1d10 (Piercing) |save=dex |concentration=None }} &amp;#039;&amp;#039;&amp;#039;Hail of Thorns&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; 1-tile cylinder on target position  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Conjuration  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Instantaneous  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  This spell causes a burst of sharp thorns to erupt at a designated location. The thorns...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=HailOfThorns.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|target=Cylinder&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=1&lt;br /&gt;
|damage=1d8+1d10 (Piercing)&lt;br /&gt;
|save=dex&lt;br /&gt;
|concentration=None&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hail of Thorns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; 1-tile cylinder on target position&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Conjuration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell causes a burst of sharp thorns to erupt at a designated location. The thorns damage all creatures within the area, regardless of whether any attacks hit, making it a reliable tool for controlling space in combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* All creatures within &#039;&#039;&#039;1 tile&#039;&#039;&#039; of the targeted position must make a &#039;&#039;&#039;Dexterity saving throw&#039;&#039;&#039;.&lt;br /&gt;
* On a failed save, they take &#039;&#039;&#039;1d8 + 1d10 piercing damage&#039;&#039;&#039;; on a success, they take &#039;&#039;&#039;half damage&#039;&#039;&#039;.&lt;br /&gt;
* The spell is &#039;&#039;&#039;instantaneous&#039;&#039;&#039; and affects the area immediately.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Fog_Cloud&amp;diff=189</id>
		<title>Fog Cloud</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Fog_Cloud&amp;diff=189"/>
		<updated>2025-12-06T20:13:01Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=FogCloud.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=2&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|target=AoE&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=2&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
|concentration=0&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fog Cloud&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; 2-tile radius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Conjuration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Concentration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Utility / Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell creates a thick cloud of fog that obscures vision in a 2-tile radius. The fog moves with the environment and blocks sight, making it useful for stealth, escape, or tactical combat manoeuvres. The spell can be up cast to &#039;&#039;&#039;increase its range&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The area is heavily obscured, blocking line of sight.&lt;br /&gt;
* Creatures inside the fog are &#039;&#039;&#039;effectively hidden&#039;&#039;&#039; from vision-based attacks.&lt;br /&gt;
* &#039;&#039;&#039;AOE effects&#039;&#039;&#039; (like fireballs) still damage creatures in the fog, but the caster &#039;&#039;&#039;cannot determine precisely where within the fog the targets are&#039;&#039;&#039;.&lt;br /&gt;
* Ends immediately if &#039;&#039;&#039;concentration is broken&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Fog_Cloud&amp;diff=188</id>
		<title>Fog Cloud</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Fog_Cloud&amp;diff=188"/>
		<updated>2025-12-06T20:11:10Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=FogCloud.png |type=Spell |level=2 |school=Conjuration |target=AoE |range=6 |radius=2 |damage=None |save=None |concentration=0 }} &amp;#039;&amp;#039;&amp;#039;Fog Cloud&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 2  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; 2-tile radius  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Conjuration  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Concentration  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Utility / Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  This spell creates a thick cloud of fog that obscures vision in a 2-tile radius. The fog moves with the environment and blocks sig...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=FogCloud.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=2&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|target=AoE&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=2&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
|concentration=0&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fog Cloud&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; 2-tile radius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Conjuration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Concentration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Utility / Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell creates a thick cloud of fog that obscures vision in a 2-tile radius. The fog moves with the environment and blocks sight, making it useful for stealth, escape, or tactical combat maneuvers. The spell can be upcast to increase the effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The area is heavily obscured, blocking line of sight.&lt;br /&gt;
* Creatures inside the fog are &#039;&#039;&#039;effectively hidden&#039;&#039;&#039; from vision-based attacks.&lt;br /&gt;
* The spell can be &#039;&#039;&#039;upcast&#039;&#039;&#039; to increase area or duration (DM discretion).&lt;br /&gt;
* Ends immediately if &#039;&#039;&#039;concentration is broken&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Ensnaring_Strike&amp;diff=187</id>
		<title>Ensnaring Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Ensnaring_Strike&amp;diff=187"/>
		<updated>2025-12-06T20:06:57Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=EnsnaringStrike.png |type=Spell |level=1 |school=Conjuration |target=Single Target |range=6 |radius=None |damage=1d6 (Piercing) |save=str |concentration=0 }} &amp;#039;&amp;#039;&amp;#039;Ensnaring Strike&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Single target  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Conjuration  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Concentration (10 turns)  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  When you cast this spell, your next weapon attack can ensnare a target with magical vines. Th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=EnsnaringStrike.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=1&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=1d6 (Piercing)&lt;br /&gt;
|save=str&lt;br /&gt;
|concentration=0&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ensnaring Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single target&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Conjuration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Concentration (10 turns)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you cast this spell, your next weapon attack can ensnare a target with magical vines. The spell only activates if the attack &#039;&#039;&#039;hits&#039;&#039;&#039;, consuming your bonus action and spell slot at that time. While ensnared, the target is restrained and takes ongoing damage until the spell ends or concentration is broken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The target takes &#039;&#039;&#039;1d6 piercing damage per turn&#039;&#039;&#039; while ensnared.&lt;br /&gt;
* The target is &#039;&#039;&#039;restrained&#039;&#039;&#039; for the duration.&lt;br /&gt;
* The spell is only expended (bonus action + spell slot) &#039;&#039;&#039;if the attack hits&#039;&#039;&#039;.&lt;br /&gt;
* Concentration lasts up to &#039;&#039;&#039;10 turns&#039;&#039;&#039; or until broken.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Lightning_Arrow&amp;diff=186</id>
		<title>Lightning Arrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Lightning_Arrow&amp;diff=186"/>
		<updated>2025-12-06T20:02:54Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=LightningArrow.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=3&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=1&lt;br /&gt;
|damage=4d8 (Lightning)&lt;br /&gt;
|save=dex&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lightning Arrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single target, 1-tile splash radius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Transmutation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell transforms a ranged weapon attack into a bolt of lightning. The primary target takes significant lightning damage, and nearby creatures are also affected by the electrical energy if they are within 1 tile of the impact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The main target takes &#039;&#039;&#039;4d8 lightning damage&#039;&#039;&#039;.&lt;br /&gt;
* Creatures within &#039;&#039;&#039;1 tile&#039;&#039;&#039; of the target must make a &#039;&#039;&#039;Dexterity saving throw&#039;&#039;&#039; or take &#039;&#039;&#039;2d8 lightning damage&#039;&#039;&#039;.&lt;br /&gt;
* The spell is &#039;&#039;&#039;instantaneous&#039;&#039;&#039; and affects all valid targets immediately.&lt;br /&gt;
* Designed for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Lightning_Arrow&amp;diff=185</id>
		<title>Lightning Arrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Lightning_Arrow&amp;diff=185"/>
		<updated>2025-12-06T19:59:58Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=LightningArrow.png |type=Spell |level=3 |school=Transmutation |target=Single Target |range=6 |radius=1 |damage=4d8 (Lightning) |save=dex |concentration=None }} &amp;#039;&amp;#039;&amp;#039;Lightning Arrow&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 3  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Single target, 1-tile splash radius  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Transmutation  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Instantaneous  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  This spell transforms a ranged weapon attack into a bolt of lightning. The prim...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=LightningArrow.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=3&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=1&lt;br /&gt;
|damage=4d8 (Lightning)&lt;br /&gt;
|save=dex&lt;br /&gt;
|concentration=None&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lightning Arrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single target, 1-tile splash radius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Transmutation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell transforms a ranged weapon attack into a bolt of lightning. The primary target takes significant lightning damage, and nearby creatures are also affected by the electrical energy if they are within 1 tile of the impact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The main target takes &#039;&#039;&#039;4d8 lightning damage&#039;&#039;&#039;.&lt;br /&gt;
* Creatures within &#039;&#039;&#039;1 tile&#039;&#039;&#039; of the target must make a &#039;&#039;&#039;Dexterity saving throw&#039;&#039;&#039; or take &#039;&#039;&#039;2d8 lightning damage&#039;&#039;&#039;.&lt;br /&gt;
* The spell is &#039;&#039;&#039;instantaneous&#039;&#039;&#039; and affects all valid targets immediately.&lt;br /&gt;
* Designed for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Protection_from_Energy&amp;diff=184</id>
		<title>Protection from Energy</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Protection_from_Energy&amp;diff=184"/>
		<updated>2025-12-06T19:58:01Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=ProtectionFromEnergy.png |type=Spell |level=3 |school=Abjuration |target=Single Target |range=1 |radius=None |damage=None |save=None |concentration=X }} &amp;#039;&amp;#039;&amp;#039;Protection from Energy&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 3  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Touch (1 tile)  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Abjuration  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Concentration  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat-only defensive spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  This spell grants a creature resistance to a chosen type of energy damage: &amp;#039;&amp;#039;&amp;#039;acid, cold...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=ProtectionFromEnergy.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=3&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=1&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
|concentration=X&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Protection from Energy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Touch (1 tile)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Abjuration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Concentration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat-only defensive spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell grants a creature resistance to a chosen type of energy damage: &#039;&#039;&#039;acid, cold, fire, lightning, or thunder&#039;&#039;&#039;. The protection lasts as long as the caster maintains concentration, allowing the target to better withstand harmful effects of that energy type. This spell is intended for &#039;&#039;&#039;combat use only&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The target gains &#039;&#039;&#039;resistance&#039;&#039;&#039; to the chosen energy type.&lt;br /&gt;
* Only one energy type can be selected per casting.&lt;br /&gt;
* Lasts as long as &#039;&#039;&#039;concentration is maintained&#039;&#039;&#039;, up to the spell’s maximum duration.&lt;br /&gt;
* Can &#039;&#039;&#039;only be used in combat&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Conjure_Barrage&amp;diff=183</id>
		<title>Conjure Barrage</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Conjure_Barrage&amp;diff=183"/>
		<updated>2025-12-06T19:53:48Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=ConjureBarrage.png |type=Spell |level=3 |school=Conjuration |target=Cone |range=3 |radius=3 |damage=3d8 (Piercing) |save=dex  }} &amp;#039;&amp;#039;&amp;#039;Conjure Barrage&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 3  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; 3-tile cone  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Conjuration  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Instantaneous  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Combat spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  This spell allows the caster to unleash a volley of ammunition in a wide cone in front of them. Each creature in the area must avoid the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=ConjureBarrage.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=3&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
|target=Cone&lt;br /&gt;
|range=3&lt;br /&gt;
|radius=3&lt;br /&gt;
|damage=3d8 (Piercing)&lt;br /&gt;
|save=dex&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Conjure Barrage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; 3-tile cone&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Conjuration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Combat spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell allows the caster to unleash a volley of ammunition in a wide cone in front of them. Each creature in the area must avoid the barrage or take piercing damage from the onslaught of projectiles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Each creature in the 3-tile cone must make a &#039;&#039;&#039;Dexterity saving throw&#039;&#039;&#039;.&lt;br /&gt;
* On a failed save, the creature takes &#039;&#039;&#039;5d8 piercing damage&#039;&#039;&#039;; on a success, it takes &#039;&#039;&#039;half damage&#039;&#039;&#039;.&lt;br /&gt;
* The spell affects &#039;&#039;&#039;all creatures in the cone&#039;&#039;&#039;, regardless of size or position.&lt;br /&gt;
* Takes effect &#039;&#039;&#039;immediately&#039;&#039;&#039; upon casting.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Lesser_Restoration&amp;diff=182</id>
		<title>Lesser Restoration</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Lesser_Restoration&amp;diff=182"/>
		<updated>2025-12-06T19:47:18Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=LesserRestoration.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=2&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=1&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lesser Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Touch (1 tile)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Abjuration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Out-of-combat utility spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell allows the caster to remove certain debilitating conditions from a creature. It is intended for &#039;&#039;&#039;non-combat situations&#039;&#039;&#039;, making it a versatile tool for adventurers to quickly restore allies’ vitality and functionality.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Cures one of the following conditions affecting the target: &#039;&#039;&#039;blinded, deafened, paralyzed, or poisoned&#039;&#039;&#039;.&lt;br /&gt;
* Can only be used outside of combat.&lt;br /&gt;
* Takes effect &#039;&#039;&#039;immediately&#039;&#039;&#039; upon casting.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Lesser_Restoration&amp;diff=181</id>
		<title>Lesser Restoration</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Lesser_Restoration&amp;diff=181"/>
		<updated>2025-12-06T19:46:51Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=LesserRestoration.png |type=Spell |level=2 |school=Abjuration |target=Single Target |range=1 |radius=None |damage=None |save=None |concentration=None }} &amp;#039;&amp;#039;&amp;#039;Lesser Restoration&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 2  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Touch (1 tile)  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Abjuration  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Instantaneous  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Out-of-combat utility spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  This spell allows the caster to remove certain debilitating conditions from a creature. It i...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=LesserRestoration.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=2&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=1&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
|concentration=None&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lesser Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Touch (1 tile)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Abjuration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Instantaneous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Out-of-combat utility spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell allows the caster to remove certain debilitating conditions from a creature. It is intended for &#039;&#039;&#039;non-combat situations&#039;&#039;&#039;, making it a versatile tool for adventurers to quickly restore allies’ vitality and functionality.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Cures one of the following conditions affecting the target: &#039;&#039;&#039;blinded, deafened, paralyzed, or poisoned&#039;&#039;&#039;.&lt;br /&gt;
* Can only be used outside of combat.&lt;br /&gt;
* Takes effect &#039;&#039;&#039;immediately&#039;&#039;&#039; upon casting.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Pass_Without_Trace&amp;diff=180</id>
		<title>Pass Without Trace</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Pass_Without_Trace&amp;diff=180"/>
		<updated>2025-12-06T19:44:36Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=PassWithoutTrace.png |type=Spell |level=2 |school=Abjuration |target=AoE |range=2 |radius=2 |damage=None |save=None }}    &amp;#039;&amp;#039;&amp;#039;Pass Without Trace&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 2  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; 2-tile radius  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Abjuration  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 1 hour  &amp;#039;&amp;#039;&amp;#039;Usage:&amp;#039;&amp;#039;&amp;#039; Out-of-combat utility spell  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  This spell cloaks creatures and their gear in a veil of shadows and silence. While within the affected area, creatures become excep...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=PassWithoutTrace.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=2&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
|target=AoE&lt;br /&gt;
|range=2&lt;br /&gt;
|radius=2&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pass Without Trace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; 2-tile radius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Abjuration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 1 hour&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039; Out-of-combat utility spell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell cloaks creatures and their gear in a veil of shadows and silence. While within the affected area, creatures become exceptionally difficult to detect, moving with stealthy precision and leaving no traces of their passage. This is &#039;&#039;&#039;not a combat spell&#039;&#039;&#039; and is intended for use outside of combat scenarios.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Creatures within the area gain a &#039;&#039;&#039;+10 bonus to Dexterity (Stealth) checks&#039;&#039;&#039;.&lt;br /&gt;
* Creatures leave &#039;&#039;&#039;no tracks or traces&#039;&#039;&#039; in natural terrain.&lt;br /&gt;
* The spell affects both creatures and their carried gear.&lt;br /&gt;
* Lasts for the full &#039;&#039;&#039;1-hour duration&#039;&#039;&#039; unless dispelled.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Spike_Growth&amp;diff=166</id>
		<title>Spike Growth</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Spike_Growth&amp;diff=166"/>
		<updated>2025-12-06T17:42:24Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=SpikeGrowth.png |type=Spell |level=2 |school=Transmutation |target=AoE |range=6 |radius=2 |damage=None |save=None }} &amp;#039;&amp;#039;&amp;#039;Spike Growth&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 2  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; 2-tile radius  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Transmutation  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; Concentration  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  This spell causes the ground in a 2-tile radius to become covered in thick, sharp spikes and thorns. Creatures moving through the affected area take damage as their movement...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=SpikeGrowth.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=2&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|target=AoE&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=2&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Spike Growth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; 2-tile radius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Transmutation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; Concentration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell causes the ground in a 2-tile radius to become covered in thick, sharp spikes and thorns. Creatures moving through the affected area take damage as their movement is hindered and impaled by the spiky terrain. The area is considered difficult terrain for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Creatures moving through the area take &#039;&#039;&#039;2d4 piercing damage per 1 tile moved&#039;&#039;&#039;.&lt;br /&gt;
* The area is considered &#039;&#039;&#039;difficult terrain&#039;&#039;&#039;.&lt;br /&gt;
* Creatures cannot move through the area without taking damage.&lt;br /&gt;
* Ends immediately if &#039;&#039;&#039;concentration is broken&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Barkskin&amp;diff=165</id>
		<title>Barkskin</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Barkskin&amp;diff=165"/>
		<updated>2025-12-06T17:39:09Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Created page with &amp;quot;{{Infobox Ability |image=Barkskin.png |type=Spell |level=2 |school=Transmutation |target=Single Target |range=Touch |radius=None |damage=None |save=None }} &amp;#039;&amp;#039;&amp;#039;&amp;lt;big&amp;gt;Barkskin&amp;lt;/big&amp;gt;&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Spell Level:&amp;#039;&amp;#039;&amp;#039; 2  &amp;#039;&amp;#039;&amp;#039;Area of Effect:&amp;#039;&amp;#039;&amp;#039; Single creature  &amp;#039;&amp;#039;&amp;#039;School:&amp;#039;&amp;#039;&amp;#039; Transmutation  &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 10 minutes  &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  This spell toughens a creature’s skin, causing it to take on a bark-like texture. While the effect lasts, the creature’s defenses become significantly...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=Barkskin.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=2&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|target=Single Target&lt;br /&gt;
|range=Touch&lt;br /&gt;
|radius=None&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Barkskin&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; Single creature&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Transmutation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10 minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This spell toughens a creature’s skin, causing it to take on a bark-like texture. While the effect lasts, the creature’s defenses become significantly more resilient, granting them a &#039;&#039;&#039;minimum AC of 16&#039;&#039;&#039;, regardless of armor, natural armor, or Dexterity modifiers. The creature’s AC cannot be reduced below this value for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The target’s &#039;&#039;&#039;AC becomes 16&#039;&#039;&#039; if it would otherwise be lower.&lt;br /&gt;
* The target’s AC cannot be reduced below &#039;&#039;&#039;16&#039;&#039;&#039; by any effect while the spell lasts.&lt;br /&gt;
* Applies &#039;&#039;&#039;regardless of armor&#039;&#039;&#039;, natural armor, or Dexterity modifiers.&lt;br /&gt;
* Remains active for the full duration unless the spell is dispelled.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Silence&amp;diff=164</id>
		<title>Silence</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Silence&amp;diff=164"/>
		<updated>2025-12-06T17:33:36Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Ability&lt;br /&gt;
|image=Silence.png&lt;br /&gt;
|type=Spell&lt;br /&gt;
|level=2&lt;br /&gt;
|school=Illusion&lt;br /&gt;
|target=AoE&lt;br /&gt;
|range=6&lt;br /&gt;
|radius=2&lt;br /&gt;
|damage=None&lt;br /&gt;
|save=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Silence ==&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; 2-tile radius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Illusion&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;&#039;Concentration&#039;&#039;&#039; spell)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A sphere of magical stillness envelops the targeted area, smothering all sound within its boundaries. Creatures inside the sphere are &#039;&#039;&#039;silenced&#039;&#039;&#039;, unable to speak, cast spells with verbal components, or produce any audible noise. The oppressive quiet also dampens destructive vibrations, granting all creatures within the area &#039;&#039;&#039;immunity to thunder damage&#039;&#039;&#039; for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* All sound within the area is &#039;&#039;&#039;completely negated&#039;&#039;&#039; (This includes fireball explosions, &lt;br /&gt;
* Creatures inside cannot speak or use verbal spell components.&lt;br /&gt;
* Creatures inside are &#039;&#039;&#039;immune to thunder damage.&#039;&#039;&#039;&lt;br /&gt;
* Creatures will remain silenced until they &#039;&#039;&#039;move outside&#039;&#039;&#039; of the spell effect.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Silence&amp;diff=158</id>
		<title>Silence</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Silence&amp;diff=158"/>
		<updated>2025-12-06T17:10:17Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Silence Icon added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Silence.png|thumb|center]]&lt;br /&gt;
== Silence ==&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; 2-tile radius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Illusion&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;&#039;Concentration&#039;&#039;&#039; spell)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A sphere of magical stillness envelops the targeted area, smothering all sound within its boundaries. Creatures inside the sphere are &#039;&#039;&#039;silenced&#039;&#039;&#039;, unable to speak, cast spells with verbal components, or produce any audible noise. The oppressive quiet also dampens destructive vibrations, granting all creatures within the area &#039;&#039;&#039;immunity to thunder damage&#039;&#039;&#039; for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* All sound within the area is &#039;&#039;&#039;completely negated&#039;&#039;&#039; (This includes fireball explosions, &lt;br /&gt;
* Creatures inside cannot speak or use verbal spell components.&lt;br /&gt;
* Creatures inside are &#039;&#039;&#039;immune to thunder damage.&#039;&#039;&#039;&lt;br /&gt;
* Creatures will remain silenced until they &#039;&#039;&#039;move outside&#039;&#039;&#039; of the spell effect.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=File:Silence.png&amp;diff=157</id>
		<title>File:Silence.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=File:Silence.png&amp;diff=157"/>
		<updated>2025-12-06T17:09:37Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Silence Icon&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=Silence&amp;diff=156</id>
		<title>Silence</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=Silence&amp;diff=156"/>
		<updated>2025-12-06T17:03:21Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: Added silence.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Silence ==&lt;br /&gt;
&#039;&#039;&#039;Spell Level:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area of Effect:&#039;&#039;&#039; 2-tile radius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School:&#039;&#039;&#039; Illusion&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;&#039;Concentration&#039;&#039;&#039; spell)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A sphere of magical stillness envelops the targeted area, smothering all sound within its boundaries. Creatures inside the sphere are &#039;&#039;&#039;silenced&#039;&#039;&#039;, unable to speak, cast spells with verbal components, or produce any audible noise. The oppressive quiet also dampens destructive vibrations, granting all creatures within the area &#039;&#039;&#039;immunity to thunder damage&#039;&#039;&#039; for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* All sound within the area is &#039;&#039;&#039;completely negated&#039;&#039;&#039; (This includes fireball explosions, &lt;br /&gt;
* Creatures inside cannot speak or use verbal spell components.&lt;br /&gt;
* Creatures inside are &#039;&#039;&#039;immune to thunder damage.&#039;&#039;&#039;&lt;br /&gt;
* Creatures will remain silenced until they &#039;&#039;&#039;move outside&#039;&#039;&#039; of the spell effect.&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
	<entry>
		<id>https://wiki.avardon.com/index.php?title=User:Scoundrel1/Sandbox&amp;diff=128</id>
		<title>User:Scoundrel1/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.avardon.com/index.php?title=User:Scoundrel1/Sandbox&amp;diff=128"/>
		<updated>2025-12-01T22:19:27Z</updated>

		<summary type="html">&lt;p&gt;Scoundrel1: d&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= [https://www.youtube.com/watch?v=dQw4w9WgXcQ&amp;amp;list=RDdQw4w9WgXcQ&amp;amp;start_radio=1 Classes] =&lt;/div&gt;</summary>
		<author><name>Scoundrel1</name></author>
	</entry>
</feed>